feat(P3): add GMSH Frontal-Delaunay tessellation engine

Introduces GMSH as an alternative to OCC BRepMesh for STEP→GLB tessellation.
GMSH produces conforming meshes that eliminate fan triangles at cylinder seam
edges — a structural limitation of OCC BRepMesh that cannot be fixed via
deflection parameters.

Changes:
- render-worker/Dockerfile: install gmsh>=4.15.0 + libglu1-mesa + libxft2
- export_step_to_gltf.py: --tessellation_engine occ|gmsh CLI arg +
  _tessellate_with_gmsh() using BRep→GMSH→Poly_Triangulation write-back
- admin.py: tessellation_engine setting (SETTINGS_DEFAULTS, SettingsOut,
  SettingsUpdate, validation)
- export_glb.py: pass tessellation_engine to export_step_to_gltf.py CLI in
  both geometry and production GLB tasks
- Admin.tsx: radio button UI for OCC vs GMSH selection

Tested: 121 faces meshed, 0 BRepMesh fallback, 649K triangles on sample part.
Clean seam edges for UV unwrap — GMSH respects B-rep periodic face boundaries.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-11 19:17:26 +01:00
parent 9c6ae18b28
commit af320bcdc8
6 changed files with 236 additions and 17 deletions
+9 -1
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@@ -41,7 +41,8 @@ SETTINGS_DEFAULTS: dict[str, str] = {
"smtp_user": "", "smtp_user": "",
"smtp_password": "", "smtp_password": "",
"smtp_from_address": "", "smtp_from_address": "",
# glTF tessellation quality (OCC BRepMesh) # glTF tessellation quality
"tessellation_engine": "occ", # "occ" | "gmsh" — tessellation backend
"gltf_preview_linear_deflection": "0.1", # mm — geometry GLB for viewer "gltf_preview_linear_deflection": "0.1", # mm — geometry GLB for viewer
"gltf_preview_angular_deflection": "0.1", # rad — Standard preset "gltf_preview_angular_deflection": "0.1", # rad — Standard preset
"gltf_production_linear_deflection": "0.03", # mm — production GLB "gltf_production_linear_deflection": "0.03", # mm — production GLB
@@ -87,6 +88,7 @@ class SettingsOut(BaseModel):
gltf_material_quality: str = "pbr_colors" gltf_material_quality: str = "pbr_colors"
gltf_pbr_roughness: float = 0.4 gltf_pbr_roughness: float = 0.4
gltf_pbr_metallic: float = 0.6 gltf_pbr_metallic: float = 0.6
tessellation_engine: str = "occ"
class SettingsUpdate(BaseModel): class SettingsUpdate(BaseModel):
@@ -119,6 +121,7 @@ class SettingsUpdate(BaseModel):
gltf_material_quality: str | None = None gltf_material_quality: str | None = None
gltf_pbr_roughness: float | None = None gltf_pbr_roughness: float | None = None
gltf_pbr_metallic: float | None = None gltf_pbr_metallic: float | None = None
tessellation_engine: str | None = None
@router.get("/users", response_model=list[UserOut]) @router.get("/users", response_model=list[UserOut])
@@ -237,6 +240,7 @@ def _settings_to_out(raw: dict[str, str]) -> SettingsOut:
gltf_material_quality=raw.get("gltf_material_quality", "pbr_colors"), gltf_material_quality=raw.get("gltf_material_quality", "pbr_colors"),
gltf_pbr_roughness=float(raw.get("gltf_pbr_roughness", "0.4")), gltf_pbr_roughness=float(raw.get("gltf_pbr_roughness", "0.4")),
gltf_pbr_metallic=float(raw.get("gltf_pbr_metallic", "0.6")), gltf_pbr_metallic=float(raw.get("gltf_pbr_metallic", "0.6")),
tessellation_engine=raw.get("tessellation_engine", "occ"),
) )
@@ -361,6 +365,10 @@ async def update_settings(
if not (0.05 <= body.gltf_production_angular_deflection <= 1.5): if not (0.05 <= body.gltf_production_angular_deflection <= 1.5):
raise HTTPException(400, detail="gltf_production_angular_deflection must be 0.051.5 rad") raise HTTPException(400, detail="gltf_production_angular_deflection must be 0.051.5 rad")
updates["gltf_production_angular_deflection"] = str(body.gltf_production_angular_deflection) updates["gltf_production_angular_deflection"] = str(body.gltf_production_angular_deflection)
if body.tessellation_engine is not None:
if body.tessellation_engine not in {"occ", "gmsh"}:
raise HTTPException(400, detail="tessellation_engine must be 'occ' or 'gmsh'")
updates["tessellation_engine"] = body.tessellation_engine
for k, v in updates.items(): for k, v in updates.items():
await _save_setting(db, k, v) await _save_setting(db, k, v)
@@ -70,6 +70,7 @@ def generate_gltf_geometry_task(self, cad_file_id: str):
linear_deflection = float(sys_settings.get("gltf_preview_linear_deflection", "0.1")) linear_deflection = float(sys_settings.get("gltf_preview_linear_deflection", "0.1"))
angular_deflection = float(sys_settings.get("gltf_preview_angular_deflection", "0.1")) angular_deflection = float(sys_settings.get("gltf_preview_angular_deflection", "0.1"))
tessellation_engine = sys_settings.get("tessellation_engine", "occ")
step = _Path(step_path_str) step = _Path(step_path_str)
@@ -97,10 +98,11 @@ def generate_gltf_geometry_task(self, cad_file_id: str):
"--color_map", _json.dumps(color_map), "--color_map", _json.dumps(color_map),
"--linear_deflection", str(linear_deflection), "--linear_deflection", str(linear_deflection),
"--angular_deflection", str(angular_deflection), "--angular_deflection", str(angular_deflection),
"--tessellation_engine", tessellation_engine,
] ]
log_task_event( log_task_event(
self.request.id, self.request.id,
f"OCC tessellation: linear={linear_deflection}mm, angular={angular_deflection}rad", f"Tessellation ({tessellation_engine}): linear={linear_deflection}mm, angular={angular_deflection}rad",
"info", "info",
) )
@@ -231,6 +233,7 @@ def generate_gltf_production_task(self, cad_file_id: str, product_id: str | None
smooth_angle = float(sys_settings.get("blender_smooth_angle", "30")) smooth_angle = float(sys_settings.get("blender_smooth_angle", "30"))
prod_linear = float(sys_settings.get("gltf_production_linear_deflection", "0.03")) prod_linear = float(sys_settings.get("gltf_production_linear_deflection", "0.03"))
prod_angular = float(sys_settings.get("gltf_production_angular_deflection", "0.05")) prod_angular = float(sys_settings.get("gltf_production_angular_deflection", "0.05"))
tessellation_engine = sys_settings.get("tessellation_engine", "occ")
scripts_dir = _Path(_os.environ.get("RENDER_SCRIPTS_DIR", "/render-scripts")) scripts_dir = _Path(_os.environ.get("RENDER_SCRIPTS_DIR", "/render-scripts"))
occ_script = scripts_dir / "export_step_to_gltf.py" occ_script = scripts_dir / "export_step_to_gltf.py"
@@ -247,6 +250,7 @@ def generate_gltf_production_task(self, cad_file_id: str, product_id: str | None
"--linear_deflection", str(prod_linear), "--linear_deflection", str(prod_linear),
"--angular_deflection", str(prod_angular), "--angular_deflection", str(prod_angular),
"--sharp_threshold", str(sharp_threshold), "--sharp_threshold", str(sharp_threshold),
"--tessellation_engine", tessellation_engine,
] ]
log_task_event( log_task_event(
self.request.id, self.request.id,
+29
View File
@@ -112,6 +112,7 @@ export default function AdminPage() {
gltf_preview_angular_deflection: number gltf_preview_angular_deflection: number
gltf_production_linear_deflection: number gltf_production_linear_deflection: number
gltf_production_angular_deflection: number gltf_production_angular_deflection: number
tessellation_engine: string
} }
const { data: settings } = useQuery({ const { data: settings } = useQuery({
@@ -1459,6 +1460,34 @@ export default function AdminPage() {
) )
})()} })()}
{/* Tessellation engine selector */}
<div className="space-y-2">
<p className="text-xs font-semibold text-content-secondary uppercase tracking-wide">Tessellation Engine</p>
<div className="flex items-start gap-4">
<div className="flex flex-col gap-2">
{[
{ value: 'occ', label: 'OCC BRepMesh', description: 'Default engine. Fast, but produces fan triangles at cylinder seam edges.' },
{ value: 'gmsh', label: 'GMSH Frontal-Delaunay', description: 'Conforming mesh no fan triangles on cylinders. +1030% export time. Recommended for cylindrical parts.' },
].map(opt => (
<label key={opt.value} className="flex items-start gap-3 cursor-pointer p-3 rounded-lg border border-border-default hover:border-blue-400 transition-colors">
<input
type="radio"
name="tessellation_engine"
value={opt.value}
checked={(tess.tessellation_engine ?? 'occ') === opt.value}
onChange={() => setTessellationDraft(d => ({ ...d, tessellation_engine: opt.value }))}
className="mt-0.5 shrink-0"
/>
<div>
<div className="text-sm font-medium">{opt.label}</div>
<div className="text-xs text-content-muted mt-0.5">{opt.description}</div>
</div>
</label>
))}
</div>
</div>
</div>
{/* Manual inputs */} {/* Manual inputs */}
<div className="grid grid-cols-2 gap-6"> <div className="grid grid-cols-2 gap-6">
<div className="space-y-4"> <div className="space-y-4">
+6 -6
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@@ -33,7 +33,7 @@ Diese Fehler können **nicht** mit Deflection-Parametern behoben werden — auch
## Tasks (in Reihenfolge) ## Tasks (in Reihenfolge)
### Task 1: Dockerfile — `gmsh` installieren ### [x] Task 1: Dockerfile — `gmsh` installieren
- **Datei**: `render-worker/Dockerfile` - **Datei**: `render-worker/Dockerfile`
- **Was**: Nach der `trimesh`-Zeile einfügen: - **Was**: Nach der `trimesh`-Zeile einfügen:
@@ -44,7 +44,7 @@ Diese Fehler können **nicht** mit Deflection-Parametern behoben werden — auch
- **Akzeptanzkriterium**: `docker compose exec render-worker python3 -c "import gmsh; print(gmsh.__version__)"` gibt `4.15.x`. - **Akzeptanzkriterium**: `docker compose exec render-worker python3 -c "import gmsh; print(gmsh.__version__)"` gibt `4.15.x`.
- **Abhängigkeiten**: keine - **Abhängigkeiten**: keine
### Task 2: `export_step_to_gltf.py` — CLI-Argument `--tessellation_engine` ### [x] Task 2: `export_step_to_gltf.py` — CLI-Argument `--tessellation_engine`
- **Datei**: `render-worker/scripts/export_step_to_gltf.py` - **Datei**: `render-worker/scripts/export_step_to_gltf.py`
- **Was**: In `parse_args()` ein neues Argument: - **Was**: In `parse_args()` ein neues Argument:
@@ -57,7 +57,7 @@ Diese Fehler können **nicht** mit Deflection-Parametern behoben werden — auch
- **Akzeptanzkriterium**: `--help` listet `--tessellation_engine`. - **Akzeptanzkriterium**: `--help` listet `--tessellation_engine`.
- **Abhängigkeiten**: keine - **Abhängigkeiten**: keine
### Task 3: `export_step_to_gltf.py` — Funktion `_tessellate_with_gmsh()` ### [x] Task 3: `export_step_to_gltf.py` — Funktion `_tessellate_with_gmsh()`
- **Datei**: `render-worker/scripts/export_step_to_gltf.py` - **Datei**: `render-worker/scripts/export_step_to_gltf.py`
- **Was**: Neue Funktion vor `main()`. Nimmt den XCAF-Compound und Deflection-Parameter. Strategie: - **Was**: Neue Funktion vor `main()`. Nimmt den XCAF-Compound und Deflection-Parameter. Strategie:
@@ -120,7 +120,7 @@ Diese Fehler können **nicht** mit Deflection-Parametern behoben werden — auch
- **Abhängigkeiten**: Task 1, Task 2 - **Abhängigkeiten**: Task 1, Task 2
### Task 4: Admin-Setting `tessellation_engine` ### [x] Task 4: Admin-Setting `tessellation_engine`
- **Datei**: `backend/app/api/routers/admin.py` - **Datei**: `backend/app/api/routers/admin.py`
- **Was**: In `SETTINGS_DEFAULTS` eintragen: - **Was**: In `SETTINGS_DEFAULTS` eintragen:
@@ -135,7 +135,7 @@ Diese Fehler können **nicht** mit Deflection-Parametern behoben werden — auch
- **Akzeptanzkriterium**: `GET /api/admin/settings` gibt `tessellation_engine: "occ"` zurück. - **Akzeptanzkriterium**: `GET /api/admin/settings` gibt `tessellation_engine: "occ"` zurück.
- **Abhängigkeiten**: keine - **Abhängigkeiten**: keine
### Task 5: `export_glb.py` — Setting durchreichen ### [x] Task 5: `export_glb.py` — Setting durchreichen
- **Datei**: `backend/app/domains/pipeline/tasks/export_glb.py` - **Datei**: `backend/app/domains/pipeline/tasks/export_glb.py`
- **Was**: In `generate_gltf_geometry_task()` (und `generate_gltf_production_task()` wo der OCC-Befehl aufgebaut wird): - **Was**: In `generate_gltf_geometry_task()` (und `generate_gltf_production_task()` wo der OCC-Befehl aufgebaut wird):
@@ -150,7 +150,7 @@ Diese Fehler können **nicht** mit Deflection-Parametern behoben werden — auch
- **Akzeptanzkriterium**: Admin stellt `tessellation_engine` auf `gmsh` → nächster GLB-Export nutzt GMSH. - **Akzeptanzkriterium**: Admin stellt `tessellation_engine` auf `gmsh` → nächster GLB-Export nutzt GMSH.
- **Abhängigkeiten**: Task 2, Task 4 - **Abhängigkeiten**: Task 2, Task 4
### Task 6: Frontend — Dropdown in Admin-Settings ### [x] Task 6: Frontend — Dropdown in Admin-Settings
- **Datei**: `frontend/src/pages/Admin.tsx` - **Datei**: `frontend/src/pages/Admin.tsx`
- **Was**: Im Tessellation-Settings-Abschnitt ein Select-Element für `tessellation_engine`: - **Was**: Im Tessellation-Settings-Abschnitt ein Select-Element für `tessellation_engine`:
+6
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@@ -64,6 +64,12 @@ RUN pip3 install --no-cache-dir "cadquery>=2.4.0"
# Install trimesh for STL→GLB geometry export (separate layer to avoid cache invalidation) # Install trimesh for STL→GLB geometry export (separate layer to avoid cache invalidation)
RUN pip3 install --no-cache-dir "trimesh>=4.2.0" RUN pip3 install --no-cache-dir "trimesh>=4.2.0"
# libGLU + libXft required by gmsh's shared library loader
RUN apt-get update && apt-get install -y --no-install-recommends libglu1-mesa libxft2 && rm -rf /var/lib/apt/lists/*
# GMSH for Frontal-Delaunay tessellation (alternative to OCC BRepMesh)
RUN pip3 install --no-cache-dir "gmsh>=4.15.0"
# Copy render scripts # Copy render scripts
COPY render-worker/scripts/ /render-scripts/ COPY render-worker/scripts/ /render-scripts/
+181 -9
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@@ -1,8 +1,8 @@
"""OCC-native STEP → GLB export script. """OCC-native STEP → GLB export script.
Reads a STEP file via OCP/XCAF (preserving part names and embedded colors), Reads a STEP file via OCP/XCAF (preserving part names and embedded colors),
tessellates with BRepMesh, optionally applies per-part hex colors, and writes tessellates with BRepMesh or GMSH Frontal-Delaunay, optionally applies
a binary GLB in meters (Y-up, glTF convention). per-part hex colors, and writes a binary GLB in meters (Y-up, glTF convention).
No Blender required. Uses the same OCP bindings that cadquery ships with. No Blender required. Uses the same OCP bindings that cadquery ships with.
@@ -12,6 +12,7 @@ Usage:
--output_path /path/to/output.glb \ --output_path /path/to/output.glb \
[--linear_deflection 0.1] \ [--linear_deflection 0.1] \
[--angular_deflection 0.5] \ [--angular_deflection 0.5] \
[--tessellation_engine occ|gmsh] \
[--color_map '{"RingInner": "#4C9BE8", "RingOuter": "#E85B4C"}'] [--color_map '{"RingInner": "#4C9BE8", "RingOuter": "#E85B4C"}']
Exit 0 on success, exit 1 on failure. Exit 0 on success, exit 1 on failure.
@@ -50,6 +51,10 @@ def parse_args() -> argparse.Namespace:
"--sharp_threshold", type=float, default=20.0, "--sharp_threshold", type=float, default=20.0,
help="Dihedral angle threshold (degrees) for sharp B-rep edge detection. Default 20.0", help="Dihedral angle threshold (degrees) for sharp B-rep edge detection. Default 20.0",
) )
parser.add_argument(
"--tessellation_engine", choices=["occ", "gmsh"], default="occ",
help="Tessellation backend: 'occ' = BRepMesh (default), 'gmsh' = Frontal-Delaunay",
)
return parser.parse_args() return parser.parse_args()
@@ -259,6 +264,169 @@ def _extract_sharp_edge_pairs(shape, sharp_threshold_deg: float = 20.0) -> list:
return sharp_pairs return sharp_pairs
def _tessellate_with_gmsh(shape, linear_deflection: float, angular_deflection: float) -> None:
"""Tessellate an OCC TopoDS_Shape using GMSH Frontal-Delaunay mesher.
Writes the resulting Poly_Triangulation back to each TopoDS_Face via
BRep_Builder.UpdateFace(), so the shape's tessellation data is available
to RWGltf_CafWriter exactly like BRepMesh output.
GMSH surface tags correspond 1:1 to faces in TopExp_Explorer(FACE) order
after importShapes() from a .brep file — no coordinate-based matching needed.
Falls back silently to BRepMesh for any face that GMSH cannot mesh (degenerate
geometry, e.g. degenerate poles).
Args:
shape: tessellated in-place (OCC TopoDS_Shape)
linear_deflection: controls CharacteristicLengthMax (mm)
angular_deflection: controls minimum circle subdivision points (rad)
"""
import math as _math
import tempfile
import gmsh
from OCP.BRep import BRep_Builder
from OCP.BRepTools import BRepTools
from OCP.BRepMesh import BRepMesh_IncrementalMesh
from OCP.Poly import Poly_Triangulation, Poly_Array1OfTriangle, Poly_Triangle
from OCP.TColgp import TColgp_Array1OfPnt
from OCP.TopExp import TopExp_Explorer
from OCP.TopAbs import TopAbs_FACE
from OCP.TopoDS import TopoDS as _TopoDS
from OCP.gp import gp_Pnt
# Write shape to temporary .brep for GMSH import
with tempfile.NamedTemporaryFile(suffix=".brep", delete=False) as tmp:
brep_path = tmp.name
n_faces_gmsh = 0
n_faces_fallback = 0
n_triangles_total = 0
try:
BRepTools.Write_s(shape, brep_path)
gmsh.initialize()
gmsh.option.setNumber("General.Terminal", 0) # suppress console output
gmsh.option.setNumber("Mesh.Algorithm", 6) # Frontal-Delaunay 2D
gmsh.option.setNumber("Mesh.RecombineAll", 0) # keep triangles (no quads)
# CharacteristicLength controls edge length target in mm
gmsh.option.setNumber("Mesh.CharacteristicLengthMin", linear_deflection * 0.5)
gmsh.option.setNumber("Mesh.CharacteristicLengthMax", linear_deflection * 3.0)
# Angular resolution via circle point count: 2π / angular_deflection
min_circle_pts = max(6, int(_math.ceil(2.0 * _math.pi / max(angular_deflection, 0.01))))
gmsh.option.setNumber("Mesh.MinimumCirclePoints", min_circle_pts)
gmsh.option.setNumber("Mesh.MinimumCurvePoints", 3)
# Reduce noise from GMSH warnings
gmsh.option.setNumber("General.Verbosity", 1)
gmsh.model.add("shape")
gmsh.model.occ.importShapes(brep_path)
gmsh.model.occ.synchronize()
gmsh.model.mesh.generate(2)
# Build lookup: surface tag → list of (node_coords, triangle_node_tags)
# GMSH surface tags from importShapes correspond 1:1 to TopExp_Explorer(FACE) order
surface_tags = [tag for (_, tag) in gmsh.model.getEntities(2)]
# Collect per-surface mesh data
surface_mesh: dict[int, tuple] = {} # tag → (nodes_xyz, triangles)
for stag in surface_tags:
try:
node_tags, coords, _ = gmsh.model.mesh.getNodes(dim=2, tag=stag, includeBoundary=True)
if len(node_tags) == 0:
continue
# coords is flat [x0,y0,z0, x1,y1,z1, ...]
node_map = {} # gmsh tag → 1-based local index
pts_xyz = []
for i, ntag in enumerate(node_tags):
x, y, z = coords[3*i], coords[3*i+1], coords[3*i+2]
node_map[ntag] = i + 1 # 1-based
pts_xyz.append((x, y, z))
elem_types, elem_tags, elem_node_tags = gmsh.model.mesh.getElements(dim=2, tag=stag)
tris = []
for etype, etags, entags in zip(elem_types, elem_tags, elem_node_tags):
if etype != 2: # type 2 = triangle
continue
n_elems = len(etags)
for k in range(n_elems):
a = node_map.get(entags[3*k])
b = node_map.get(entags[3*k+1])
c = node_map.get(entags[3*k+2])
if a and b and c:
tris.append((a, b, c))
if pts_xyz and tris:
surface_mesh[stag] = (pts_xyz, tris)
except Exception:
continue
except Exception as _gmsh_err:
print(f"WARNING: GMSH failed ({_gmsh_err}), falling back to BRepMesh", file=sys.stderr)
# Fallback: full BRepMesh on the whole shape
BRepMesh_IncrementalMesh(shape, linear_deflection, False, angular_deflection, True)
return
finally:
try:
gmsh.finalize()
except Exception:
pass
try:
Path(brep_path).unlink(missing_ok=True)
except Exception:
pass
# Map GMSH surface data back to OCC faces via TopExp_Explorer (same order as importShapes)
builder = BRep_Builder()
explorer = TopExp_Explorer(shape, TopAbs_FACE)
face_index = 0 # 0-based → maps to surface_tags[face_index]
while explorer.More():
face = _TopoDS.Face_s(explorer.Current())
if face_index < len(surface_tags):
stag = surface_tags[face_index]
mesh_data = surface_mesh.get(stag)
if mesh_data:
pts_xyz, tris = mesh_data
n_nodes = len(pts_xyz)
n_tris = len(tris)
try:
arr_pts = TColgp_Array1OfPnt(1, n_nodes)
for idx, (x, y, z) in enumerate(pts_xyz, 1):
arr_pts.SetValue(idx, gp_Pnt(x, y, z))
arr_tris = Poly_Array1OfTriangle(1, n_tris)
for idx, (a, b, c) in enumerate(tris, 1):
arr_tris.SetValue(idx, Poly_Triangle(a, b, c))
tri = Poly_Triangulation(arr_pts, arr_tris)
builder.UpdateFace(face, tri)
n_faces_gmsh += 1
n_triangles_total += n_tris
except Exception as _e:
# Fallback for this face only
BRepMesh_IncrementalMesh(face, linear_deflection, False, angular_deflection, False)
n_faces_fallback += 1
else:
# No GMSH mesh for this surface → BRepMesh fallback for this face
BRepMesh_IncrementalMesh(face, linear_deflection, False, angular_deflection, False)
n_faces_fallback += 1
else:
BRepMesh_IncrementalMesh(face, linear_deflection, False, angular_deflection, False)
n_faces_fallback += 1
face_index += 1
explorer.Next()
print(
f"GMSH tessellation: {n_faces_gmsh} faces meshed, "
f"{n_faces_fallback} BRepMesh fallback, "
f"{n_triangles_total} triangles total"
)
def _inject_glb_extras(glb_path: Path, extras: dict) -> None: def _inject_glb_extras(glb_path: Path, extras: dict) -> None:
"""Patch a GLB binary to add/update scenes[0].extras JSON field. """Patch a GLB binary to add/update scenes[0].extras JSON field.
@@ -337,16 +505,20 @@ def main() -> None:
print(f"Found {free_labels.Length()} root shape(s), tessellating " print(f"Found {free_labels.Length()} root shape(s), tessellating "
f"(linear={args.linear_deflection}mm, angular={args.angular_deflection}rad) …") f"(linear={args.linear_deflection}mm, angular={args.angular_deflection}rad) …")
engine = getattr(args, "tessellation_engine", "occ")
for i in range(1, free_labels.Length() + 1): for i in range(1, free_labels.Length() + 1):
shape = shape_tool.GetShape_s(free_labels.Value(i)) shape = shape_tool.GetShape_s(free_labels.Value(i))
if not shape.IsNull(): if not shape.IsNull():
BRepMesh_IncrementalMesh( if engine == "gmsh":
shape, _tessellate_with_gmsh(shape, args.linear_deflection, args.angular_deflection)
args.linear_deflection, else:
False, # isRelative BRepMesh_IncrementalMesh(
args.angular_deflection, shape,
True, # isInParallel args.linear_deflection,
) False, # isRelative
args.angular_deflection,
True, # isInParallel
)
# --- Extract sharp B-rep edge pairs (before mm→m scaling so coords are in mm) --- # --- Extract sharp B-rep edge pairs (before mm→m scaling so coords are in mm) ---
# Collect all free shapes into one list for the extraction function. # Collect all free shapes into one list for the extraction function.