refactor: remove dead export_gltf.py, cleanup rendering tasks, improve tessellation UI

- Remove export_gltf.py (Blender-based GLB export replaced by OCC direct)
- Remove unused export_gltf_for_order_line_task
- Add Ultra tessellation preset to Admin settings
- Improve tessellation preset descriptions and styling
- Minor cleanup across media, rendering, and workflow modules

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-13 10:37:35 +01:00
parent d843162e5f
commit ec667dd56a
14 changed files with 106 additions and 478 deletions
+2 -2
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@@ -14,8 +14,8 @@ class MediaAssetType(str, enum.Enum):
turntable = "turntable"
stl_low = "stl_low"
stl_high = "stl_high"
gltf_geometry = "gltf_geometry" # DEPRECATED: use usd_master — viewer GLB auto-generated as part of USD pipeline
gltf_production = "gltf_production" # DEPRECATED: use usd_master — high-quality production GLB superseded by USD master
gltf_geometry = "gltf_geometry"
gltf_production = "gltf_production" # LEGACY — kept for ORM compatibility with existing DB rows, no longer generated
blend_production = "blend_production"
usd_master = "usd_master"
-1
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@@ -142,7 +142,6 @@ async def browse_media_assets(
# Apply filters
_TECHNICAL_TYPES = (
MediaAssetType.gltf_geometry,
MediaAssetType.gltf_production,
MediaAssetType.blend_production,
MediaAssetType.stl_low,
MediaAssetType.stl_high,