Commit Graph

140 Commits

Author SHA1 Message Date
Hartmut 3e810c74a3 chore: snapshot workflow migration progress 2026-04-12 11:49:04 +02:00
Hartmut 0cd02513d5 fix: normalize host runtime service endpoints 2026-04-09 19:47:17 +02:00
Hartmut e5c8ac7592 fix: align workflow material resolution with scene manifest 2026-04-09 19:41:13 +02:00
Hartmut dde04fcaa5 feat: unify order-line render invocation paths 2026-04-08 21:57:37 +02:00
Hartmut fe46dabfc5 feat: add workflow rollout gate signals 2026-04-08 21:44:02 +02:00
Hartmut 8c9648d5dc feat: make output types workflow-first contracts 2026-04-08 21:43:55 +02:00
Hartmut bd18cccb5e feat: harden workflow graph contracts 2026-04-08 21:32:14 +02:00
Hartmut 7e100ed334 feat: expose graph still workflow in editor 2026-04-08 11:16:47 +02:00
Hartmut ffcaef4659 feat: add workflow output comparison tooling 2026-04-07 11:45:28 +02:00
Hartmut f43f1e7420 feat: add duplicate-safe workflow shadow dispatch 2026-04-07 11:35:32 +02:00
Hartmut 26046fb2d6 feat: expose workflow execution modes in editor 2026-04-07 11:10:58 +02:00
Hartmut f9d4da52b9 feat: add graph workflow fallback and retry metadata 2026-04-07 10:56:45 +02:00
Hartmut c17b7d2e8f feat: execute workflow bridge nodes in graph runtime 2026-04-07 10:42:59 +02:00
Hartmut 6ad34ceed2 feat: add workflow run dispatch foundation 2026-04-07 10:11:46 +02:00
Hartmut 98b3eadcb2 feat: extract workflow notifications phase 3 2026-04-07 09:57:39 +02:00
Hartmut 160c198bb3 feat: extract workflow output save phase 3 2026-04-07 09:50:58 +02:00
Hartmut 9c93ecef49 feat: extract workflow bbox services phase 3 2026-04-07 09:42:06 +02:00
Hartmut 8f8d2e68b7 feat: extract workflow material services phase 3 2026-04-07 09:22:24 +02:00
Hartmut e3cda1c9f7 feat: extract workflow runtime phase 3 foundation 2026-04-07 09:09:40 +02:00
Hartmut 56ee5fc5bf feat: add workflow node registry phase 2 2026-04-07 08:59:27 +02:00
Hartmut 63e35ce807 feat: stabilize workflow phase 1 foundation 2026-04-07 08:48:48 +02:00
Hartmut 2a00abe91f fix: restore historical order visibility for HartOMat admins 2026-04-06 19:24:09 +02:00
Hartmut 448996b546 fix: stabilize HartOMat runtime startup 2026-04-06 13:10:51 +02:00
Hartmut b795f0e6d6 refactor: rebrand project to HartOMat 2026-04-06 12:45:47 +02:00
Hartmut fa7093307a chore: snapshot before HartOMat rebrand 2026-04-06 12:41:44 +02:00
Hartmut feef2a0827 feat: AI searches product part materials — finds products WITH Durotect
Added product_material filter to find_product_renders:
- Searches cad_part_materials JSONB for materials assigned to CAD parts
- find_product_renders(transparent_only=true, product_material="Durotect")
  → finds 9 products that naturally have Durotect parts with transparent renders

Two material levels explained in system prompt rule 13:
- product_material: materials from STEP/Excel (Durotect_M, Stahl, Bronze)
- material_override: single material forced on ALL parts at render time

AI now searches product_material FIRST when user asks "with Durotect material"

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 10:47:01 +01:00
Hartmut 9c6b210d51 fix: AI agent shows best available render when exact match not found
Rule 13: when searching with multiple criteria (transparent + Durotect),
decompose the search. Show what exists (1220 transparent renders) and
explain what's missing (no Durotect material applied). Never say
"no renders found" when transparent renders DO exist.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 10:43:01 +01:00
Hartmut 54522a63d4 feat: render metadata from render_log for past renderings
find_product_renders now reads actual render metadata from the
render_log JSONB (stored at render time) via COALESCE fallback:
- engine: render_log.engine_used > render_log.engine > output_type setting
- width/height: render_log > output_type.render_settings
- samples: render_log > output_type.render_settings
- render_type: still/turntable/cinematic from render_log.type
- has_template: whether a .blend template was used

All past renderings now have correct metadata without re-processing.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 10:35:19 +01:00
Hartmut 86921bacbd feat: render metadata in find_product_renders — material, format, resolution
find_product_renders now returns full render job metadata:
- material_override (effective: line override > output type override)
- output_format (with render_overrides applied)
- resolution (width x height)
- engine, samples
- order_number + order_id (for linking)
- is_animation flag

New material_override filter: search renders by material name
(e.g. transparent_only=true, material_override="Durotect" finds
renders with Durotect material on transparent background)

AI can now answer: "Show me a transparent Durotect render" by filtering
both transparency AND material in one query.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 10:24:02 +01:00
Hartmut 59f83f10ad fix: AI agent must confirm before ANY write action including overrides
Explicitly listed all write tools that require confirmation:
create_order, dispatch_renders, set_material_override, set_render_overrides

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 10:14:48 +01:00
Hartmut 8897afdebb fix: AI agent must confirm before creating orders or dispatching renders
Split rules into read-only vs write actions:
- READ (search, list, show images, status): execute immediately
- WRITE (create orders, dispatch, set overrides): ALWAYS ask for
  confirmation before executing

Prevents accidental render job creation from casual questions.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 10:11:52 +01:00
Hartmut 20bcdee2a2 feat: AI agent links to products and orders in responses
System prompt rule 12: always format product mentions as
[ProductName](/products/UUID) and orders as [OrderNumber](/orders/UUID).

ReactMarkdown in ChatPanel already renders these as clickable links
with accent color styling, so users can navigate directly from chat.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 10:07:44 +01:00
Hartmut ef4c8eefc9 feat: AI agent knows material library — list_materials tool with alias search
Added list_materials tool to the chat agent:
- Searches SCHAEFFLER library materials by name, description, or alias
- Returns material name + schaeffler_code + aliases
- Enables: "zeig mir ein Bild mit Durotect-Material" → agent searches
  for "durotect" → finds SCHAEFFLER_020101_Durotect-Blue → uses as
  material_override

System prompt updated with rules 10-11:
- Explains alias → library material mapping
- Always use full SCHAEFFLER name for material_override

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 10:05:05 +01:00
Hartmut c159bff2df fix: clean frames directory before cinematic/turntable re-render
Old frame PNGs from previous render attempts persisted in the frames
directory, causing FFmpeg to stitch the wrong number of frames.
Now rmtree's the directory before creating it fresh.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 22:02:20 +01:00
Hartmut 458c6cd813 refactor: cinematic render — linear keyframes, 3 segments, 250 frames, white bg
Changes per user feedback:
- Keyframe interpolation: BEZIER → LINEAR (all fcurves set to LINEAR)
- Removed segment 4 (closeup) — now 3 segments only
- Frame count: 480 → 250 (10 seconds at 25fps)
- FPS: 24 → 25
- Easing removed — pure linear interpolation between segment params
- White background by default (World node Color = white)
- Transparent bg still available as override

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 21:57:42 +01:00
Hartmut 75ad397c09 fix: unbuffered stdout for live cinematic frame progress
Two fixes for frame progress not appearing in frontend:
1. Added flush=True to all print() calls in cinematic_render.py
2. Set PYTHONUNBUFFERED=1 in subprocess environment

Without these, Python buffers stdout inside Blender, so all frame
progress lines arrive in a batch after the process exits instead
of streaming line-by-line during rendering.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 21:53:26 +01:00
Hartmut e0714854d2 fix: stream Blender frame output to frontend for cinematic renders
The filter only matched [cinematic_render] tag but Blender outputs its
own "Saved: frame_NNNN.png" lines per frame. Now also matches "Saved:"
lines, extracts the frame number, and formats as:
  [cinematic_render] Frame 84/480 rendered

This shows live frame progress in the LiveRenderLog on the frontend.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 21:42:36 +01:00
Hartmut caffe7809c feat: live frame progress streaming for cinematic renders
Replaced communicate() (blocking) with selectors-based line-by-line
stdout streaming — same pattern as still render. Each frame now
streams live to the frontend:

  [cinematic_render] Frame 42/480 -- 55.3s elapsed (0.76 fps)

Pipeline: Blender stdout → log_callback → emit() → Redis →
LiveRenderLog poll (2s) → frontend display

Also added log_callback parameter to cinematic render task call.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 21:39:41 +01:00
Hartmut e26d76154b fix: cinematic render arg order — match turntable positional layout
The service was sending (glb, frames_dir, width, height, engine, samples...)
but the script expected turntable order (glb, frames_dir, frame_count, degrees,
width, height, engine, samples...). Fixed by adding frame_count and degrees
placeholders to match the expected positional layout.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 21:32:34 +01:00
Hartmut f22b963be9 feat: cinematic highlight render — 20s procedural camera animation
New render type: 4-segment cinematic camera animation (480 frames @ 24fps)
for professional product highlight videos.

Camera sequence:
1. Establishing (5s): slow 45° orbit + push-in, 50mm lens
2. Detail sweep (5s): low-angle close arc, 85mm telephoto, shallow DOF
3. Crane up (5s): rising 30°→60°, 35mm wide reveal, pull-back
4. Hero close (5s): push-in to beauty angle, 65mm, smooth ease-out

Technical:
- cinematic_render.py: procedural camera from bounding sphere, cubic easing,
  per-frame keyframes (location, rotation, focal length, DOF)
- render_cinematic_to_file(): service function (same pattern as turntable)
- Pipeline routing: render_settings.cinematic flag → cinematic path
- Depth of field enabled (f-stop scales with product size)
- use_persistent_data for BVH caching between frames
- Same material/template/USD pipeline as turntable

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 21:25:56 +01:00
Hartmut 0dfadbfd56 fix: make AI agent proactive — never ask for info it can look up
System prompt rewritten with explicit RULES:
- Never ask user for info you can query yourself
- "Any product" / "beliebig" → just pick one, don't ask back
- Execute immediately, no confirmation needed
- Be concise, short answers preferred

find_product_renders tool:
- No longer requires product_name or product_id
- Call with empty params → returns any recent renders
- Enables "show me any render with transparent bg"

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 19:56:21 +01:00
Hartmut 29f7103a8b feat: chat agent can find and show existing product renders
Added find_product_renders tool to the AI agent:
- Searches completed renders by product name/ID
- Returns viewable image URLs (relative paths)
- Supports transparent_only filter
- AI formats results as Markdown images/links in chat

Frontend:
- ChatPanel ReactMarkdown renders <img> and <a> tags
- Images shown inline (max 200px height, rounded, bordered)
- Links open in new tab with accent color

System prompt updated to instruct AI to use Markdown image syntax
when showing renders: ![description](/renders/...)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 19:52:45 +01:00
Hartmut 531994cccd fix: OCP import for BRepGProp + route metadata task to asset_pipeline
- Fixed: from OCP.BRepGProp import BRepGProp as brepgprop (was lowercase)
- Routed reextract_rich_metadata_task to asset_pipeline queue (render-worker
  has OCC/OCP installed, worker container does not)
- Backfill verified: 45/45 products updated with volume, surface area,
  part count, complexity metrics

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 19:50:12 +01:00
Hartmut cfccdd5397 feat: rich product metadata extraction from STEP files
Extract volume, surface area, part count, assembly hierarchy, and
complexity from STEP files via OCC B-rep analysis.

Backend:
- extract_rich_metadata() in step_processor.py: computes per-part volume
  (BRepGProp), surface area, triangle/vertex count, assembly depth,
  instance count, complexity score, largest part identification
- cad_metadata JSONB column on Product model (DB migration)
- Auto-populated during STEP processing (non-fatal, 10s timeout)
- Also stored in cad_files.mesh_attributes["rich_metadata"]
- Batch re-extract endpoint: POST /admin/settings/reextract-rich-metadata

AI Agent:
- search_products returns part_count, volume_cm3, complexity, largest_part
- query_database tool description documents cad_metadata schema

Frontend:
- ProductDetail page: CAD Metadata section with stat cards
  (parts, volume, surface area, complexity, triangles, assembly depth)
- Admin System Tools: "Re-extract Rich Metadata" button for backfill

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 18:49:50 +01:00
Hartmut 0ffc86589a fix: chat agent auth, auto-submit/dispatch, no confirmation prompts
- All httpx tool calls use real user_id instead of uuid(int=0) for
  service token — fixes 401 Unauthorized on dispatch/override
- create_order auto-submits and auto-dispatches in one step
- System prompt updated: execute immediately without asking for
  confirmation, respond in user's language
- Product search returns CAD dimensions (dim_x/y/z_mm)
- query_database tool description includes cad_files schema

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 15:59:53 +01:00
Hartmut f70a09886a feat: expose CAD dimensions (mm) in chat agent tools
- search_products now returns dim_x_mm, dim_y_mm, dim_z_mm from
  cad_files.mesh_attributes->'dimensions_mm'
- query_database tool description updated with cad_files schema
  including mesh_attributes->'dimensions_mm' path
- AI can now answer "what's the biggest product?" using real dimensions

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 15:05:37 +01:00
Hartmut d37dd073bd feat: chat agent knows current page context (order/product)
Frontend: Layout extracts order/product UUID from URL path and passes
to ChatPanel as contextType/contextId. When on /orders/{uuid}, the
chat knows which order you're viewing.

Backend: System prompt now loads actual entity data for the context:
- Order: order_number, status, line counts (completed/processing/failed)
- Product: name, PIM-ID, category, STEP file status

The AI understands "this order", "current product" etc. Example:
"What's the status of this order?" → agent knows you mean SA-2026-00164

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 14:50:03 +01:00
Hartmut 48b5287baf fix: rollback DB session after failed tool execution in chat agent
When a tool like query_database fails (e.g., bad column name), the
SQLAlchemy session enters a failed transaction state. Subsequent
operations (like saving the assistant response) then also fail with
InFailedSQLTransactionError.

Fix: rollback the session in the except block of _execute_tool().
Also improved query_database tool description with correct column
names (category_key not category) to help the AI write valid SQL.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 14:32:33 +01:00
Hartmut 9f72840722 fix: better error handling for chat AI errors
Catch all exceptions (not just ValueError) and return meaningful
error messages from OpenAI API errors instead of generic 500.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 14:22:54 +01:00
Hartmut 502e2d0387 fix: use max_completion_tokens instead of max_tokens for GPT-4o
Azure OpenAI GPT-4o and newer models require 'max_completion_tokens'
instead of 'max_tokens'. Fixed in all 3 services:
- chat_service.py (2 call sites)
- azure_ai.py (validation service)
- tenants/router.py (test connection endpoint)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 14:20:40 +01:00