7 Commits

Author SHA1 Message Date
Hartmut 1321ef2bd4 refactor: rename thumbnail_rendering queue to asset_pipeline
The queue handles far more than thumbnails: OCC tessellation, USD master
generation, GLB production, order line renders, and workflow renders.
asset_pipeline better reflects its role as the render-worker's primary queue.

Updated all references in: task decorators, celery_app.py, beat_tasks.py,
docker-compose.yml worker command, worker.py MONITORED_QUEUES, admin.py,
CLAUDE.md, LEARNINGS.md, Dockerfile, helpTexts.ts, test files,
and all .claude/commands/*.md skill files.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-12 22:28:38 +01:00
Hartmut 409fb92899 feat(P2): USD Foundation — canonical part identity + material overrides
M1 — USD exporter:
- render-worker/scripts/export_step_to_usd.py (631 lines)
  Full XCAF traversal, one UsdGeom.Mesh per leaf part,
  schaeffler:partKey on every prim, index-space sharpEdgeVertexPairs
- render-worker/Dockerfile: usd-core>=24.11 installed (USD 0.26.3)

M2 — usd_master MediaAsset + pipeline auto-chain:
- migrations 060 (usd_master enum), 061 (3 JSONB columns),
  062 (rename tessellation settings keys)
- generate_usd_master_task: runs export_step_to_usd.py, upserts
  usd_master MediaAsset, writes resolved_material_assignments to CadFile
- Auto-chained from generate_gltf_geometry_task after every GLB export
- step_tasks.py shim re-exports generate_usd_master_task

M3 — scene-manifest API:
- part_key_service.py: build_scene_manifest(), generate_part_key(),
  four-layer material priority resolution with provenance
- SceneManifest / PartEntry Pydantic models in products/schemas.py
- GET /api/cad/{id}/scene-manifest endpoint (graceful fallback to
  parsed_objects when USD not yet generated)
- POST /api/cad/{id}/generate-usd-master endpoint
- frontend/src/api/sceneManifest.ts: fetchSceneManifest(),
  triggerUsdMasterGeneration()

M4 — manual-material-overrides API:
- GET/PUT /api/cad/{id}/manual-material-overrides endpoints
- CadFile.manual_material_overrides JSONB column (migration 061)
- getManualOverrides() / saveManualOverrides() in cad.ts

M5 — ThreeDViewer partKey integration:
- export_step_to_gltf.py injects partKeyMap into GLB extras
- ThreeDViewer: partKeyMap extraction, resolvePartKey(), effectiveMaterials
  merges legacy partMaterials + new manualOverrides (server-side persistence)
- MaterialPanel: dual-path save (partKey vs legacy), provenance badge,
  reconciliation panel for unmatched/unassigned parts

Also:
- Admin.tsx: generate-missing-usd-masters + canonical scenes bulk actions
- ProductDetail.tsx: usd_master row in asset table
- vite-env.d.ts: fix ImportMeta.env TypeScript error
- GPUProbeResult: add timestamp/devices/render_time_s fields

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-12 13:11:09 +01:00
Hartmut af320bcdc8 feat(P3): add GMSH Frontal-Delaunay tessellation engine
Introduces GMSH as an alternative to OCC BRepMesh for STEP→GLB tessellation.
GMSH produces conforming meshes that eliminate fan triangles at cylinder seam
edges — a structural limitation of OCC BRepMesh that cannot be fixed via
deflection parameters.

Changes:
- render-worker/Dockerfile: install gmsh>=4.15.0 + libglu1-mesa + libxft2
- export_step_to_gltf.py: --tessellation_engine occ|gmsh CLI arg +
  _tessellate_with_gmsh() using BRep→GMSH→Poly_Triangulation write-back
- admin.py: tessellation_engine setting (SETTINGS_DEFAULTS, SettingsOut,
  SettingsUpdate, validation)
- export_glb.py: pass tessellation_engine to export_step_to_gltf.py CLI in
  both geometry and production GLB tasks
- Admin.tsx: radio button UI for OCC vs GMSH selection

Tested: 121 faces meshed, 0 BRepMesh fallback, 649K triangles on sample part.
Clean seam edges for UV unwrap — GMSH respects B-rep periodic face boundaries.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-11 19:17:26 +01:00
Hartmut f5ca91ee02 feat: layout hamburger, media browser filters+previews, billing fixes
- Layout: mobile hamburger menu + overlay backdrop + close button; content area always full-width
- Media browser: filter chips (default still+turntable); advanced toggle for GLB/STL; thumbnail_url previews for non-image types; video hover-play for turntable
- Backend: asset_types multi-filter, thumbnail_url in MediaAssetOut, download proxy endpoint for MinIO/local files
- Admin: "Import Existing Media" button → POST /api/admin/import-media-assets
- Billing: fix invoice create 500 (MissingGreenlet — use selectinload after commit); PDF download uses axios blob instead of bare <a href> (auth header missing); fix storage.upload() accepting str|Path
- SSE task logs: task_logs.py core + router, LiveRenderLog component
- CadPreview: fix infinite loop when no gltf_geometry assets; loading screen before ThreeDViewer render
- render-worker: add trimesh layer to Dockerfile

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 00:09:27 +01:00
Hartmut ceb0143cb6 fix: animation output types now render turntable mp4 via Celery
- render_order_line_task: detect is_animation flag, branch to turntable
  pipeline instead of still-image pipeline
- render_blender: add render_turntable_to_file() — STL conversion,
  blender turntable_render.py for frames, ffmpeg compose to mp4
- render-worker/Dockerfile: add ffmpeg package
- Fix: Turntable Video_White was producing a .jpg still instead of .mp4

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 20:10:33 +01:00
Hartmut 7706c514c8 fix(deploy): fix render-worker build context + migration 040 idempotency
- docker-compose.yml: change render-worker build context from ./render-worker
  to . (project root) so pyproject.toml is accessible; update dockerfile path
- render-worker/Dockerfile: update COPY paths for new build context;
  install Python 3.11 via deadsnakes PPA (Ubuntu 22.04 ships 3.10 which
  fails the >=3.11 requirement in pyproject.toml)
- 040_media_assets.py: rewrite upgrade() with raw idempotent SQL (CREATE TYPE
  inside DO $$ EXCEPTION WHEN duplicate_object $$; CREATE TABLE IF NOT EXISTS;
  CREATE INDEX IF NOT EXISTS) to handle pre-existing enum from partial runs

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 17:32:42 +01:00
Hartmut 9d1a820295 refactor(A2): replace blender-renderer HTTP service with render-worker Celery container
- Create render-worker/ with Dockerfile (Ubuntu + cadquery + Blender via host mount)
- Add render-worker/check_version.py: verifies Blender >= 5.0.1 at startup, Exit 1 on failure
- Add render-worker/scripts/: blender_render.py, still_render.py, turntable_render.py
- Create backend/app/services/render_blender.py: direct subprocess rendering
  - convert_step_to_stl() and export_per_part_stls() using cadquery
  - render_still(): STEP → STL → PNG via Blender subprocess
  - is_blender_available(): detects BLENDER_BIN env for render-worker context
- Create backend/app/domains/rendering/tasks.py: render_still_task + render_turntable_task
- Update step_processor.py: use subprocess path when BLENDER_BIN env is set (render-worker)
- Update step_tasks.py: generate_stl_cache uses direct cadquery instead of HTTP
- Remove blender-renderer and threejs-renderer from docker-compose.yml
- Replace worker-thumbnail with render-worker (Ubuntu + cadquery + Blender mount)
- Remove Docker SDK from backend Dockerfile (was only for flamenco scaling)
- Update .env.example: BLENDER_VERSION=5.0.1 documented
- Update celery_app.py: include domains.rendering.tasks in autodiscover

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 15:48:46 +01:00