refactor: remove dead export_gltf.py, cleanup rendering tasks, improve tessellation UI
- Remove export_gltf.py (Blender-based GLB export replaced by OCC direct) - Remove unused export_gltf_for_order_line_task - Add Ultra tessellation preset to Admin settings - Improve tessellation preset descriptions and styling - Minor cleanup across media, rendering, and workflow modules Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -468,8 +468,17 @@ def _collect_part_key_map(shape_tool, free_labels) -> dict:
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if label.FindAttribute(TDataStd_Name.GetID_s(), name_attr):
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name = name_attr.Get().ToExtString()
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# Dereference component references to their definition label
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# (the definition may itself be an assembly with sub-components)
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from OCP.TDF import TDF_Label as _TDF_Label
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actual_label = label
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if XCAFDoc_ShapeTool.IsReference_s(label):
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ref_label = _TDF_Label()
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if XCAFDoc_ShapeTool.GetReferredShape_s(label, ref_label):
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actual_label = ref_label
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components = TDF_LabelSequence()
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XCAFDoc_ShapeTool.GetComponents_s(label, components)
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XCAFDoc_ShapeTool.GetComponents_s(actual_label, components)
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xcaf_path = f"{path}/{name}" if name else f"{path}/unnamed"
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