fix(gmsh): fix mirror instances + reduce mesh size to ≤120% of OCC

Bug 1 — Missing parts (mirror/repeated instances):
- id(solid.TShape()) is unreliable in OCP: each call creates a new
  Python wrapper, so id() always differs even for the same TShape.
  Replaced with IsSame() for correct TShape-pointer deduplication.
- TopExp_Explorer(SOLID) misses free shells/faces in assemblies.
  Fix: run BRepMesh baseline on full root compound first (catches all
  face types), then GMSH overrides per unique solid for better seam
  topology. REVERSED solids keep BRepMesh to avoid inverted Jacobians.

Bug 2 — GLB 7× too large (21 MB vs OCC 3 MB):
- CharacteristicLengthMax = linear_deflection × 50 (was ×15)
  matches OCC effective edge length on curved surfaces (~5 mm).
- MinimumCirclePoints = min(12, ...) (was min(20, ...))
- Result: GMSH 91% of OCC file size (target ≤120% ✓)

Verified on rolling bearing STEP: same 4 skipped nodes as OCC,
25 unique GMSH tessellations (IsSame deduplication), no OOM.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-11 21:12:03 +01:00
parent cd6c2f48e2
commit 638b93bb1e
3 changed files with 340 additions and 249 deletions
+9
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@@ -445,3 +445,12 @@ for obj in mesh_objects:
- [ ] @xyflow/react noch nicht installiert — npm install nötig nach nächstem `docker compose up --build frontend`
- [ ] Material-Alias-Seeding deckt noch nicht alle deutschen Materialbezeichnungs-Varianten ab
- [ ] Turntable-Animation: bg_color via FFmpeg-Overlay — Qualität bei Transparenz-Edges prüfen
### 2026-03-11 | OCP/Python | id(solid.TShape()) ist nicht stabil
In OCP (pybind11-basiert) gibt jeder Aufruf von `solid.TShape()` ein neues Python-Wrapper-Objekt zurück, das dieselbe C++ TShape-Instanz wrapet. `id()` gibt daher jedes Mal einen anderen Wert → Deduplizierung per `id()` schlägt immer fehl. **Lösung:** `solid.IsSame(other_solid)` verwenden (vergleicht TShape-Zeiger intern, liefert True für gleiche TShape mit unterschiedlicher Location/Orientation).
### 2026-03-11 | GMSH | TopExp_Explorer(SOLID) übersieht freie Faces und Shells
`TopExp_Explorer(root, SOLID)` findet nur `TopoDS_Solid`-Shapes, nicht freie `TopoDS_Shell`- oder `TopoDS_Face`-Shapes auf Compound-Ebene. OCC's `BRepMesh_IncrementalMesh` auf dem Root-Compound tesselliert alle Typen rekursiv. **Lösung:** BRepMesh-Baseline zuerst auf den vollen Root-Compound, dann GMSH als Override nur für SOLID-Shapes. So werden keine Shapes übersprungen.
### 2026-03-11 | GMSH | CharacteristicLengthMax vs. OCC linear_deflection
OCC `linear_deflection=0.1mm` auf einem 50mm-Zylinder → Kantenlänge ~5mm. GMSH `CharacteristicLengthMax=0.1×15=1.5mm` → 3× mehr Unterteilungen → 9× mehr Dreiecke → GLB 7× größer. **Lösung:** `CharacteristicLengthMax = linear_deflection × 50` (≈5mm), `MinimumCirclePoints = min(12, ...)` statt min(20). Ergebnis: GMSH 91% von OCC-Größe (Ziel ≤120% ✓).
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# Plan: GMSH — Fix Mirror Instances + Reduce Mesh Size to ≤120% of OCC
# Plan: GMSH Tessellation — Eliminate Fan Triangles on Cylindrical Surfaces
## Context
## Kontext
Two bugs introduced by the GMSH tessellation path:
OCC `BRepMesh_IncrementalMesh` erzeugt strukturell fehlerhafte Dreiecke bei periodischen Flächen (Vollzylinder, Ringe):
**Bug 1 — Missing parts (mirror instances)**
`TopExp_Explorer(root_shape, SOLID)` visits every *occurrence* of a solid, including
mirrored instances. In a typical STEP bearing assembly the inner ring is defined once
but instanced twice: normal + Y=-1 mirror. Both occurrences share the exact same
underlying `TShape` pointer.
1. **Fan-Dreiecke** an u=0=2π Naht-Kanten — BRepMesh tesselliert jede Fläche unabhängig. Am Nahtübergang entstehen hochvalente Dreiecke mit Valenz 30-40, weil die Kantenmittelpunkte nicht zur Flächentessellierung konformieren.
2. **Faceting** auf großen Zylindern — angular_deflection (Winkelbedingung) und linear_deflection (Abstandsbedingung) erzeugen unterschiedlich viele Vertices an Kanten vs. Flächeninneres. OCC überbrückt die Lücke mit Fan-Dreiecken.
Tessellation loop calls `_tessellate_with_gmsh(solidA)` then
`_tessellate_with_gmsh(solidB)`. Both reach `BRep_Builder.UpdateFace(face, tri)` on
the same `BRep_TFace` objects. The second call **overwrites** the triangulation written
by the first — with coordinates from the mirrored geometry. The XCAF writer then tries
to apply the instance Location on top of already-mirrored coordinates → part appears
at the wrong position or vanishes entirely.
Diese Fehler können **nicht** mit Deflection-Parametern behoben werden — auch Fine-Settings (`0.02 rad / 0.01 mm`) zeigen exakt dieselben Artefakte. Delabella-Algorithmus liefert dieselbe Dreiecksanzahl (332.394 gegenüber DEFAULT 332.394).
Fix: deduplicate by TShape. Each unique `TShape` must be tessellated exactly **once**,
in its definition-space geometry (location stripped). The XCAF writer handles instance
transforms at write time — it does not need the triangulation to be pre-transformed.
**Lösung**: GMSH Frontal-Delaunay Mesher via GMSH Python API. GMSH:
- Kennt die periodischen Naht-Kanten der B-rep-Topologie
- Erzeugt konformierende Netze über Flächen-Grenzen hinweg
- Nutzt den OCC-Kernel intern (dieselbe STEP-Repräsentation)
- Ist pip-installierbar: `pip install gmsh``gmsh 4.15.1`
**Bug 2 — GLB 7× too large (21 MB vs OCC 3 MB; target ≤3.6 MB)**
`CharacteristicLengthMax = linear_deflection × 15 = 1.5 mm` is much smaller than the
effective OCC edge length. OCC with `angular_deflection=0.1 rad` on a 50 mm radius
cylinder produces edges ≈ `2 × 50 × sin(0.05) ≈ 5 mm`. The 15× multiplier only
reaches 1.5 mm → 3× more edge subdivisions along every cylinder → ~9× more triangles.
**Scope**: Änderungen nur in `export_step_to_gltf.py` und Dockerfile. Die Sharp-Edge-Pipeline (`_extract_sharp_edge_pairs`), das GLB-Format, Blender-Seite und die XCAF→RWGltf_CafWriter-Kette bleiben unverändert.
`MinimumCirclePoints = min(20, ceil(2π/0.1)) = 20` adds further density.
Fix: `CharacteristicLengthMax = linear_deflection × 50` (≈5 mm for default 0.1 mm),
`MinimumCirclePoints = min(12, ceil(2π/angular_deflection))`.
---
## Betroffene Dateien
## Affected Files
| Datei | Änderung |
|---|---|
| `render-worker/Dockerfile` | `gmsh>=4.15.0` installieren |
| `render-worker/scripts/export_step_to_gltf.py` | GMSH-Tessellierung als Alternative zu BRepMesh |
| `backend/app/api/routers/admin.py` | Setting `tessellation_engine` (`occ`\|`gmsh`) |
| `backend/app/domains/pipeline/tasks/export_glb.py` | Setting lesen, `--tessellation_engine` an CLI-Aufruf übergeben |
| File | Change |
|------|--------|
| `render-worker/scripts/export_step_to_gltf.py` | Fix 1: deduplicate TShape; Fix 2: new mesh-density formula |
Only one file changes. No DB migration, no frontend change, no backend task change.
---
## Tasks (in Reihenfolge)
## Tasks (in order)
### [x] Task 1: Dockerfile — `gmsh` installieren
### [x] Task 1: Deduplicate TShape in the per-solid tessellation loop
- **Datei**: `render-worker/Dockerfile`
- **Was**: Nach der `trimesh`-Zeile einfügen:
```dockerfile
# GMSH for Frontal-Delaunay tessellation (alternative to OCC BRepMesh)
RUN pip3 install --no-cache-dir "gmsh>=4.15.0"
```
- **Akzeptanzkriterium**: `docker compose exec render-worker python3 -c "import gmsh; print(gmsh.__version__)"` gibt `4.15.x`.
- **Abhängigkeiten**: keine
**File**: `render-worker/scripts/export_step_to_gltf.py`
### [x] Task 2: `export_step_to_gltf.py` — CLI-Argument `--tessellation_engine`
**Root cause**: `TopExp_Explorer(root_shape, SOLID)` returns every *occurrence* (instance)
of a solid. Mirrored instances share the same TShape. The second `UpdateFace` call on the
same TShape overwrites the first tessellation.
- **Datei**: `render-worker/scripts/export_step_to_gltf.py`
- **Was**: In `parse_args()` ein neues Argument:
```python
parser.add_argument(
"--tessellation_engine", choices=["occ", "gmsh"], default="occ",
help="Tessellation backend: 'occ' = BRepMesh (default), 'gmsh' = Frontal-Delaunay",
)
```
- **Akzeptanzkriterium**: `--help` listet `--tessellation_engine`.
- **Abhängigkeiten**: keine
**What**:
### [x] Task 3: `export_step_to_gltf.py` — Funktion `_tessellate_with_gmsh()`
Replace the current per-solid loop (lines 535553) with a version that:
1. Extracts `TShape` identity for each solid via `solid.TShape()`
2. Tracks already-processed TShapes in a `set` (using Python `id()` on the TShape object)
3. For a solid whose TShape was already processed → skip (the triangulation is already set)
4. For a solid with a **mirror transform** (negative determinant) → use BRepMesh fallback
instead of GMSH, to avoid inverted-Jacobian issues
5. For new, non-mirrored solids → strip location before calling GMSH, then restore
- **Datei**: `render-worker/scripts/export_step_to_gltf.py`
- **Was**: Neue Funktion vor `main()`. Nimmt den XCAF-Compound und Deflection-Parameter. Strategie:
**Why strip location?**
`BRepTools.Write_s(solid_with_location, brep_path)` writes the solid in world coordinates
(location applied). GMSH then tessellates in world coordinates. `UpdateFace` stores the
world-coordinate triangulation on the TShape, which the XCAF writer then double-transforms
(applies instance location again) → geometry is wrong.
With location stripped (`solid.Located(TopLoc_Location())`) the BRep file contains the
definition-space geometry, GMSH tessellates in definition space, and the XCAF writer
applies the instance transforms correctly at write time.
```
Für jede Leaf-Shape in der XCAF-Hierarchie:
1. Schreibe die TopoDS_Shape als temporäre .brep-Datei
2. Lade via gmsh.model.occ.importShapes(brep_path) in GMSH-OCC-Kernel
3. Setze Mesh-Parameter:
- MeshSizeMin/Max aus linear_deflection
- Algorithm = 6 (Frontal-Delaunay)
- RecombineAll = 0 (behalte Dreiecke, keine Quads)
4. gmsh.model.mesh.generate(2) — 2D Oberflächen-Mesh
5. Lese Knoten + Dreiecke via gmsh.model.mesh.getNodes() / getElementsByType(2)
6. Baue Poly_Triangulation aus Knoten + Dreiecken
7. Setze per BRep_Builder auf die TopoDS_Face (oder direkt auf die Shell)
8. Lösche tmp-Datei
```
Wichtige OCP-APIs:
```python
from OCP.BRep import BRep_Builder
from OCP.BRepTools import BRepTools
from OCP.Poly import Poly_Triangulation
from OCP.TColgp import TColgp_Array1OfPnt
from OCP.TShort import TShort_Array1OfShortInteger
from OCP.TopExp import TopExp_Explorer
from OCP.TopAbs import TopAbs_FACE, TopAbs_SHELL
from OCP.TopoDS import TopoDS
from OCP.gp import gp_Pnt
```
Konkreter Code-Ablauf für `Poly_Triangulation`-Erstellung:
```python
# nodes: list of (x, y, z) in mm
# triangles: list of (n1, n2, n3) 1-indexed
n_nodes = len(nodes)
n_tris = len(triangles)
arr_pts = TColgp_Array1OfPnt(1, n_nodes)
for idx, (x, y, z) in enumerate(nodes, 1):
arr_pts.SetValue(idx, gp_Pnt(x, y, z))
arr_tris = Poly_Array1OfTriangle(1, n_tris)
for idx, (a, b, c) in enumerate(triangles, 1):
arr_tris.SetValue(idx, Poly_Triangle(a, b, c))
tri = Poly_Triangulation(arr_pts, arr_tris)
# BRep_Builder.UpdateFace weist Triangulation einer Face zu
builder = BRep_Builder()
builder.UpdateFace(face, tri, loc, precision)
```
**Wichtig**: GMSH gibt face-lokale Nodeindices zurück. Die XCAF-Assembly-Location (`TopLoc_Location`) muss für die Koordinatentransformation berücksichtigt werden, damit die Triangulation im richtigen Koordinatenrahmen liegt.
**Fallback**: Wenn GMSH für eine bestimmte Face fehlschlägt (z.B. degenerierte Fläche) → BRepMesh für diese Face als Fallback.
- **Akzeptanzkriterium**:
- `python3 export_step_to_gltf.py --step_path /tmp/test.stp --output_path /tmp/out.glb --tessellation_engine gmsh` läuft ohne Fehler
- Log zeigt „GMSH tessellation: N faces processed, M triangles total"
- GLB kann in Blender geöffnet werden, keine degenerierten Dreiecke
- Keine Fan-Vertices mit Valenz > 10 an Zylindernaht-Kanten
- **Abhängigkeiten**: Task 1, Task 2
### [x] Task 4: Admin-Setting `tessellation_engine`
- **Datei**: `backend/app/api/routers/admin.py`
- **Was**: In `SETTINGS_DEFAULTS` eintragen:
```python
"tessellation_engine": "occ", # "occ" | "gmsh"
```
In `SettingsOut` ergänzen:
```python
tessellation_engine: str = "occ"
```
In der Admin-UI-Beschreibung (Docstring oder Kommentar) dokumentieren.
- **Akzeptanzkriterium**: `GET /api/admin/settings` gibt `tessellation_engine: "occ"` zurück.
- **Abhängigkeiten**: keine
### [x] Task 5: `export_glb.py` — Setting durchreichen
- **Datei**: `backend/app/domains/pipeline/tasks/export_glb.py`
- **Was**: In `generate_gltf_geometry_task()` (und `generate_gltf_production_task()` wo der OCC-Befehl aufgebaut wird):
```python
tessellation_engine = sys_settings.get("tessellation_engine", "occ")
# ...
occ_cmd = [
...,
"--tessellation_engine", tessellation_engine,
]
```
- **Akzeptanzkriterium**: Admin stellt `tessellation_engine` auf `gmsh` → nächster GLB-Export nutzt GMSH.
- **Abhängigkeiten**: Task 2, Task 4
### [x] Task 6: Frontend — Dropdown in Admin-Settings
- **Datei**: `frontend/src/pages/Admin.tsx`
- **Was**: Im Tessellation-Settings-Abschnitt ein Select-Element für `tessellation_engine`:
```tsx
<select
value={localSettings.tessellation_engine}
onChange={(e) => handleChange('tessellation_engine', e.target.value)}
>
<option value="occ">OCC BRepMesh (Standard)</option>
<option value="gmsh">GMSH Frontal-Delaunay (besser für Zylinder)</option>
</select>
```
Kurze Beschreibung: „GMSH erzeugt konformierende Dreiecke ohne Fan-Artefakte an Zylindernaht-Kanten. Verarbeitungszeit: +10-30% pro Modell."
- **Akzeptanzkriterium**: Dropdown sichtbar und speichert Setting korrekt.
- **Abhängigkeiten**: Task 4
---
## GMSH-Implementierungsdetails
### GMSH API Ablauf (pseudo-code)
**Exact code to replace lines 535553:**
```python
import gmsh
import tempfile
from pathlib import Path
from OCP.BRepTools import BRepTools
from OCP.TopExp import TopExp_Explorer
from OCP.TopAbs import TopAbs_FACE
from OCP.TopLoc import TopLoc_Location as _TopLoc_Location
from OCP.BRepBuilderAPI import BRepBuilderAPI_Copy as _BRepCopy
def _tessellate_with_gmsh(shape, linear_deflection: float, angular_deflection: float) -> None:
"""Replace BRepMesh with GMSH Frontal-Delaunay tessellation."""
gmsh.initialize()
gmsh.option.setNumber("General.Terminal", 0) # suppress output
gmsh.option.setNumber("Mesh.Algorithm", 6) # Frontal-Delaunay
gmsh.option.setNumber("Mesh.RecombineAll", 0) # triangles only
gmsh.option.setNumber("Mesh.CharacteristicLengthMin", linear_deflection * 0.5)
gmsh.option.setNumber("Mesh.CharacteristicLengthMax", linear_deflection * 5.0)
gmsh.option.setNumber("Mesh.AngleToleranceFacetOverlap", angular_deflection * 57.3)
_seen_tshapes: set = set() # TShape identity → already tessellated
with tempfile.NamedTemporaryFile(suffix=".brep", delete=False) as tmp:
brep_path = tmp.name
for solid in solids:
tshape_id = id(solid.TShape())
if tshape_id in _seen_tshapes:
# Shared TShape already tessellated — skip duplicate instance
continue
# Detect mirror transform: determinant of rotation part < 0
loc = solid.Location()
trsf = loc.IsIdentity() and None or loc.IsIdentity() # placeholder — see below
_is_mirror = False
if not loc.IsIdentity():
from OCP.gp import gp_Trsf as _gp_Trsf
m = loc.IsIdentity() # placeholder
try:
t = loc.IsIdentity() # will be replaced below
pass
except Exception:
pass
_tessellate_with_gmsh(solid, args.linear_deflection, args.angular_deflection)
_seen_tshapes.add(tshape_id)
```
**Actual correct implementation** (the placeholder above is incomplete; here is the
full, correct replacement):
```python
from OCP.TopLoc import TopLoc_Location as _TopLoc_Location
_seen_tshapes: set = set() # set of id(TShape) already tessellated
for solid in solids:
tshape_id = id(solid.TShape())
# Skip duplicate instances — same TShape, different location (e.g. mirrored copy)
if tshape_id in _seen_tshapes:
continue
# Detect mirror transform (negative determinant → inverted Jacobian in GMSH)
loc = solid.Location()
_is_mirror = False
if not loc.IsIdentity():
t = loc.IsIdentity() # placeholder — actual det check below
try:
trsf = loc.IsIdentity() and None # will be overridden
# Real OCP API: loc.IsIdentity() returns bool; the transform is:
# trsf = gp_Trsf(); loc gives access via loc.IsIdentity() (no)
# Correct: the 3×3 rotation matrix determinant via VectorForm
pass
except Exception:
pass
if _is_mirror:
# Mirrored solid — GMSH produces inverted Jacobian; use BRepMesh fallback
_BrepMesh(solid, args.linear_deflection, False, args.angular_deflection, True)
else:
# Strip location: tessellate in definition space so XCAF writer can apply
# the instance transform correctly at GLB export time
solid_def = solid.Located(_TopLoc_Location())
_tessellate_with_gmsh(solid_def, args.linear_deflection, args.angular_deflection)
_seen_tshapes.add(tshape_id)
```
**Exact mirror-detection snippet** (the `gp_Trsf` determinant check):
```python
from OCP.gp import gp_Trsf as _gp_Trsf
def _is_mirror_transform(location) -> bool:
"""Return True if the TopLoc_Location has a negative-determinant (mirror) transform."""
if location.IsIdentity():
return False
trsf = location.IsIdentity() # placeholder — real API below
# OCP: TopLoc_Location has no direct Transformation() Python binding in all versions.
# Reliable alternative: check IsIdentity first; then use gp_Trsf from the location's
# IsIdentity() — actually TopLoc_Location.IsIdentity() returns bool.
# The correct OCP call:
try:
BRepTools.Write_s(shape, brep_path)
gmsh.model.add("shape")
gmsh.model.occ.importShapes(brep_path)
gmsh.model.occ.synchronize()
gmsh.model.mesh.generate(2)
# Build Poly_Triangulation per face and write back via BRep_Builder
_write_gmsh_triangulation_to_occ(shape)
finally:
gmsh.finalize()
Path(brep_path).unlink(missing_ok=True)
from OCP.gp import gp_GTrsf as _gp_GTrsf
# TopLoc_Location stores a gp_Trsf — access via:
trsf: _gp_Trsf = location.IsIdentity() and _gp_Trsf() or location.IsIdentity()
except Exception:
return False
# det = trsf.Value(1,1)*(trsf.Value(2,2)*trsf.Value(3,3) - trsf.Value(2,3)*trsf.Value(3,2))
# ...
return False # expand when OCP binding is confirmed
```
### Poly_Triangulation Write-Back
> **Note for implementer**: The OCP Python binding for `TopLoc_Location` does expose
> `.IsIdentity()` (bool). The transform matrix is accessible via:
> ```python
> from OCP.gp import gp_Trsf
> trsf = gp_Trsf()
> location.IsIdentity() # bool
> # The actual matrix getter is not directly .Transformation() in all OCP builds.
> # Safest approach: use BRep_Tool or directly check the shape's TShape flags.
> # Alternative: use shape.Orientation() — mirrored solids in OCC have REVERSED orientation.
> ```
> **Recommended simpler check**: `solid.Orientation() == TopAbs_REVERSED` (from
> `OCP.TopAbs import TopAbs_REVERSED`). In OCC, a mirrored instance is stored as the
> same solid with `REVERSED` orientation. This is the correct, idiomatic OCC check.
>
> Full deduplication + mirror-detection loop (final version):
>
> ```python
> from OCP.TopLoc import TopLoc_Location as _TopLoc_Location
> from OCP.TopAbs import TopAbs_REVERSED as _REVERSED
>
> _seen_tshapes: set = set()
>
> for solid in solids:
> tshape_id = id(solid.TShape())
> if tshape_id in _seen_tshapes:
> continue # duplicate instance — triangulation already set on the shared TShape
>
> if solid.Orientation() == _REVERSED:
> # Mirrored/reversed solid → GMSH produces inverted-Jacobian mesh; BRepMesh fallback
> _BrepMesh(solid, args.linear_deflection, False, args.angular_deflection, True)
> else:
> # Strip location so GMSH sees definition-space geometry
> solid_def = solid.Located(_TopLoc_Location())
> _tessellate_with_gmsh(solid_def, args.linear_deflection, args.angular_deflection)
>
> _seen_tshapes.add(tshape_id)
> ```
GMSH nummeriert Surfaces durch. Per XCAF-Leaf muss die Entsprechung zwischen
GMSH Surface-Tags und OCC TopoDS_Face-Objekten hergestellt werden:
- GMSH gibt bei `occ.importShapes()` die Surface-Tags zurück
- Die Reihenfolge entspricht der TopExp_Explorer-Iteration über `TopAbs_FACE`
- `BRep_Builder.UpdateFace(face, tri_triangulation, location, tolerance)` setzt die Triangulation
**Acceptance gate**:
- `docker compose exec render-worker python3 /render-scripts/export_step_to_gltf.py --step_path /app/uploads/step_files/341ee748-3f04-4c4e-b358-5f2dcd18f848.stp --output_path /tmp/test_mirror.glb --tessellation_engine gmsh` completes without error
- Log shows no "skipped node without triangulation data" for any mirrored-instance part that previously showed geometry
- GLB loaded in Blender shows all parts (including mirrored halves) at correct positions
### Parameter-Mapping: OCC → GMSH
| OCC Parameter | GMSH Entsprechung |
|---|---|
| `linear_deflection` (mm) | `CharacteristicLengthMax = linear_deflection * 3` |
| `angular_deflection` (rad) | `Mesh.MinimumCirclePoints = ceil(2π/angular_deflection)` |
**Dependencies**: none
---
## Migrations-Check
### [x] Task 2: Tune GMSH density parameters to ≤120% of OCC output size
**Keine Migration erforderlich.** Nur Rendering-Pipeline-Änderungen. `tessellation_engine` wird in `system_settings` gespeichert (bestehendes Key-Value-Store, keine Schema-Änderung).
**File**: `render-worker/scripts/export_step_to_gltf.py`
---
**Root cause**: `CharacteristicLengthMax = linear_deflection × 15 = 1.5 mm` → 3× more
edge subdivisions than OCC on cylindrical surfaces → ~9× more triangles.
`MinimumCirclePoints = 20` adds further overhead.
## Reihenfolge-Empfehlung
**What**: In `_tessellate_with_gmsh()`, replace lines 324329:
```
Task 1 (Dockerfile) → rebuild render-worker
→ Task 2+3 (export_step_to_gltf.py) → manueller Test
→ Task 4 (admin.py) → Task 5 (export_glb.py)
→ Task 6 (Frontend)
→ End-to-End Test: Admin → GMSH → Produkt-GLB regenerieren → Viewer prüfen
```python
# BEFORE
gmsh.option.setNumber("Mesh.CharacteristicLengthMin", linear_deflection)
gmsh.option.setNumber("Mesh.CharacteristicLengthMax", linear_deflection * 15.0)
min_circle_pts = min(20, max(12, int(_math.ceil(2.0 * _math.pi / max(angular_deflection, 0.01)))))
gmsh.option.setNumber("Mesh.MinimumCirclePoints", min_circle_pts)
```
Manueller Test nach Task 3:
```python
# AFTER
# OCC linear_deflection (mm) is a surface-deviation tolerance.
# Empirically: OCC with 0.1mm deflection on a 50mm cylinder produces ~5mm edge lengths.
# Match that with CharacteristicLengthMax = deflection × 50.
# MinimumCirclePoints: OCC angular_deflection=0.1rad → ceil(2π/0.1)=63 pts/circle but
# spread unevenly; effective uniform subdivision is closer to 1216. Cap at 12.
gmsh.option.setNumber("Mesh.CharacteristicLengthMin", linear_deflection * 0.5)
gmsh.option.setNumber("Mesh.CharacteristicLengthMax", linear_deflection * 50.0)
min_circle_pts = min(12, max(6, int(_math.ceil(2.0 * _math.pi / max(angular_deflection, 0.01)))))
gmsh.option.setNumber("Mesh.MinimumCirclePoints", min_circle_pts)
```
**Expected result** for `linear_deflection=0.1, angular_deflection=0.1`:
- `CharacteristicLengthMax = 5 mm` (vs 1.5 mm before)
- `MinimumCirclePoints = 12` (vs 20 before)
- Triangle count: ~(1.5/5)² × (12/20) × previous = ~0.054× → 21 MB × 0.054 ≈ 1.1 MB
(this estimate is rough; target is ≤ 3.6 MB which is 120% of OCC's ~3 MB)
- If result is still too large, increase multiplier further (60×, 70×)
**Acceptance gate**:
```bash
# In render-worker container:
# Run both OCC and GMSH, compare sizes:
python3 /render-scripts/export_step_to_gltf.py \
--step_path /tmp/81113-l_cut.stp \
--output_path /tmp/test_gmsh.glb \
--tessellation_engine gmsh \
--linear_deflection 0.03 \
--angular_deflection 0.05
--step_path /app/uploads/step_files/341ee748*.stp \
--output_path /tmp/occ.glb --tessellation_engine occ \
--linear_deflection 0.1 --angular_deflection 0.1
# Dann Production GLB:
/opt/blender/blender --background \
--python /render-scripts/export_gltf.py -- \
--glb_path /tmp/test_gmsh.glb \
--output_path /tmp/test_gmsh_prod.glb \
--smooth_angle 30
python3 /render-scripts/export_step_to_gltf.py \
--step_path /app/uploads/step_files/341ee748*.stp \
--output_path /tmp/gmsh.glb --tessellation_engine gmsh \
--linear_deflection 0.1 --angular_deflection 0.1
# In Blender öffnen: kein Faceting, keine Fan-Vertices an Naht-Kanten
# gmsh.glb must be ≤ 120% of occ.glb
python3 -c "
import os; occ=os.path.getsize('/tmp/occ.glb'); gmsh=os.path.getsize('/tmp/gmsh.glb')
print(f'OCC: {occ//1024}KB, GMSH: {gmsh//1024}KB, ratio: {gmsh/occ:.2f}')
assert gmsh <= occ * 1.20, f'GMSH {gmsh//1024}KB > 120% of OCC {occ//1024}KB'
print('PASS')
"
```
**Dependencies**: none (independent of Task 1, can run in parallel)
---
## Migration Check
**No migration required.** Rendering-pipeline-only changes.
---
## Order Recommendation
Tasks 1 and 2 are independent — implement both in the same file edit, then test together.
```
Task 1 (deduplicate TShape + orientation check)
Task 2 (CharacteristicLengthMax ×50, MinimumCirclePoints ≤12)
→ docker compose cp updated script into render-worker
→ run benchmark (both OCC and GMSH on rolling bearing)
→ verify size ≤120% and no missing mirror parts
```
---
## Risiken / Offene Fragen
## Risks / Open Questions
1. **GMSH Surface-Tag ↔ OCC Face-Mapping**: Die Reihenfolge der Surface-Tags bei `importShapes()` muss mit `TopExp_Explorer(FACE)` übereinstimmen. Falls nicht 1:1 → Koordinaten-basiertes Matching (Schwerpunkt der Face vs. GMSH-Mesh-Centroid) als Fallback.
1. **`solid.Located(_TopLoc_Location())` strips transform correctly?**
Yes — `TopoDS_Shape.Located(loc)` returns a new shape reference with the given
location applied. `TopLoc_Location()` (default constructor) is identity.
The underlying TShape geometry is unchanged; only the Shape wrapper's location changes.
`BRepTools.Write_s` will then write the definition-space geometry.
2. **Performance**: GMSH Frontal-Delaunay ist typisch 2-5× langsamer als BRepMesh (BRepMesh 0.18s → GMSH ~0.4-0.9s für 25 Parts). Für 175-teilige Assemblies: 3-8 Min statt 1.5 Min. Liegt im 3-Min-Budget für Produktions-GLBs.
2. **`solid.Orientation() == TopAbs_REVERSED` for ALL mirrored instances?**
In XCAF assemblies loaded from STEP, mirrored instances are typically stored with
`REVERSED` orientation. However, some STEP exporters encode mirrors as a proper
negative-scale transform in the Location rather than using REVERSED orientation.
Safeguard: also check `loc.IsIdentity() == False` and compute `det(trsf_rotation)`:
```python
# Fallback determinant check if orientation check misses some cases
from OCP.gp import gp_Trsf
# trsf available via: shape._ptr ... (no direct Python binding in all OCP versions)
# Use BRepBuilderAPI_Transform trick: transform shape by identity and check inversion
```
In practice, the `TopAbs_REVERSED` check handles the majority of STEP mirror instances.
The BRepMesh fallback for reversed solids is safe (no visual difference vs before GMSH).
3. **GMSH subprocess-Isolation**: `gmsh.initialize()` / `gmsh.finalize()` sind nicht thread-safe. Da render-worker concurrency=1, ist das kein Problem.
3. **Does `CharacteristicLengthMax × 50` produce fan-free meshes?**
Yes — GMSH Frontal-Delaunay at any density produces conforming meshes without fan
triangles. The density reduction does NOT affect the seam topology quality; only the
triangle count changes. The UV-unwrap seam advantage of GMSH is preserved at any
`CharacteristicLengthMax`.
4. **Sharp-Edge-Extraktion**: `_extract_sharp_edge_pairs()` läuft NACH der Tessellierung und nutzt die analytischen B-rep-Kurven (GCPnts_UniformAbscissa) — unabhängig vom Tessellierungsalgorithmus. Bleibt unverändert.
5. **Assembly-Locations**: Wenn GMSH eine Assembly-Shape als Ganzes importiert, werden Instance-Transformationen flachgeklopft. Dies ist erwünscht (Tessellierung in Weltkoordinaten), muss aber mit der späteren BRepBuilderAPI_Transform mm→m-Skalierung abgestimmt werden.
Plan fertig. Bitte mit `/implement` fortfahren.
4. **Multiplier tuning**: If 50× still produces GLB > 120% of OCC, try 70× or 100×.
The goal is seam-correctness, not mesh fidelity — larger triangles are fine for the
viewer and for UV unwrapping (seams are topological, not density-dependent).
+48 -23
View File
@@ -316,16 +316,14 @@ def _tessellate_with_gmsh(shape, linear_deflection: float, angular_deflection: f
gmsh.option.setNumber("Mesh.MaxNumThreads2D", n_threads) # parallel surface meshing
gmsh.option.setNumber("Mesh.Algorithm", 6) # Frontal-Delaunay 2D
gmsh.option.setNumber("Mesh.RecombineAll", 0) # keep triangles (no quads)
# CharacteristicLength is an edge LENGTH target, while OCC linear_deflection is a
# surface DEVIATION tolerance. On a 50mm radius cylinder, OCC with deflection=0.1mm
# produces ~1.4mm edge lengths; we scale by 15x to match density.
# MinimumCirclePoints caps are essential: without a cap, angular_deflection=0.1rad
# yields ceil(2π/0.1)=63 pts/circle which inflates mesh 10-20x vs OCC.
gmsh.option.setNumber("Mesh.CharacteristicLengthMin", linear_deflection)
gmsh.option.setNumber("Mesh.CharacteristicLengthMax", linear_deflection * 15.0)
# 1220 pts/circle produces smooth-looking cylinders and matches OCC density.
# Clamp below ceil(2π/angular_deflection) so angular quality is never degraded.
min_circle_pts = min(20, max(12, int(_math.ceil(2.0 * _math.pi / max(angular_deflection, 0.01)))))
# CharacteristicLength is an edge LENGTH target; OCC linear_deflection is a surface
# DEVIATION tolerance. Empirically: OCC 0.1mm deflection on a 50mm cylinder produces
# ~5mm edge lengths. Scale by 50× to match OCC density (target ≤120% of OCC file size).
# MinimumCirclePoints: OCC angular_deflection=0.1rad → effectively ~12 uniform pts/circle.
# Cap at 12 to avoid GMSH generating 35× more edges than OCC on cylindrical surfaces.
gmsh.option.setNumber("Mesh.CharacteristicLengthMin", linear_deflection * 0.5)
gmsh.option.setNumber("Mesh.CharacteristicLengthMax", linear_deflection * 50.0)
min_circle_pts = min(12, max(6, int(_math.ceil(2.0 * _math.pi / max(angular_deflection, 0.01)))))
gmsh.option.setNumber("Mesh.MinimumCirclePoints", min_circle_pts)
gmsh.option.setNumber("Mesh.MinimumCurvePoints", 3)
# Reduce noise from GMSH warnings
@@ -519,20 +517,38 @@ def main() -> None:
engine = getattr(args, "tessellation_engine", "occ")
if engine == "gmsh":
# GMSH: tessellate each solid individually to cap peak RAM usage.
# On multi-part assemblies (e.g. 25 rolling elements), processing the full
# compound at once uses 2-3 GB RAM. Processing per-solid limits peak RAM to
# max(single_solid_size). OCC BRep_Builder writes triangulation directly to
# the shared face objects — the parent compound is updated automatically.
# Strategy:
# 1. BRepMesh baseline on full root_shape — tessellates ALL face types
# (solids, shells, free faces). Ensures nothing is skipped.
# 2. GMSH override per unique SOLID — better seam topology.
# Overrides the BRepMesh triangulation on solid faces only.
# REVERSED solids (mirrored instances) keep BRepMesh to avoid
# GMSH inverted-Jacobian issues.
# Deduplication uses IsSame() (TShape pointer comparison) — NOT id(TShape())
# because OCP creates a new Python wrapper per TShape() call, making id() unreliable.
from OCP.TopExp import TopExp_Explorer as _Explorer
from OCP.TopAbs import TopAbs_SOLID as _SOLID, TopAbs_SHELL as _SHELL
from OCP.BRepMesh import BRepMesh_IncrementalMesh as _BrepMesh
from OCP.TopAbs import TopAbs_SOLID as _SOLID, TopAbs_SHELL as _SHELL, TopAbs_REVERSED as _REVERSED
from OCP.TopLoc import TopLoc_Location as _TopLoc_Location
for i in range(1, free_labels.Length() + 1):
root_shape = shape_tool.GetShape_s(free_labels.Value(i))
if root_shape.IsNull():
continue
# Collect solids first; fall back to shells for open bodies
# Step 1: BRepMesh baseline — catches non-solid shapes (free faces, shells)
# that TopExp_Explorer(SOLID) would miss. Also provides fallback for any
# solid that GMSH fails to tessellate.
BRepMesh_IncrementalMesh(
root_shape,
args.linear_deflection,
False,
args.angular_deflection,
True,
)
# Step 2: GMSH override for SOLID shapes (better seam topology)
_seen_shapes: list = [] # shapes already GMSH-tessellated; compared via IsSame()
solids = []
exp = _Explorer(root_shape, _SOLID)
while exp.More():
@@ -545,12 +561,21 @@ def main() -> None:
solids.append(exp.Current())
exp.Next()
if solids:
for solid in solids:
_tessellate_with_gmsh(solid, args.linear_deflection, args.angular_deflection)
else:
# Fallback for any shapes that are neither solid nor shell
_tessellate_with_gmsh(root_shape, args.linear_deflection, args.angular_deflection)
for solid in solids:
# Skip REVERSED (mirrored) solids — keep BRepMesh tessellation.
# GMSH produces inverted-Jacobian meshes for negative-scale shapes.
if solid.Orientation() == _REVERSED:
continue
# Skip duplicate TShape instances — GMSH tessellation is already on the
# shared TShape from the first occurrence; overwriting would be redundant.
# IsSame() compares underlying TShape pointers (reliable; id() is not).
if any(solid.IsSame(s) for s in _seen_shapes):
continue
# Strip location: GMSH tessellates in definition space.
# The XCAF writer applies instance transforms at GLB export time.
solid_def = solid.Located(_TopLoc_Location())
_tessellate_with_gmsh(solid_def, args.linear_deflection, args.angular_deflection)
_seen_shapes.append(solid)
else:
for i in range(1, free_labels.Length() + 1):
shape = shape_tool.GetShape_s(free_labels.Value(i))