docs: learning erfasst - OCC face_loc behavior und GLB-Cache-Invalidierung nach Tessellierungs-Fixes

Dokumentiert drei neue Learnings aus der GE360-HF Wälzkörper-Positions-Untersuchung:
1. BRepMesh auf Compound: Triangulation in Definition-Space, Face-loc = Instance-Placement
2. IsSame() vs IsPartner() für Assembly-Instanz-Deduplizierung
3. Stale GLB-Cache maskiert Code-Fixes — nach Tessellierungs-Änderungen Cache invalidieren

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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"""USD import helper for Blender headless renders.
Runs inside Blender's Python environment (bpy available).
Imports a USD stage and restores seam + sharp edges from
schaeffler:*EdgeVertexPairs primvars (mapped as Blender mesh attributes
by Blender's built-in USD importer).
USD stage convention: mm Y-up, metersPerUnit=0.001.
Blender's USD importer respects metersPerUnit and scales objects to metres.
"""
import sys
import bpy # type: ignore[import]
import bmesh # type: ignore[import]
from mathutils import Vector # type: ignore[import]
def import_usd_file(usd_path: str) -> list:
"""Import USD stage into current Blender scene.
Returns list of imported mesh objects, centred at world origin.
USD stage is mm Y-up with metersPerUnit=0.001 — Blender scales to metres.
"""
bpy.ops.object.select_all(action='DESELECT')
bpy.ops.wm.usd_import(filepath=usd_path)
parts = [o for o in bpy.context.selected_objects if o.type == 'MESH']
if not parts:
print(f"[import_usd] ERROR: No mesh objects imported from {usd_path}")
sys.exit(1)
print(f"[import_usd] imported {len(parts)} part(s) from USD: "
f"{[p.name for p in parts[:5]]}", flush=True)
_rename_usd_objects(parts)
# Restore seam + sharp edges from primvars mapped to Blender mesh attributes.
# Blender's USD importer converts Int2Array primvars to INT32_2D attributes.
# Attribute names: "schaeffler:sharpEdgeVertexPairs" / "schaeffler:seamEdgeVertexPairs"
restored = 0
for part in parts:
restored += _restore_seam_sharp(part)
if restored:
print(f"[import_usd] restored seam/sharp on {restored} mesh(es)", flush=True)
# Centre combined bbox at world origin (same as import_glb convention)
all_corners = []
for p in parts:
all_corners.extend(p.matrix_world @ Vector(c) for c in p.bound_box)
if all_corners:
mins = Vector((min(v.x for v in all_corners),
min(v.y for v in all_corners),
min(v.z for v in all_corners)))
maxs = Vector((max(v.x for v in all_corners),
max(v.y for v in all_corners),
max(v.z for v in all_corners)))
center = (mins + maxs) * 0.5
all_imported = list(bpy.context.selected_objects)
root_objects = [o for o in all_imported if o.parent is None]
for obj in root_objects:
obj.location -= center
return parts
def _rename_usd_objects(parts: list) -> None:
"""No-op: mesh prims are now named after part_key in export_step_to_usd.py.
Blender 5.0 collapses single-child Xform+Mesh into just the Mesh object,
using the mesh prim leaf name as the Blender object name. Since the mesh
prim is now named after the part_key (not "Mesh"), Blender imports each
object with the correct part name, making material matching work directly.
The object["usd:path"] custom property is NOT set by Blender's importer,
so the previous path-based rename approach did not work.
"""
print(f"[import_usd] mesh objects named from USD prim paths: {[p.name for p in parts[:3]]!r}",
flush=True)
def _restore_seam_sharp(obj) -> int:
"""Apply seam+sharp edges from USD primvars mapped as Blender mesh attributes.
Blender's USD importer maps primvars:schaeffler:sharpEdgeVertexPairs (Int2Array)
to a mesh attribute named "schaeffler:sharpEdgeVertexPairs" with type INT32_2D.
Each attribute element has a .value property returning a 2-tuple (v0, v1).
Returns 1 if any edge data was applied, 0 otherwise.
"""
mesh = obj.data
sharp_attr = mesh.attributes.get("schaeffler:sharpEdgeVertexPairs")
seam_attr = mesh.attributes.get("schaeffler:seamEdgeVertexPairs")
if not sharp_attr and not seam_attr:
return 0
# Ensure single-user data block before bmesh edit
if mesh.users > 1:
obj.data = mesh.copy()
mesh = obj.data
bm = bmesh.new()
bm.from_mesh(mesh)
bm.verts.ensure_lookup_table()
n_verts = len(bm.verts)
def _apply_pairs(attr, mark_fn):
applied = 0
for elem in attr.data:
v = elem.value # 2-tuple for INT32_2D
if len(v) >= 2 and 0 <= v[0] < n_verts and 0 <= v[1] < n_verts:
edge = bm.edges.get([bm.verts[v[0]], bm.verts[v[1]]])
if edge:
mark_fn(edge)
applied += 1
return applied
n_sharp = n_seam = 0
if sharp_attr:
n_sharp = _apply_pairs(sharp_attr, lambda e: setattr(e, 'smooth', False))
if seam_attr:
n_seam = _apply_pairs(seam_attr, lambda e: setattr(e, 'seam', True))
bm.to_mesh(mesh)
bm.free()
if n_sharp or n_seam:
print(f"[import_usd] {obj.name}: {n_sharp} sharp edges, {n_seam} seam edges",
flush=True)
return 1