refactor(A2): replace blender-renderer HTTP service with render-worker Celery container

- Create render-worker/ with Dockerfile (Ubuntu + cadquery + Blender via host mount)
- Add render-worker/check_version.py: verifies Blender >= 5.0.1 at startup, Exit 1 on failure
- Add render-worker/scripts/: blender_render.py, still_render.py, turntable_render.py
- Create backend/app/services/render_blender.py: direct subprocess rendering
  - convert_step_to_stl() and export_per_part_stls() using cadquery
  - render_still(): STEP → STL → PNG via Blender subprocess
  - is_blender_available(): detects BLENDER_BIN env for render-worker context
- Create backend/app/domains/rendering/tasks.py: render_still_task + render_turntable_task
- Update step_processor.py: use subprocess path when BLENDER_BIN env is set (render-worker)
- Update step_tasks.py: generate_stl_cache uses direct cadquery instead of HTTP
- Remove blender-renderer and threejs-renderer from docker-compose.yml
- Replace worker-thumbnail with render-worker (Ubuntu + cadquery + Blender mount)
- Remove Docker SDK from backend Dockerfile (was only for flamenco scaling)
- Update .env.example: BLENDER_VERSION=5.0.1 documented
- Update celery_app.py: include domains.rendering.tasks in autodiscover

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-06 15:48:46 +01:00
parent 1d6864fb64
commit 9d1a820295
16 changed files with 3118 additions and 108 deletions
-3
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@@ -8,9 +8,6 @@ RUN apt-get update && apt-get install -y --no-install-recommends \
gcc \
&& rm -rf /var/lib/apt/lists/*
# Docker SDK (for dynamic flamenco-worker scaling via /var/run/docker.sock)
RUN pip install --no-cache-dir "docker>=6.1.0"
# Install Python dependencies
COPY pyproject.toml .
RUN pip install --no-cache-dir -e .
+14 -18
View File
@@ -359,24 +359,20 @@ async def generate_missing_stls(
async def renderer_status(
admin: User = Depends(require_admin),
):
"""Check health of external renderer services."""
import httpx
services = {
"pillow": {"url": None, "available": True, "note": "Built-in (always available)"},
"blender": {"url": "http://blender-renderer:8100/health", "available": False, "note": ""},
"""Check health of renderer services."""
from app.services.render_blender import find_blender, is_blender_available
blender_available = is_blender_available()
blender_bin = find_blender()
return {
"pillow": {"available": True, "note": "Built-in (always available)"},
"blender": {
"available": blender_available,
"note": (
f"render-worker subprocess ({blender_bin})"
if blender_available
else "Blender not found — check render-worker container and BLENDER_BIN"
),
},
}
async with httpx.AsyncClient(timeout=3.0) as client:
for name, info in services.items():
if info["url"] is None:
continue
try:
resp = await client.get(info["url"])
if resp.status_code == 200:
data = resp.json()
services[name]["available"] = True
services[name]["note"] = data.get("renderer", name)
except Exception as e:
services[name]["note"] = str(e)[:100]
return services
View File
+251
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@@ -0,0 +1,251 @@
"""Rendering domain tasks — Celery tasks for Blender-based rendering.
These tasks run on the `thumbnail_rendering` queue in the render-worker
container, which has Blender and cadquery available.
Phase A2: Initial implementation replacing the blender-renderer HTTP service.
Phase B: This module will be expanded as part of the Domain-Driven restructure.
"""
import logging
from pathlib import Path
from app.tasks.celery_app import celery_app
logger = logging.getLogger(__name__)
@celery_app.task(
bind=True,
name="app.domains.rendering.tasks.render_still_task",
queue="thumbnail_rendering",
max_retries=2,
)
def render_still_task(
self,
step_path: str,
output_path: str,
engine: str = "cycles",
samples: int = 256,
stl_quality: str = "low",
smooth_angle: int = 30,
cycles_device: str = "auto",
width: int = 512,
height: int = 512,
transparent_bg: bool = False,
template_path: str | None = None,
target_collection: str = "Product",
material_library_path: str | None = None,
material_map: dict | None = None,
part_names_ordered: list | None = None,
lighting_only: bool = False,
shadow_catcher: bool = False,
rotation_x: float = 0.0,
rotation_y: float = 0.0,
rotation_z: float = 0.0,
noise_threshold: str = "",
denoiser: str = "",
denoising_input_passes: str = "",
denoising_prefilter: str = "",
denoising_quality: str = "",
denoising_use_gpu: str = "",
) -> dict:
"""Render a STEP file to a still PNG via Blender subprocess.
Returns render metadata dict on success.
Retries up to 2 times on failure (30s countdown).
"""
try:
from app.services.render_blender import render_still
result = render_still(
step_path=Path(step_path),
output_path=Path(output_path),
engine=engine,
samples=samples,
stl_quality=stl_quality,
smooth_angle=smooth_angle,
cycles_device=cycles_device,
width=width,
height=height,
transparent_bg=transparent_bg,
template_path=template_path,
target_collection=target_collection,
material_library_path=material_library_path,
material_map=material_map,
part_names_ordered=part_names_ordered,
lighting_only=lighting_only,
shadow_catcher=shadow_catcher,
rotation_x=rotation_x,
rotation_y=rotation_y,
rotation_z=rotation_z,
noise_threshold=noise_threshold,
denoiser=denoiser,
denoising_input_passes=denoising_input_passes,
denoising_prefilter=denoising_prefilter,
denoising_quality=denoising_quality,
denoising_use_gpu=denoising_use_gpu,
)
logger.info(
"render_still_task completed: %s%s in %.1fs",
Path(step_path).name, Path(output_path).name,
result.get("total_duration_s", 0),
)
return result
except Exception as exc:
logger.error("render_still_task failed for %s: %s", step_path, exc)
raise self.retry(exc=exc, countdown=30)
@celery_app.task(
bind=True,
name="app.domains.rendering.tasks.render_turntable_task",
queue="thumbnail_rendering",
max_retries=2,
)
def render_turntable_task(
self,
step_path: str,
output_dir: str,
output_name: str = "turntable",
engine: str = "cycles",
samples: int = 64,
stl_quality: str = "low",
smooth_angle: int = 30,
cycles_device: str = "auto",
width: int = 1920,
height: int = 1080,
frame_count: int = 120,
fps: int = 30,
turntable_degrees: float = 360.0,
turntable_axis: str = "world_z",
bg_color: str = "",
template_path: str | None = None,
target_collection: str = "Product",
material_library_path: str | None = None,
material_map: dict | None = None,
part_names_ordered: list | None = None,
lighting_only: bool = False,
shadow_catcher: bool = False,
camera_orbit: bool = True,
rotation_x: float = 0.0,
rotation_y: float = 0.0,
rotation_z: float = 0.0,
) -> dict:
"""Render a STEP file as a turntable animation (frames + FFmpeg composite).
Returns render metadata dict on success.
"""
import json
import os
import shutil
import subprocess
from app.services.render_blender import (
find_blender, convert_step_to_stl, export_per_part_stls
)
blender_bin = find_blender()
if not blender_bin:
raise RuntimeError("Blender binary not found in render-worker container")
step = Path(step_path)
out_dir = Path(output_dir)
out_dir.mkdir(parents=True, exist_ok=True)
scripts_dir = Path(os.environ.get("RENDER_SCRIPTS_DIR", "/render-scripts"))
turntable_script = scripts_dir / "turntable_render.py"
# STL conversion
stl_path = step.parent / f"{step.stem}_{stl_quality}.stl"
if not stl_path.exists() or stl_path.stat().st_size == 0:
convert_step_to_stl(step, stl_path, stl_quality)
parts_dir = step.parent / f"{step.stem}_{stl_quality}_parts"
if not (parts_dir / "manifest.json").exists():
try:
export_per_part_stls(step, parts_dir, stl_quality)
except Exception as exc:
logger.warning("per-part export non-fatal: %s", exc)
# Build turntable render arguments
frames_dir = out_dir / "frames"
frames_dir.mkdir(exist_ok=True)
cmd = [
blender_bin, "--background",
"--python", str(turntable_script),
"--",
str(stl_path),
str(frames_dir),
output_name,
str(width), str(height),
engine, str(samples), str(smooth_angle), cycles_device,
str(frame_count), str(fps), str(turntable_degrees), turntable_axis,
template_path or "",
target_collection,
material_library_path or "",
json.dumps(material_map) if material_map else "{}",
json.dumps(part_names_ordered) if part_names_ordered else "[]",
"1" if lighting_only else "0",
"1" if shadow_catcher else "0",
"1" if camera_orbit else "0",
str(rotation_x), str(rotation_y), str(rotation_z),
]
try:
result = subprocess.run(
cmd, capture_output=True, text=True, timeout=3600
)
if result.returncode != 0:
raise RuntimeError(
f"Blender turntable exited {result.returncode}:\n{result.stdout[-2000:]}"
)
except Exception as exc:
logger.error("render_turntable_task failed: %s", exc)
raise self.retry(exc=exc, countdown=60)
# FFmpeg composite: frames → MP4 with optional background
output_mp4 = out_dir / f"{output_name}.mp4"
ffmpeg_cmd = _build_ffmpeg_cmd(
frames_dir, output_mp4, fps=fps, bg_color=bg_color
)
try:
subprocess.run(ffmpeg_cmd, check=True, capture_output=True, text=True, timeout=300)
except subprocess.CalledProcessError as exc:
raise RuntimeError(f"FFmpeg composite failed: {exc.stderr[-500:]}")
return {
"output_mp4": str(output_mp4),
"frame_count": frame_count,
"fps": fps,
}
def _build_ffmpeg_cmd(
frames_dir: Path, output_mp4: Path, fps: int = 30, bg_color: str = ""
) -> list:
"""Build FFmpeg command for compositing turntable frames to MP4."""
import shutil as _shutil
ffmpeg = _shutil.which("ffmpeg") or "ffmpeg"
frame_pattern = str(frames_dir / "%04d.png")
if bg_color:
# Overlay transparent frames onto solid color background
r = int(bg_color[1:3], 16) if bg_color.startswith("#") else 255
g = int(bg_color[3:5], 16) if bg_color.startswith("#") else 255
b = int(bg_color[5:7], 16) if bg_color.startswith("#") else 255
color_str = f"color=c=0x{r:02x}{g:02x}{b:02x}:s=1920x1080:r={fps}"
return [
ffmpeg, "-y",
"-f", "lavfi", "-i", color_str,
"-framerate", str(fps), "-i", frame_pattern,
"-filter_complex", "[0:v][1:v]overlay=0:0",
"-c:v", "libx264", "-pix_fmt", "yuv420p",
"-movflags", "+faststart",
str(output_mp4),
]
else:
return [
ffmpeg, "-y",
"-framerate", str(fps), "-i", frame_pattern,
"-c:v", "libx264", "-pix_fmt", "yuv420p",
"-movflags", "+faststart",
str(output_mp4),
]
+330
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@@ -0,0 +1,330 @@
"""Direct Blender rendering service — runs Blender as a subprocess.
Used by the render-worker Celery container (which has BLENDER_BIN set and
cadquery installed). The backend and standard workers fall back to the Pillow
placeholder when this service is unavailable.
"""
import json
import logging
import os
import shutil
import signal
import subprocess
from pathlib import Path
logger = logging.getLogger(__name__)
MIN_BLENDER_VERSION = (5, 0, 1)
def find_blender() -> str:
"""Locate the Blender binary via $BLENDER_BIN or PATH."""
env_bin = os.environ.get("BLENDER_BIN", "")
if env_bin and Path(env_bin).exists():
return env_bin
found = shutil.which("blender")
return found or ""
def is_blender_available() -> bool:
"""Return True if a Blender binary is reachable from this process."""
return bool(find_blender())
def convert_step_to_stl(step_path: Path, stl_path: Path, quality: str = "low") -> None:
"""Convert a STEP file to STL using cadquery.
Raises ImportError if cadquery is not installed (not available in backend
container — only in render-worker container).
"""
import cadquery as cq # only available in render-worker
if quality == "high":
shape = cq.importers.importStep(str(step_path))
cq.exporters.export(shape, str(stl_path), tolerance=0.01, angularTolerance=0.02)
else:
shape = cq.importers.importStep(str(step_path))
cq.exporters.export(shape, str(stl_path), tolerance=0.3, angularTolerance=0.3)
if not stl_path.exists() or stl_path.stat().st_size == 0:
raise RuntimeError("cadquery produced empty STL")
def export_per_part_stls(step_path: Path, parts_dir: Path, quality: str = "low") -> list:
"""Export one STL per named STEP leaf shape using OCP XCAF.
Returns the manifest list (may be empty on failure — non-fatal).
"""
tol = 0.01 if quality == "high" else 0.3
angular_tol = 0.05 if quality == "high" else 0.3
try:
from OCP.STEPCAFControl import STEPCAFControl_Reader
from OCP.XCAFDoc import XCAFDoc_DocumentTool, XCAFDoc_ShapeTool
from OCP.TDataStd import TDataStd_Name
from OCP.TDF import TDF_Label as TDF_Label_cls, TDF_LabelSequence
from OCP.XCAFApp import XCAFApp_Application
from OCP.TDocStd import TDocStd_Document
from OCP.TCollection import TCollection_ExtendedString
from OCP.IFSelect import IFSelect_RetDone
import cadquery as cq
except ImportError as e:
logger.warning("per-part export skipped (import error): %s", e)
return []
app = XCAFApp_Application.GetApplication_s()
doc = TDocStd_Document(TCollection_ExtendedString("XmlOcaf"))
app.InitDocument(doc)
reader = STEPCAFControl_Reader()
reader.SetNameMode(True)
status = reader.ReadFile(str(step_path))
if status != IFSelect_RetDone:
logger.warning("XCAF reader failed with status %s", status)
return []
if not reader.Transfer(doc):
logger.warning("XCAF transfer failed")
return []
shape_tool = XCAFDoc_DocumentTool.ShapeTool_s(doc.Main())
name_id = TDataStd_Name.GetID_s()
leaves = []
def _get_label_name(label):
name_attr = TDataStd_Name()
if label.FindAttribute(name_id, name_attr):
return name_attr.Get().ToExtString()
return ""
def _collect_leaves(label):
if XCAFDoc_ShapeTool.IsAssembly_s(label):
components = TDF_LabelSequence()
XCAFDoc_ShapeTool.GetComponents_s(label, components)
for i in range(1, components.Length() + 1):
comp_label = components.Value(i)
if XCAFDoc_ShapeTool.IsReference_s(comp_label):
ref_label = TDF_Label_cls()
XCAFDoc_ShapeTool.GetReferredShape_s(comp_label, ref_label)
comp_name = _get_label_name(comp_label)
ref_name = _get_label_name(ref_label)
name = ref_name or comp_name
if XCAFDoc_ShapeTool.IsAssembly_s(ref_label):
_collect_leaves(ref_label)
elif XCAFDoc_ShapeTool.IsSimpleShape_s(ref_label):
shape = XCAFDoc_ShapeTool.GetShape_s(comp_label)
leaves.append((name or f"unnamed_{len(leaves)}", shape))
else:
_collect_leaves(comp_label)
elif XCAFDoc_ShapeTool.IsSimpleShape_s(label):
name = _get_label_name(label)
shape = XCAFDoc_ShapeTool.GetShape_s(label)
leaves.append((name or f"unnamed_{len(leaves)}", shape))
top_labels = TDF_LabelSequence()
shape_tool.GetFreeShapes(top_labels)
for i in range(1, top_labels.Length() + 1):
_collect_leaves(top_labels.Value(i))
if not leaves:
logger.warning("no leaf shapes found via XCAF")
return []
parts_dir.mkdir(parents=True, exist_ok=True)
manifest = []
for idx, (name, shape) in enumerate(leaves):
safe_name = name.replace("/", "_").replace("\\", "_").replace(" ", "_")
filename = f"{idx:02d}_{safe_name}.stl"
filepath = str(parts_dir / filename)
try:
cq_shape = cq.Shape(shape)
cq_shape.exportStl(filepath, tolerance=tol, angularTolerance=angular_tol)
manifest.append({"index": idx, "name": name, "file": filename})
except Exception as e:
logger.warning("failed to export part '%s': %s", name, e)
manifest_path = parts_dir / "manifest.json"
with open(manifest_path, "w") as f:
json.dump({"parts": manifest}, f, indent=2)
return manifest
def render_still(
step_path: Path,
output_path: Path,
width: int = 512,
height: int = 512,
engine: str = "cycles",
samples: int = 256,
stl_quality: str = "low",
smooth_angle: int = 30,
cycles_device: str = "auto",
transparent_bg: bool = False,
part_colors: dict | None = None,
template_path: str | None = None,
target_collection: str = "Product",
material_library_path: str | None = None,
material_map: dict | None = None,
part_names_ordered: list | None = None,
lighting_only: bool = False,
shadow_catcher: bool = False,
rotation_x: float = 0.0,
rotation_y: float = 0.0,
rotation_z: float = 0.0,
noise_threshold: str = "",
denoiser: str = "",
denoising_input_passes: str = "",
denoising_prefilter: str = "",
denoising_quality: str = "",
denoising_use_gpu: str = "",
) -> dict:
"""Convert STEP → STL (cadquery) → PNG (Blender subprocess).
Returns a dict with timing, sizes, engine_used, and log_lines.
Raises RuntimeError on failure.
"""
import time
blender_bin = find_blender()
if not blender_bin:
raise RuntimeError("Blender binary not found — check BLENDER_BIN env or PATH")
script_path = Path(os.environ.get("RENDER_SCRIPTS_DIR", "/render-scripts")) / "blender_render.py"
if not script_path.exists():
# Fallback: look next to this file (development mode)
alt = Path(__file__).parent.parent.parent.parent / "render-worker" / "scripts" / "blender_render.py"
if alt.exists():
script_path = alt
else:
raise RuntimeError(f"blender_render.py not found at {script_path}")
t0 = time.monotonic()
# 1. STL conversion (cadquery)
stl_path = step_path.parent / f"{step_path.stem}_{stl_quality}.stl"
parts_dir = step_path.parent / f"{step_path.stem}_{stl_quality}_parts"
t_stl = time.monotonic()
if not stl_path.exists() or stl_path.stat().st_size == 0:
logger.info("STL cache miss — converting: %s", step_path.name)
convert_step_to_stl(step_path, stl_path, stl_quality)
else:
logger.info("STL cache hit: %s (%d KB)", stl_path.name, stl_path.stat().st_size // 1024)
stl_size_bytes = stl_path.stat().st_size if stl_path.exists() else 0
if not (parts_dir / "manifest.json").exists():
try:
export_per_part_stls(step_path, parts_dir, stl_quality)
except Exception as exc:
logger.warning("per-part STL export failed (non-fatal): %s", exc)
stl_duration_s = round(time.monotonic() - t_stl, 2)
# 2. Blender render
output_path.parent.mkdir(parents=True, exist_ok=True)
env = dict(os.environ)
if engine == "eevee":
env.update({
"VK_ICD_FILENAMES": "/usr/share/vulkan/icd.d/lvp_icd.x86_64.json",
"LIBGL_ALWAYS_SOFTWARE": "1",
"MESA_GL_VERSION_OVERRIDE": "4.5",
"EGL_PLATFORM": "surfaceless",
})
else:
env["EGL_PLATFORM"] = "surfaceless"
def _build_cmd(eng: str) -> list:
return [
blender_bin,
"--background",
"--python", str(script_path),
"--",
str(stl_path),
str(output_path),
str(width), str(height),
eng, str(samples), str(smooth_angle),
cycles_device,
"1" if transparent_bg else "0",
template_path or "",
target_collection,
material_library_path or "",
json.dumps(material_map) if material_map else "{}",
json.dumps(part_names_ordered) if part_names_ordered else "[]",
"1" if lighting_only else "0",
"1" if shadow_catcher else "0",
str(rotation_x), str(rotation_y), str(rotation_z),
noise_threshold or "", denoiser or "",
denoising_input_passes or "", denoising_prefilter or "",
denoising_quality or "", denoising_use_gpu or "",
]
def _run(eng: str) -> subprocess.CompletedProcess:
proc = subprocess.Popen(
_build_cmd(eng),
stdout=subprocess.PIPE, stderr=subprocess.PIPE,
text=True, env=env, start_new_session=True,
)
try:
stdout, stderr = proc.communicate(timeout=600)
except subprocess.TimeoutExpired:
try:
os.killpg(os.getpgid(proc.pid), signal.SIGTERM)
except (ProcessLookupError, OSError):
pass
stdout, stderr = proc.communicate()
return subprocess.CompletedProcess(_build_cmd(eng), proc.returncode, stdout, stderr)
t_render = time.monotonic()
result = _run(engine)
engine_used = engine
log_lines = []
for line in (result.stdout or "").splitlines():
logger.info("[blender] %s", line)
if "[blender_render]" in line:
log_lines.append(line)
for line in (result.stderr or "").splitlines():
logger.warning("[blender stderr] %s", line)
# EEVEE fallback to Cycles on non-signal error
if result.returncode > 0 and engine == "eevee":
logger.warning("EEVEE failed (exit %d) — retrying with Cycles", result.returncode)
result = _run("cycles")
engine_used = "cycles (eevee fallback)"
for line in (result.stdout or "").splitlines():
logger.info("[blender-fallback] %s", line)
if "[blender_render]" in line:
log_lines.append(line)
if result.returncode != 0:
raise RuntimeError(
f"Blender exited with code {result.returncode}.\n"
f"stdout: {(result.stdout or '')[-2000:]}\n"
f"stderr: {(result.stderr or '')[-500:]}"
)
render_duration_s = round(time.monotonic() - t_render, 2)
parts_count = 0
manifest_file = parts_dir / "manifest.json"
if manifest_file.exists():
try:
data = json.loads(manifest_file.read_text())
parts_count = len(data.get("parts", []))
except Exception:
pass
return {
"total_duration_s": round(time.monotonic() - t0, 2),
"stl_duration_s": stl_duration_s,
"render_duration_s": render_duration_s,
"stl_size_bytes": stl_size_bytes,
"output_size_bytes": output_path.stat().st_size if output_path.exists() else 0,
"parts_count": parts_count,
"engine_used": engine_used,
"log_lines": log_lines,
}
+57 -37
View File
@@ -329,8 +329,9 @@ def _generate_thumbnail(
"height": 512,
})
elif renderer == "threejs":
size = int(settings["threejs_render_size"])
render_log.update({"width": size, "height": size})
# Three.js renderer removed in v2; treat as pillow fallback
renderer = "pillow"
render_log.update({"renderer": "pillow", "threejs_removed": True})
logger.info(f"Thumbnail renderer={renderer}, format={fmt}")
@@ -340,29 +341,25 @@ def _generate_thumbnail(
if renderer == "blender":
engine = settings["blender_engine"]
samples = int(settings[f"blender_{engine}_samples"])
extra = {
"engine": engine,
"samples": samples,
"stl_quality": settings["stl_quality"],
"smooth_angle": int(settings["blender_smooth_angle"]),
"cycles_device": settings["cycles_device"],
}
rendered_png, service_data = _render_via_service(
"http://blender-renderer:8100/render", step_path, tmp_png, extra
)
if not rendered_png:
logger.warning("Blender renderer failed; falling back to Pillow placeholder")
elif renderer == "threejs":
size = int(settings["threejs_render_size"])
extra2: dict = {"width": size, "height": size}
if part_colors is not None:
extra2["part_colors"] = part_colors
rendered_png, service_data = _render_via_service(
"http://threejs-renderer:8101/render", step_path, tmp_png, extra2
)
if not rendered_png:
logger.warning("Three.js renderer failed; falling back to Pillow placeholder")
from app.services.render_blender import is_blender_available, render_still
if is_blender_available():
try:
service_data = render_still(
step_path=step_path,
output_path=tmp_png,
engine=engine,
samples=samples,
stl_quality=settings["stl_quality"],
smooth_angle=int(settings["blender_smooth_angle"]),
cycles_device=settings["cycles_device"],
)
rendered_png = tmp_png if tmp_png.exists() else None
except Exception as exc:
logger.warning("Blender subprocess render failed: %s", exc)
rendered_png = None
else:
logger.warning("Blender not available in this container — falling back to Pillow placeholder")
# Merge rich service response data into render_log
if service_data:
@@ -669,20 +666,43 @@ def render_to_file(
extra["denoising_quality"] = denoising_quality
if denoising_use_gpu:
extra["denoising_use_gpu"] = denoising_use_gpu
rendered_png, service_data = _render_via_service(
"http://blender-renderer:8100/render", step, tmp_png, extra, job_id=job_id
)
from app.services.render_blender import is_blender_available, render_still
if is_blender_available():
try:
service_data = render_still(
step_path=step,
output_path=tmp_png,
engine=actual_engine,
samples=actual_samples,
stl_quality=settings["stl_quality"],
smooth_angle=int(settings["blender_smooth_angle"]),
cycles_device=actual_cycles_device,
width=w, height=h,
transparent_bg=transparent_bg,
part_colors=part_colors,
template_path=template_path,
target_collection=target_collection,
material_library_path=material_library_path,
material_map=material_map,
part_names_ordered=part_names_ordered,
lighting_only=lighting_only,
shadow_catcher=shadow_catcher,
rotation_x=rotation_x, rotation_y=rotation_y, rotation_z=rotation_z,
noise_threshold=noise_threshold, denoiser=denoiser,
denoising_input_passes=denoising_input_passes,
denoising_prefilter=denoising_prefilter,
denoising_quality=denoising_quality,
denoising_use_gpu=denoising_use_gpu,
)
rendered_png = tmp_png if tmp_png.exists() else None
except Exception as exc:
logger.warning("Blender subprocess render failed: %s", exc)
rendered_png = None
else:
logger.warning("Blender not available in this container — using Pillow fallback")
elif renderer == "threejs":
default_size = int(settings["threejs_render_size"])
w = width or default_size
h = height or default_size
render_log.update({"width": w, "height": h})
extra2: dict = {"width": w, "height": h}
if part_colors is not None:
extra2["part_colors"] = part_colors
rendered_png, service_data = _render_via_service(
"http://threejs-renderer:8101/render", step, tmp_png, extra2
)
# Three.js renderer removed in v2 — fall through to Pillow placeholder
logger.warning("Three.js renderer removed; using Pillow fallback")
if service_data:
for key in ("total_duration_s", "stl_duration_s", "render_duration_s",
+6 -1
View File
@@ -5,7 +5,11 @@ celery_app = Celery(
"schaefflerautomat",
broker=settings.redis_url,
backend=settings.redis_url,
include=["app.tasks.step_tasks", "app.tasks.ai_tasks"],
include=[
"app.tasks.step_tasks",
"app.tasks.ai_tasks",
"app.domains.rendering.tasks",
],
)
celery_app.conf.update(
@@ -17,6 +21,7 @@ celery_app.conf.update(
task_routes={
"app.tasks.step_tasks.*": {"queue": "step_processing"},
"app.tasks.ai_tasks.*": {"queue": "ai_validation"},
"app.domains.rendering.tasks.*": {"queue": "thumbnail_rendering"},
},
beat_schedule={},
)
+14 -11
View File
@@ -157,7 +157,6 @@ def generate_stl_cache(self, cad_file_id: str, quality: str):
from sqlalchemy.orm import Session
from app.config import settings as app_settings
from app.models.cad_file import CadFile
import httpx
logger.info(f"Generating {quality}-quality STL for CAD file: {cad_file_id}")
@@ -172,16 +171,20 @@ def generate_stl_cache(self, cad_file_id: str, quality: str):
eng.dispose()
try:
resp = httpx.post(
"http://blender-renderer:8100/convert-stl",
json={"step_path": step_path, "quality": quality},
timeout=600.0,
)
if resp.status_code == 200:
data = resp.json()
logger.info(f"STL cached: {data['stl_path']} ({data['size_bytes']} bytes) in {data['duration_s']}s")
else:
raise RuntimeError(f"blender-renderer returned {resp.status_code}: {resp.text[:300]}")
from app.services.render_blender import convert_step_to_stl, export_per_part_stls
from pathlib import Path as _Path
step = _Path(step_path)
stl_out = step.parent / f"{step.stem}_{quality}.stl"
parts_dir = step.parent / f"{step.stem}_{quality}_parts"
if not stl_out.exists() or stl_out.stat().st_size == 0:
convert_step_to_stl(step, stl_out, quality)
if not (parts_dir / "manifest.json").exists():
try:
export_per_part_stls(step, parts_dir, quality)
except Exception as pe:
logger.warning(f"Per-part STL export non-fatal: {pe}")
logger.info(f"STL cached: {stl_out} ({stl_out.stat().st_size // 1024} KB)")
except Exception as exc:
logger.error(f"STL generation failed for {cad_file_id} quality={quality}: {exc}")
raise self.retry(exc=exc, countdown=30, max_retries=2)