refactor: remove dead export_gltf.py, cleanup rendering tasks, improve tessellation UI

- Remove export_gltf.py (Blender-based GLB export replaced by OCC direct)
- Remove unused export_gltf_for_order_line_task
- Add Ultra tessellation preset to Admin settings
- Improve tessellation preset descriptions and styling
- Minor cleanup across media, rendering, and workflow modules

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-13 10:37:35 +01:00
parent d843162e5f
commit ec667dd56a
14 changed files with 106 additions and 478 deletions
@@ -64,23 +64,16 @@ def _build_multi_angle(order_line_id: str, params: dict):
def _build_still_with_exports(order_line_id: str, params: dict):
"""Still render + parallel GLB exports (geometry + production quality).
"""Still render + .blend export.
Pipeline:
render_order_line_still_task → group(
export_gltf_for_order_line_task,
export_blend_for_order_line_task,
)
render_order_line_still_task → export_blend_for_order_line_task
"""
from app.domains.rendering.tasks import (
render_order_line_still_task,
export_gltf_for_order_line_task,
export_blend_for_order_line_task,
)
return chain(
render_order_line_still_task.si(order_line_id, **params),
group(
export_gltf_for_order_line_task.si(order_line_id),
export_blend_for_order_line_task.si(order_line_id),
),
export_blend_for_order_line_task.si(order_line_id),
)