The queue handles far more than thumbnails: OCC tessellation, USD master
generation, GLB production, order line renders, and workflow renders.
asset_pipeline better reflects its role as the render-worker's primary queue.
Updated all references in: task decorators, celery_app.py, beat_tasks.py,
docker-compose.yml worker command, worker.py MONITORED_QUEUES, admin.py,
CLAUDE.md, LEARNINGS.md, Dockerfile, helpTexts.ts, test files,
and all .claude/commands/*.md skill files.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- gpu_probe.py: Blender script that probes OPTIX/CUDA/HIP/ONEAPI and
exits 1 on no GPU — used at startup + on-demand from Admin UI
- blender_render.py, still_render.py, turntable_render.py: emit
RENDER_DEVICE_USED: engine=CYCLES device=GPU|CPU compute_type=...
after GPU activation; exit 2 when CYCLES_DEVICE=gpu and CPU fallback
- render_blender.py: parse RENDER_DEVICE_USED token into render_log
(device_used, compute_type, gpu_fallback); handle exit code 2 as
explicit GPU strict-mode failure
- check_version.py: check_gpu() runs gpu_probe.py at container startup;
CYCLES_DEVICE=gpu aborts startup if no GPU found
- docker-compose.yml: CYCLES_DEVICE=${CYCLES_DEVICE:-auto} env var
- gpu_tasks.py: probe_gpu Celery task on thumbnail_rendering queue;
saves result to system_settings.gpu_probe_last_result; beat every 30min
- worker.py: POST /probe/gpu (trigger) + GET /probe/gpu/result (last result)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>