feat: add graph workflow fallback and retry metadata
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@@ -28,9 +28,9 @@
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- [x] Workflow context introduced
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- [x] Node outputs are persisted and reusable
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- [ ] Graph runtime supports legacy fallback
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- [x] Graph runtime supports legacy fallback
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- [ ] `legacy`, `graph`, and `shadow` modes exist
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- Progress: Graph dispatch now executes the extracted bridge nodes (`order_line_setup`, `resolve_template`, `material_map_resolve`, `auto_populate_materials`, `glb_bbox`) synchronously, persists per-node outputs/logs/durations onto `WorkflowNodeResult`, and continues to queue render/export nodes through Celery without changing the legacy preset dispatcher.
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- Progress: Graph dispatch now persists retry/failure policy metadata per node, retries bridge-node failures within the configured attempt budget, and the production order-line dispatcher can opt into explicit graph mode with a hard fallback back to legacy dispatch if graph execution preparation or runtime fails.
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### Phase 5
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@@ -73,9 +73,9 @@
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- `E4-T1` Introduce `WorkflowContext`. `completed`
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- `E4-T2` Refactor executor to process nodes against context and node outputs. `completed`
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- `E4-T3` Persist node-level run records, logs, timings, and outputs. `completed`
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- `E4-T4` Support retry and failure policies.
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- `E4-T4` Support retry and failure policies. `completed`
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- `E4-T5` Add execution mode switch: `legacy`, `graph`, `shadow`.
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- `E4-T6` Add hard fallback to legacy dispatch on graph failure.
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- `E4-T6` Add hard fallback to legacy dispatch on graph failure. `completed`
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## Epic 5: Editor Parity
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