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Phase 1 — globals.css: add ~45 new dark-mode override rules covering 250+ component instances at once: - bg-*-50 (red/green/blue/yellow/amber/purple/indigo/orange/brand/emerald) - border-*-200 (colored alert/badge borders) - hover:bg-*-50/100 (colored hover states) - text-amber-700/orange-600/green-600/emerald-700/brand-700 (missing overrides) - divide-gray-50 (ChargeabilityWidget sticky section dividers) Phase 2 — targeted component fixes: - Button.tsx: add dark variants to secondary (bg-gray-800) and ghost variants - DynamicFieldEditor.tsx: add dark variants to INPUT_NORMAL and INPUT_ERROR constants - WidgetContainer.tsx: replace slate-900 (blue-tinted) gradient with neutral surface-card values (rgb 22,23,26 / 16,17,19) - status-styles.ts: add explicit dark variants to PROJECT_STATUS_BADGE and ORDER_TYPE_BADGE (consistent with other badge maps in same file) Phase 3 — dashboard widget tables: - TopValueWidget: dark thead, tbody divider, row hover - DemandWidget: dark thead, tbody divider, row hover - ChargeabilityWidget: dark sticky h3 headers (bg-white→surface-card), border-gray-100 thead rows, divide-gray-50 tbodys Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>