feat: BLENDER_CINEMATIC workflow graph node (M1)
Add StepName.BLENDER_CINEMATIC and full graph runtime support so cinematic output types can be promoted from legacy_only to graph/shadow rollout mode. - process_steps.py: add BLENDER_CINEMATIC = "blender_cinematic" enum value - workflow_executor.py: map to render_cinematic_task in STEP_TASK_MAP - workflow_node_registry.py: node definition with render/scene/camera fields (no animation params — cinematic is fixed at 250 frames @ 25fps) - workflow_graph_runtime.py: _ORDER_LINE_RENDER_STEPS, _CINEMATIC_TASK_KEYS, shadow queue routing, predict_render_output_artifact (mp4), _build_task_kwargs, _artifact_kind_override_for_step - tasks.py: _normalize_cinematic_params + render_cinematic_task Celery task (calls render_cinematic_to_file, publishes as turntable asset type since mp4) No DB migration needed: admins can now manually set cinematic output types to graph rollout mode via the admin panel and assign a workflow definition. docs: learnings erfasst — BLENDER_CINEMATIC workflow graph node M1 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -25,6 +25,7 @@ class StepName(StrEnum):
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RESOLVE_TEMPLATE = "resolve_template"
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BLENDER_STILL = "blender_still"
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BLENDER_TURNTABLE = "blender_turntable"
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BLENDER_CINEMATIC = "blender_cinematic"
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OUTPUT_SAVE = "output_save"
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# ── Asset export ──────────────────────────────────────────────────
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