3 Commits

Author SHA1 Message Date
Hartmut 89c44b846f feat(phase5.1+6): fallback material cleanup + notification batch refactor
Phase 5.1 — MATERIAL_PALETTE removal:
- Remove MATERIAL_PALETTE + _material_to_color() from step_processor.py
- build_part_colors() now returns {part→material_name} for Blender resolver

Phase 6 — Notification Center Refactor:
- Migration 051: add channel (activity|notification|alert) to audit_log,
  add frequency (immediate|daily|never) to notification_configs
- Three notification channels: activity (per-render), notification (batch
  order summaries), alert (admin infrastructure)
- Per-render emit_notification_sync calls demoted to channel=activity
- New emit_batch_render_notification_sync(): single summary notification
  when all order lines reach terminal state ("47/50 succeeded, 3 failed")
- Beat task batch_render_notifications every 60s: safety-net for missed
  batch notifications after order completion
- GET /notifications: defaults to channel IN (notification, alert);
  accepts ?channel=activity for activity feed
- Unread count badge counts only notification+alert channels
- Notifications.tsx: three tabs (Notifications | Activity | Alerts)
- NotificationSettings.tsx: frequency dropdown per event type

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 20:20:07 +01:00
Hartmut b87df4a3e5 refactor(B1): migrate to domain-driven project structure
Move all models/schemas/services/routers into app/domains/.
Keep backward-compat shims in old locations for imports.
Preserves domains/rendering/tasks.py from Phase A.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 16:24:11 +01:00
Hartmut bce762a783 feat: initial commit 2026-03-05 22:12:38 +01:00