Commit Graph

94 Commits

Author SHA1 Message Date
Hartmut 1321ef2bd4 refactor: rename thumbnail_rendering queue to asset_pipeline
The queue handles far more than thumbnails: OCC tessellation, USD master
generation, GLB production, order line renders, and workflow renders.
asset_pipeline better reflects its role as the render-worker's primary queue.

Updated all references in: task decorators, celery_app.py, beat_tasks.py,
docker-compose.yml worker command, worker.py MONITORED_QUEUES, admin.py,
CLAUDE.md, LEARNINGS.md, Dockerfile, helpTexts.ts, test files,
and all .claude/commands/*.md skill files.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-12 22:28:38 +01:00
Hartmut 8e1cd41868 fix(critical): SQLAlchemy mapper crash + material matching for USD renders + kanban drag-to-reject
- beat_tasks.py: import app.models at module level so SQLAlchemy can
  resolve relationship("Template") and relationship("User") when domain
  models are imported in isolation inside task functions. Fixes all
  beat tasks (batch_render_notifications, recover_stuck_cad_files) that
  crashed every 60s with mapper initialization error.

- _blender_materials.py: build_mat_map_lower() now adds a slug-normalized
  key variant (re.sub([^a-z0-9]+, _, kl)) for each mat_map entry. OCC
  part names like 'F-802007_TR4-D1-H122AG' → slug 'f_802007_tr4_d1_h122ag'
  now matches USD-imported Blender objects. Existing prefix fallback
  (key.startswith(part_key)) catches AF-suffix variants.

- Orders.tsx: kanban drag-to-reject implemented. submitted/processing
  cards are draggable (cursor-grab). Rejected column highlights with
  red ring on drag-over. Drop opens reject reason modal via createPortal.
  Confirm calls rejectOrder() mutation + invalidates orders cache.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-12 22:21:46 +01:00
Hartmut 409fb92899 feat(P2): USD Foundation — canonical part identity + material overrides
M1 — USD exporter:
- render-worker/scripts/export_step_to_usd.py (631 lines)
  Full XCAF traversal, one UsdGeom.Mesh per leaf part,
  schaeffler:partKey on every prim, index-space sharpEdgeVertexPairs
- render-worker/Dockerfile: usd-core>=24.11 installed (USD 0.26.3)

M2 — usd_master MediaAsset + pipeline auto-chain:
- migrations 060 (usd_master enum), 061 (3 JSONB columns),
  062 (rename tessellation settings keys)
- generate_usd_master_task: runs export_step_to_usd.py, upserts
  usd_master MediaAsset, writes resolved_material_assignments to CadFile
- Auto-chained from generate_gltf_geometry_task after every GLB export
- step_tasks.py shim re-exports generate_usd_master_task

M3 — scene-manifest API:
- part_key_service.py: build_scene_manifest(), generate_part_key(),
  four-layer material priority resolution with provenance
- SceneManifest / PartEntry Pydantic models in products/schemas.py
- GET /api/cad/{id}/scene-manifest endpoint (graceful fallback to
  parsed_objects when USD not yet generated)
- POST /api/cad/{id}/generate-usd-master endpoint
- frontend/src/api/sceneManifest.ts: fetchSceneManifest(),
  triggerUsdMasterGeneration()

M4 — manual-material-overrides API:
- GET/PUT /api/cad/{id}/manual-material-overrides endpoints
- CadFile.manual_material_overrides JSONB column (migration 061)
- getManualOverrides() / saveManualOverrides() in cad.ts

M5 — ThreeDViewer partKey integration:
- export_step_to_gltf.py injects partKeyMap into GLB extras
- ThreeDViewer: partKeyMap extraction, resolvePartKey(), effectiveMaterials
  merges legacy partMaterials + new manualOverrides (server-side persistence)
- MaterialPanel: dual-path save (partKey vs legacy), provenance badge,
  reconciliation panel for unmatched/unassigned parts

Also:
- Admin.tsx: generate-missing-usd-masters + canonical scenes bulk actions
- ProductDetail.tsx: usd_master row in asset table
- vite-env.d.ts: fix ImportMeta.env TypeScript error
- GPUProbeResult: add timestamp/devices/render_time_s fields

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-12 13:11:09 +01:00
Hartmut 393e4b92a7 refactor(P1): complete pipeline cleanup — M1 dead code + M3 blender split
M1 dead code removal:
- admin.py: remove VALID_STL_QUALITIES + stl_quality (7 locations)
- frontend: remove stl_quality from 6 files (api/orders.ts, api/worker.ts,
  WorkerActivity.tsx, RenderInfoModal.tsx, helpTexts.ts, mocks/handlers.ts)
- blender_render.py: delete _mark_sharp_and_seams() — dead, never called (62 lines)
- step_processor.py: delete _render_via_service() + 2 elif renderer=="threejs" branches
- renderproblems_tmp/: remove 3 orphaned debug images

M3 blender_render.py decomposition (858 → 248 lines):
- _blender_gpu.py: activate_gpu(), configure_engine()
- _blender_import.py: import_glb(), apply_rotation()
- _blender_materials.py: FAILED_MATERIAL_NAME, assign_failed_material(),
  build_mat_map_lower(), apply_material_library()
- _blender_camera.py: setup_auto_camera(), setup_auto_lights()
- _blender_scene.py: ensure_collection(), apply_smooth_batch(),
  apply_sharp_edges_from_occ(), setup_shadow_catcher()
- Entry-point: sys.path.insert for submodule discovery; arg-parse + Mode A/B orchestration only

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-11 22:19:59 +01:00
Hartmut dbc032ec74 feat(gmsh): GMSH Frontal-Delaunay tessellation for clean cylinder seams
- Per-solid iteration prevents OOM on multi-part assemblies (25-part bearing:
  2.3GB RAM when processing compound → ~100MB per solid with per-solid approach)
- Fix CharacteristicLengthMax multiplier 5× → 15× and cap MinimumCirclePoints
  at 20 (prevents 63-pts/circle on angular_deflection=0.1rad → 231MB → 21MB)
- Geometry task timeout 120s → 600s for large assemblies
- Production task: reuse _geometry.glb when GMSH enabled (no re-tessellation)
  and cache _production_geom.glb for OCC (mtime vs STEP check)
- Viewer now prefers production GLB when available (shows correct GMSH mesh)
- GMSH OpenMP multithreading (min(cpu_count,16)) for 4.4× speedup

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-11 20:45:27 +01:00
Hartmut af320bcdc8 feat(P3): add GMSH Frontal-Delaunay tessellation engine
Introduces GMSH as an alternative to OCC BRepMesh for STEP→GLB tessellation.
GMSH produces conforming meshes that eliminate fan triangles at cylinder seam
edges — a structural limitation of OCC BRepMesh that cannot be fixed via
deflection parameters.

Changes:
- render-worker/Dockerfile: install gmsh>=4.15.0 + libglu1-mesa + libxft2
- export_step_to_gltf.py: --tessellation_engine occ|gmsh CLI arg +
  _tessellate_with_gmsh() using BRep→GMSH→Poly_Triangulation write-back
- admin.py: tessellation_engine setting (SETTINGS_DEFAULTS, SettingsOut,
  SettingsUpdate, validation)
- export_glb.py: pass tessellation_engine to export_step_to_gltf.py CLI in
  both geometry and production GLB tasks
- Admin.tsx: radio button UI for OCC vs GMSH selection

Tested: 121 faces meshed, 0 BRepMesh fallback, 649K triangles on sample part.
Clean seam edges for UV unwrap — GMSH respects B-rep periodic face boundaries.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-11 19:17:26 +01:00
Hartmut ca62319688 feat: sharp edge pipeline V02, tessellation presets, media cache-bust, GMSH plan
Sharp Edge Pipeline V02:
- export_step_to_gltf.py: replace BRep_Tool.Polygon3D_s (returns None in XCAF) with
  GCPnts_UniformAbscissa curve sampling at 0.3mm step — extracts 17,129 segment pairs
- Inject sharp_edge_pairs + sharp_threshold_deg into GLB extras (scenes[0].extras)
  via binary GLB JSON-chunk patching (no extra dependency)
- export_gltf.py: read schaeffler_sharp_edge_pairs from Blender scene custom props,
  apply via KD-tree to mark edges sharp=True + seam=True (OCC mm Z-up → Blender transform)
- tools/restore_sharp_marks.py: dual-pass (dihedral angle + OCC pairs), updated coordinate
  transform (X, -Z, Y) * 0.001

Tessellation:
- Admin UI: Draft / Standard / Fine preset buttons with active-state highlighting
- Default angular deflection: preview 0.5→0.1 rad, production 0.2→0.05 rad
- export_glb.py: read updated defaults from system_settings

Media / Cache:
- media/service.py: get_download_url appends ?v={file_size_bytes} cache-buster
- media/router.py: Cache-Control: no-cache for all download/thumbnail endpoints

Render pipeline:
- still_render.py / turntable_render.py: shared GPU activation + camera improvements
- render_order_line.py: global render position support
- render_thumbnail.py: updated defaults

Frontend:
- InlineCadViewer: file_size_bytes-aware URL update triggers re-fetch on regeneration
- ThreeDViewer: material panel, part selection, PBR mode improvements
- Admin.tsx: tessellation preset cards, GMSH setting dropdown
- MediaBrowser, ProductDetail, OrderDetail, Orders: various UI improvements
- New: MaterialPanel, GlobalRenderPositionsPanel, StepIndicator components
- New: renderPositions.ts API client

Plans / Docs:
- plan.md: GMSH Frontal-Delaunay tessellation plan (6 tasks)
- LEARNINGS.md: OCC Polygon3D_s None issue + GCPnts fix
- .gitignore: add backend/core (core dump from root process)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-11 14:40:36 +01:00
Hartmut 8933d0be17 fix(render+roles): batch smooth shading + step timings + global_admin role support
Render pipeline:
- Replace per-object _apply_smooth() loop with _apply_smooth_batch(): selects
  all 175 parts, calls shade_smooth_by_angle() ONCE in C → reduces 16s to ~0.2s
- Remove 175 per-part "assigned material to part" log lines (replace with summary)
- Add TIMING_SUMMARY log line at end of every render showing all step durations
- _lap() helper records split times for: template_load, glb_import, rotation,
  smooth_shading, material_assign, pre_render_setup, gpu_render

Frontend role checks:
- Add global_admin + tenant_admin to User role type in auth store
- Add isAdmin() and isPrivileged() helper functions
- Fix Admin.tsx, Layout.tsx, Notifications.tsx, OrderDetail.tsx, ProductDetail.tsx,
  CostOverviewWidget.tsx — all were checking role === 'admin' but JWT now has
  role === 'global_admin' after migration 049 (admin → global_admin backfill)
- This caused Admin page to render completely empty

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 21:29:22 +01:00
Hartmut 22c29d5655 feat(azure-ai+gpu-ui): per-tenant Azure AI config + GPU health panel
- Per-tenant Azure AI config stored in tenants.tenant_config JSONB
- GET/PUT /api/tenants/{id}/ai-config + POST .../test connection
- api_key never returned to frontend (has_api_key: bool pattern)
- azure_ai.py resolves creds from tenant config when ai_enabled=True
- ai_tasks.py loads tenant config and passes it to validate_thumbnail
- Admin GPU Status section: probe button + status badge + last-checked time
- Notifications: _BELL_CHANNELS filter (notification+alert only in bell)
- Tenants.tsx: per-row Azure AI Config modal with URL auto-parse helper
- Remove duplicate in-memory /gpu-probe endpoints (kept DB-backed /probe/gpu)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 21:04:09 +01:00
Hartmut 07e3d1e026 feat(phase8.1-8.2): dynamic worker concurrency via worker_configs
- Migration 054: worker_configs table (queue_name PK, max/min_concurrency,
  enabled, updated_at); seeds step_processing(8/2), thumbnail_rendering(1/1),
  ai_validation(4/1)
- WorkerConfig SQLAlchemy model
- apply_worker_concurrency beat task: reads enabled configs, broadcasts
  pool_grow to all Celery workers every 5min
- GET/PUT /api/worker/configs (admin): list + update per-queue concurrency
- docker-compose.yml: worker uses --autoscale=${MAX_CONCURRENCY:-8},${MIN_CONCURRENCY:-2};
  render-worker uses --autoscale=1,1 --concurrency=1
- WorkerManagement.tsx: "Concurrency Settings" section with +/- steppers
  and Save button per queue

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 20:41:57 +01:00
Hartmut 1cc10d4bbb feat(phase7.4): order rejection + resubmit flow
- Migration 053: rejection_reason TEXT NULL on orders table
- POST /api/orders/{id}/reject (PM+): sets rejected status, cancels
  active renders, stores reason, notifies creator, broadcasts WS event
- POST /api/orders/{id}/resubmit (creator or PM+): resets to draft,
  clears rejection fields, notifies PMs
- OrderDetail: Reject button (PM+) + inline modal with reason textarea
  and notify-client checkbox; Resubmit button; rejection reason amber
  alert box shown below header when order is rejected
- Orders Kanban: rejection_reason shown as red italic note on card
- Order interface: rejected_at, rejection_reason fields

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 20:37:05 +01:00
Hartmut 596360e507 refactor(section-d): frontend API client type safety audit
All 19 api/*.ts files already used import api from './client' (X-Tenant-ID
guaranteed). Fixed missing type generics and any usage in 10 files:
- worker.ts: args: any[] → unknown[]
- imports.ts, notifications.ts: add response type generics
- renderTemplates.ts: add typed generics on 6 calls
- materials.ts, cad.ts: type previously untyped api calls
- products.ts: ProductCadUploadResponse interface, typed generics
- uploads.ts: StepUploadResponse interface
- billing.ts, orders.ts: <Blob> on download calls

Zero bare axios usage, zero as any in API layer.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 20:36:48 +01:00
Hartmut 1409be171c feat(phase7.3): workflow editor pipeline step nodes
- GET /api/workflows/pipeline-steps: returns all StepName enum values
  with category (input|processing|rendering|output) + descriptions;
  registered before /{workflow_id} to avoid path collision
- frontend/src/api/workflows.ts: getPipelineSteps(), PipelineStep
  and PipelineStepsResponse interfaces
- WorkflowEditor: PipelineStepsPanel showing steps grouped by category
  with collapsible accordion sections
- ConfigSidepanel: "Pipeline Step" select dropdown binds any node to a
  StepName; selected step description shown below dropdown
- Active workflow indicator: green dot next to is_active=true entries
- Improved empty state with descriptive copy

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 20:24:17 +01:00
Hartmut c99976cc85 feat(phase7.2): media browser with server-side filters + pagination
- Migration 052: indexes on media_assets(asset_type, created_at) and
  products(category_key, lagertyp) for efficient filter queries
- GET /api/media/assets: JOINs media_assets→products→order_lines,
  filters by asset_type / category_key / render_status / q (ILIKE),
  paginated (page/page_size), returns total+pages count
- New schemas: MediaAssetBrowseItem, MediaAssetBrowseResponse
- frontend/src/api/media.ts: getMediaAssets(filters), typed interfaces
- MediaBrowser.tsx: rewritten with sticky filter bar (debounced search,
  type/category/status dropdowns), responsive grid, image previews,
  download buttons, pagination footer with page size selector
- Renamed legacy function to listMediaAssets for backward compat

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 20:24:03 +01:00
Hartmut 89c44b846f feat(phase5.1+6): fallback material cleanup + notification batch refactor
Phase 5.1 — MATERIAL_PALETTE removal:
- Remove MATERIAL_PALETTE + _material_to_color() from step_processor.py
- build_part_colors() now returns {part→material_name} for Blender resolver

Phase 6 — Notification Center Refactor:
- Migration 051: add channel (activity|notification|alert) to audit_log,
  add frequency (immediate|daily|never) to notification_configs
- Three notification channels: activity (per-render), notification (batch
  order summaries), alert (admin infrastructure)
- Per-render emit_notification_sync calls demoted to channel=activity
- New emit_batch_render_notification_sync(): single summary notification
  when all order lines reach terminal state ("47/50 succeeded, 3 failed")
- Beat task batch_render_notifications every 60s: safety-net for missed
  batch notifications after order completion
- GET /notifications: defaults to channel IN (notification, alert);
  accepts ?channel=activity for activity feed
- Unread count badge counts only notification+alert channels
- Notifications.tsx: three tabs (Notifications | Activity | Alerts)
- NotificationSettings.tsx: frequency dropdown per event type

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 20:20:07 +01:00
Hartmut 10d05bd2e7 feat(phase7.1): add HelpTooltip system with contextual help icons
- New HelpTooltip component: hover-triggered floating panel, themed via
  CSS variables, supports top/right/bottom/left positioning, no deps
- New helpTexts.ts registry: 14 entries covering render settings,
  admin actions, template fields, and wizard fields
- Admin.tsx: tooltips on Cycles/EEVEE samples, smooth angle, regenerate
  thumbnails, process unprocessed
- RenderTemplateTable.tsx: tooltips on material replace, lighting only,
  shadow catcher column headers

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 20:16:42 +01:00
Hartmut 206672a858 i18n(frontend): translate all German UI strings to English
Replace German labels, button text, toast messages, table headers,
tooltips, and placeholder strings across 7 files:
- WorkflowEditor: buttons, toasts, node labels
- Tenants: buttons, toasts, dialog text, table headers
- Admin: widget layout description
- OrderDetail: column headers (Baureihe→Series, Ebene→Level, Lagertyp→Bearing Type)
- ExcelSpreadsheet: column label definitions
- Upload: series/duplicate warning strings
- TemplateEditor: ALL_FIELD_DEFS default labels

API field names (baureihe, ebene1, produkt_baureihe etc.) unchanged.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 20:07:01 +01:00
Hartmut 915abe9d74 fix(ux): replace confirm() with ConfirmModal, fix dark-mode colors, add currency format
- Add reusable ConfirmModal component (themed, Escape key, focus trap)
- Replace all native confirm() calls in Orders, ProductLibrary, Materials, Admin, Billing
- Fix ValidationDialog (Upload.tsx) hardcoded bg-white/text-gray-* → semantic tokens
- Fix NewInvoiceModal (Billing.tsx) hardcoded colors → semantic tokens
- Add formatCurrency (Intl.NumberFormat de-DE/EUR) to NewProductOrder wizard
- Resolves audit issues C1, C3, M3

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 19:59:13 +01:00
Hartmut 121fbdafd3 refactor(phase3): remove dead services + STL remnant cleanup
Phase 3.2 — Delete orphaned service directories:
  - blender-renderer/ (HTTP microservice replaced by render-worker subprocess)
  - threejs-renderer/ (replaced by render-worker)
  - flamenco/ (removed in migration 032, directory still existed on disk)

Phase 3.2 — Remove STL workflow remnants:
  - analytics.py: remove avg_stl_s from RenderTimeBreakdown schema (always None)
  - kpi_service.py: remove avg_stl_s from return dicts + update docstring
  - frontend/src/api/analytics.ts: remove avg_stl_s from RenderTimeBreakdown interface
  - admin.py: remove dead blender-renderer HTTP configure call (service gone)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 19:30:52 +01:00
Hartmut ee6eb34b4c feat: GPU rendering + material matching + perf improvements
- GPU: fix Cycles device activation order — set compute_device_type
  BEFORE engine init, re-set AFTER open_mainfile wipes preferences
- GPU: remove _mark_sharp_and_seams edit-mode loop (redundant with
  Blender 5.0 shade_smooth_by_angle), saves ~200s/render on 175 parts
- Material: fix _AFN suffix mismatch — build AF-stripped mat_map keys
  and add prefix fallback in _apply_material_library (blender_render.py)
- Material: production GLB now uses get_material_library_path() which
  checks active AssetLibrary instead of empty legacy system setting
- Admin: RenderTemplateTable multi-select output types (M2M frontend)
- Admin: MaterialLibraryPanel replaced with link to Asset Libraries
- UX: move Toaster to top-left to avoid dispatch button overlap
- SQLAlchemy: add .unique() to all RenderTemplate M2M collection queries
- Logging: flush=True on all Blender progress prints, stdout reconfigure

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 19:05:03 +01:00
Hartmut 95cfe0aa93 refactor: replace STL intermediary with OCC-native STEP→GLB pipeline
- export_step_to_gltf.py: STEP→GLB via RWGltf_CafWriter + BRepBuilderAPI_Transform
  (mm→m pre-scaling, XCAFDoc_ShapeTool.GetComponents_s static method)
- Blender scripts (blender_render.py, still_render.py, turntable_render.py,
  export_gltf.py, export_blend.py): import GLB instead of STL, remove _scale_mm_to_m
- step_tasks.py: add generate_gltf_production_task, remove generate_stl_cache,
  replace _bbox_from_stl with _bbox_from_glb (trimesh), auto-queue geometry GLB
  after thumbnail render
- render_blender.py: replace _stl_from_cache_or_convert with _glb_from_step,
  remove convert_step_to_stl and export_per_part_stls
- domains/rendering/tasks.py: update render_turntable_task, export_gltf/blend tasks
  to use GLB instead of STL
- cad.py: remove STL download/generate endpoints, add generate-gltf-production
- admin.py: generate-missing-stls → generate-missing-geometry-glbs
- Frontend: replace STL cache UI with GLB generate buttons, remove stl_cached field

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 16:49:18 +01:00
Hartmut 3eba7b2d37 fix(glb): remove invalid export_colors param + fix viewer stale mesh
4 root causes fixed:

1. export_colors=False was removed in Blender 4.x — caused every Blender
   export to fail (exit 1) and always fall back to trimesh. Remove it.
   Blender now runs the full pipeline: materials + sharp edges.

2. GlbModel cloned ref never reset on url change — key={glbBlobUrl} forces
   React to remount GlbModel on each new blob URL, resetting the ref so
   fresh geometry is always loaded.

3. glbBlobUrl not cleared before re-fetch — setGlbBlobUrl(null) added at
   start of downloadUrl effect so spinner shows instead of stale mesh.

4. staleTime: 30_000 delayed picking up new MediaAsset after generation.
   Changed to staleTime: 0 so invalidation always triggers immediate refetch.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 15:46:42 +01:00
Hartmut 2377cb192a fix: smooth normals on non-indexed geometry + sync DB in gltf task
InlineCadViewer: STL-derived GLBs have non-indexed geometry (unique vertex
per triangle face). computeVertexNormals() on non-indexed geometry produces
per-face normals (faceted shading). Fix: mergeVertices() first to create
shared/indexed geometry, then computeVertexNormals() averages across
adjacent faces → smooth shading. Indexed Blender GLBs are unaffected.

generate_gltf_geometry_task: asyncio.run() inside a Celery worker that
already runs asyncpg causes 'Future attached to a different loop'. Replace
async _store() with sync SQLAlchemy session (matching the rest of the task).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 15:17:20 +01:00
Hartmut bfd58e3419 fix: media thumbnails, product dimensions, inline 3D viewer, GLB export
Bug A: Media Library thumbnails were gray because <img src> cannot send
JWT auth headers. Added useAuthBlob() hook (fetch + createObjectURL) in
MediaBrowser.tsx. Also fixed publish_asset Celery task to populate
product_id + cad_file_id on MediaAsset for thumbnail fallback resolution.

Bug B: Product dimensions now shown in Product Details card with Ruler
icon and "from CAD" label when cad_mesh_attributes.dimensions_mm exists.

Bug C: Replaced 128×128 CAD thumbnail with InlineCadViewer component.
Queries gltf_geometry MediaAssets, fetches GLB via auth fetch → blob URL
→ Three.js Canvas with OrbitControls. Falls back to thumbnail + "Load 3D
Model" button. Polling when GLB generation is in progress.

Bug D: trimesh was in [cad] optional extra but Dockerfile only installed
[dev]. Changed to pip install -e ".[dev,cad]" — trimesh now available in
backend container, GLB + Colors export works.

Also added bbox extraction (STL-first numpy parsing) in render_step_thumbnail
and admin "Re-extract CAD Metadata" bulk endpoint.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 13:27:46 +01:00
Hartmut 5029a94608 fix: full-width content area + auto-create MediaAssets on render complete
- Remove max-w-* constraints from all data/table pages so content fills available width after sidebar (Billing, MediaBrowser, OrderDetail, WorkerManagement, WorkerActivity, Materials, Tenants, AssetLibrary, NewProductOrder, ProductDetail)
- Narrow form/settings pages keep their max-width (NotificationSettings, Preferences, NewOrder, Notifications)
- render_order_line_task: create MediaAsset record on render success so results immediately appear in Media Browser without requiring the retroactive import button

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 00:17:17 +01:00
Hartmut f5ca91ee02 feat: layout hamburger, media browser filters+previews, billing fixes
- Layout: mobile hamburger menu + overlay backdrop + close button; content area always full-width
- Media browser: filter chips (default still+turntable); advanced toggle for GLB/STL; thumbnail_url previews for non-image types; video hover-play for turntable
- Backend: asset_types multi-filter, thumbnail_url in MediaAssetOut, download proxy endpoint for MinIO/local files
- Admin: "Import Existing Media" button → POST /api/admin/import-media-assets
- Billing: fix invoice create 500 (MissingGreenlet — use selectinload after commit); PDF download uses axios blob instead of bare <a href> (auth header missing); fix storage.upload() accepting str|Path
- SSE task logs: task_logs.py core + router, LiveRenderLog component
- CadPreview: fix infinite loop when no gltf_geometry assets; loading screen before ThreeDViewer render
- render-worker: add trimesh layer to Dockerfile

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 00:09:27 +01:00
Hartmut 382a18fd02 feat(O): UI-Vollständigkeit + v3-Workflows + OCC-Kantenanalyse
Backend:
- Phase I: notification_configs router (GET/PUT/{event}/{channel}/POST reset)
  war bereits in notifications.py — add-alias endpoint in uploads.py ergänzt
- OutputType schema: workflow_definition_id + workflow_name fields;
  PATCH unterstützt Workflow-Zuweisung; _enrich_workflow_names() batch query
- Dispatch-Integration: orders.py dispatch_renders() → dispatch_render_with_workflow()
  mit Legacy-Fallback; neues Logging
- uploads.py: POST /validations/{id}/add-alias für Material-Lücken

Pipeline:
- step_processor.py: extract_mesh_edge_data() via OCC — berechnet Dihedralwinkel
  aller Kanten, liefert suggested_smooth_angle + sharp_edge_midpoints
  Integriert in extract_cad_metadata() und process_cad_file()
- domains/rendering/tasks.py: apply_asset_library_materials_task (K3),
  export_gltf_for_order_line_task → Blender export_gltf.py (K4),
  export_blend_for_order_line_task → export_blend.py fix (K5)
- render-worker/scripts/still_render.py: _mark_sharp_and_seams() mit
  OCC midpoint KD-tree matching + UV-Seam-Markierung
- render-worker/scripts/blender_render.py: identische Funktion + mesh_attributes parsing

Frontend:
- Layout.tsx: Upload-Link in Sidebar (alle User); Asset Libraries Link (admin/PM)
- App.tsx: /asset-libraries Route
- AssetLibrary.tsx: neue Seite (Upload, Catalog-Anzeige, Refresh, Toggle, Delete)
- OutputTypeTable.tsx: Workflow-Dropdown + Legacy/Workflow Badge
- ProductDetail.tsx: Geometry-Karte (Volumen, Surface, BBox, Sharp-Winkel)
- api/outputTypes.ts + api/products.ts: neue Felder
- api/imports.ts: ImportValidation API

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 23:20:55 +01:00
Hartmut f15b035b88 feat(L1): modular widget dashboard — 15 configurable widgets
Replaces monolithic AdminDashboard/ClientDashboard with a per-user
configurable widget grid. 15 widget types: ProductionStats, QueueStatus,
RecentRenders, CostOverview, WorkerStatus, KPISummary, OrderThroughput,
Revenue, ItemStatus, ProcessingTimes, RenderTimeByOutputType,
OutputTypeUsage, TopProducts, OrdersByUser, RenderBackendStats.

DashboardTimeframeContext provides shared timeframe state. Dashboard
config persisted in DB via GET/PUT /api/dashboard/config.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 23:11:13 +01:00
Hartmut a70cb55d01 feat(N): workflow pipeline, 3D viewer, worker management, QC tests
- workflow_builder.py: fix broken stubs, add render_order_line_still_task
  (resolves step_path from DB instead of passing order_line_id as step_path)
- domains/rendering/tasks.py: add render_order_line_still_task,
  export_gltf_for_order_line_task, export_blend_for_order_line_task,
  generate_gltf_geometry_task (trimesh STL→GLB, no Blender needed)
- tasks/step_tasks.py: add generate_gltf_geometry_task for CadFile GLB export
- cad router: POST /{id}/generate-gltf-geometry endpoint (admin/PM)
- worker router: GET /celery-workers + POST /scale (docker compose subprocess)
- Dockerfile: pip install -e "[dev]" to enable pytest
- docker-compose.yml: docker socket + compose file mount on backend
- ThreeDViewer.tsx: mode toggle (geometry/production), wireframe, env presets,
  download buttons (GLB + .blend)
- CadPreview.tsx: load gltf_geometry/gltf_production/blend_production assets
  from MediaAsset table and pass URLs to ThreeDViewer
- ProductDetail.tsx: "View 3D" button → /cad/:id, "Generate GLB" button
- media router/service: cad_file_id filter on GET /api/media
- WorkerManagement.tsx: new page with worker status, queue depth, scale controls
- App.tsx + Layout.tsx: /workers route + sidebar link (admin/PM)
- tests: test_rendering_service.py, test_orders_service.py (backend)
- tests: WorkerActivity.test.tsx, WorkerManagement.test.tsx (frontend)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 22:56:53 +01:00
Hartmut 208eb21988 fix(dashboard): fix widget crashes on /worker/activity response shape
- QueueStatusWidget + WorkerStatusWidget expected res.data to be ActivityEntry[]
  but /api/worker/activity returns {cad_processing: [...], render_jobs: [...]}
  → TypeError: entries.filter is not a function → blank screen (no error boundary)
- Both widgets now use ActivityResponse interface and read data?.cad_processing
- Field names updated: id→cad_file_id, filename→original_name, status→processing_status
- AdminDashboard: fix duplicate React key in top_products table (pim_id can repeat)
  → use index suffix to guarantee unique keys

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 22:06:55 +01:00
Hartmut bfc0050580 feat(L+M): configurable dashboard widget system + test framework
Phase L: Dashboard widget system
- Migration 046: dashboard_configs table (user/tenant/role fallback cascade)
- DashboardConfig model + dashboard_service with get/upsert per-user and tenant-default
- API router: GET/PUT /api/dashboard/config, GET/PUT /api/dashboard/tenant-default
- Frontend: 5 widget components (ProductionStats, QueueStatus, RecentRenders, CostOverview, WorkerStatus)
- DashboardGrid with API-backed config, DashboardCustomizeModal (checkbox selection, save/cancel)
- Dashboard.tsx: widget grid + analytics section (privileged users)
- Admin.tsx: restructured with new section order and Maintenance 2-col grid

Phase M: Test framework
- Backend: pytest-asyncio + pytest-cov + factory-boy in pyproject.toml
- conftest.py: excel_dir fixtures + async DB fixtures + mock storage/celery stubs
- Domain tests: billing_service, cache_service, notifications_service, imports_sanity
- Integration: test_api_health.py smoke test (requires running backend)
- Frontend: vitest + @testing-library/react + msw added to package.json
- vite.config.ts: test block (jsdom + globals + setupFiles)
- tsconfig.json: exclude src/__tests__ from main tsc (test runner handles its own types)
- MSW handlers for /api/auth/me, Billing.test.tsx, formatters.test.ts

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 21:50:07 +01:00
Hartmut ced64055f2 refactor(admin): remove Pillow as selectable renderer, restructure admin page
- Backend: VALID_RENDERERS = {"blender"} only; remove pillow from renderer-status response
- Frontend: remove renderer picker (pillow/blender buttons) — Blender is the only renderer
- Blender options always visible, grouped into Render Quality / Performance / Output sections
- Maintenance buttons in 2-column grid with descriptions
- Page reorder: Pricing Summary → Users → Blender Settings → Render Templates →
  Asset Libraries → Output Types → Pricing Tiers → SMTP → Templates
- Pillow code kept internally as fallback (not exposed in UI)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 21:20:28 +01:00
Hartmut a18d4c23ec feat(K): Blender Asset Library + production exports (GLB + .blend)
- feat(migration): 045_asset_libraries — new asset_libraries table (blend_file_path, catalog JSONB)
- feat(model): AssetLibrary SQLAlchemy model in domains/materials/models.py
- feat(api): POST/GET/PATCH/DELETE /api/asset-libraries + /upload-blend + /refresh-catalog endpoints
- feat(celery): refresh_asset_library_catalog task on thumbnail_rendering queue — runs Blender headless
- feat(blender): catalog_assets.py — extracts asset-marked materials + node_groups from .blend
- feat(blender): asset_library.py — apply_asset_library_materials + apply_asset_library_node_groups helpers
- feat(blender): export_gltf.py — STEP→STL→GLB production export with optional asset library
- feat(blender): export_blend.py — STEP→STL→.blend production export with pack_all()
- feat(frontend): api/assetLibraries.ts — full CRUD API client
- feat(frontend): AssetLibraryPanel in Admin.tsx — upload, refresh, expand catalog view
- docs: Blender asset_data marking requirement learning in LEARNINGS.md

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 20:56:26 +01:00
Hartmut 7a1329958d feat(J): WebSocket live-events + replace polling + fix ffmpeg turntable timeout
- fix(render): ffmpeg overlay=0:0 -> overlay=0:0:shortest=1 to prevent hang on finite PNG sequences
- feat(ws): add core/websocket.py ConnectionManager + Redis Pub/Sub subscriber loop
- feat(ws): add /api/ws WebSocket endpoint with JWT query-param auth in main.py
- feat(ws): emit render_complete/failed + cad_processing_complete events from step_tasks.py
- feat(ws): emit order_status_change events from orders router
- feat(ws): add beat_tasks.py broadcast_queue_status task (every 10s via Redis __broadcast__)
- feat(frontend): add useWebSocket hook with auto-reconnect (exponential backoff, 25s ping)
- feat(frontend): add WebSocketContext + WebSocketProvider wrapping App
- refactor(frontend): remove polling from WorkerActivity (was 5s/3s) + OrderDetail (was 5s)
- refactor(frontend): reduce polling in Layout (8s->60s) + NotificationCenter (15s->60s)
- docs: add ffmpeg shortest=1 + WebSocket JWT auth learnings to LEARNINGS.md

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 20:49:34 +01:00
Hartmut d138bc4bc4 feat(activity): merge CAD + render jobs into unified timeline
- Single chronological list sorted by updated_at (newest first)
- Type badges distinguish CAD processing (FileCode2) from Render jobs (Image)
- Render job rows now link directly to the order (/orders/:id)
- Remove separate "Render Jobs" and "CAD File Processing" sections
- Stat cards simplified to 4: CAD active/failed + Render active/failed
- Backend: add order_id to RenderJobEntry response
- Frontend: add order_id to RenderJobEntry interface, remove flamenco_job_id

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 20:01:03 +01:00
Hartmut ab3f9c734a fix: render pipeline + multi-tenancy bugs (B-Fix-1 through B-Fix-9)
- Remove worker-thumbnail (no Blender, was competing on thumbnail_rendering)
- Move render_order_line_task to thumbnail_rendering queue (render-worker)
- Restore template_service.py real implementation (fix circular import shim)
- Thread tenant_id through STEP upload, Excel import, product create
- Make system tables (output_types, materials, etc.) tenant_id nullable
- Fix tenants frontend 307-redirect: use trailing slash /tenants/
- Remove Flamenco + Three.js from Admin UI (unsupported)
- Set all output_types render_backend to celery (was flamenco)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 19:34:20 +01:00
Hartmut df02067687 fix(ui): theme WorkflowEditor for dark mode
Replace all hardcoded gray-*/white Tailwind classes with semantic CSS
variable tokens (bg-surface, text-content, border-border-default, etc.)
so the page respects dark/light mode correctly.

- Sidebar, header bar, toolbar: bg-surface + border-border-default
- Node cards: bg-surface + border-accent (selected) / border-border-default
- ConfigSidepanel: bg-surface, text-content-secondary labels
- NewWorkflowModal: bg-surface, border-border-default inputs, accent buttons
- Workflow list items: bg-accent-light highlight for selected, hover:bg-surface-hover
- Empty state icon: text-content-muted
- ReactFlow: colorMode prop tied to useThemeStore (dark/light)
- Background: removed hardcoded #e5e7eb dot color (uses ReactFlow colorMode)
- All blue-600 buttons → bg-accent / hover:bg-accent-hover

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 18:21:35 +01:00
Hartmut c0ea60d984 fix: resolve open risks — invoice race condition, SMTP config, workflow seeds
- billing/service.py: pg_advisory_xact_lock on invoice_number_seq per year
  → prevents duplicate INV-YYYY-NNNN under concurrent requests
- admin.py: SMTP settings in system_settings (smtp_host/port/user/password/
  from_address/enabled) with GET+PUT support; seed-workflows endpoint creates
  4 standard workflow definitions (still-cycles, still-eevee, turntable,
  multi-angle) idempotently
- notifications/service.py: send_email_notification_stub now sends real
  SMTP email via smtplib when smtp_enabled=true in system_settings
- Admin.tsx: SMTP settings panel (host/port/user/password/from + enable
  toggle, save button); Seed Standard Workflows maintenance button
- Upload.tsx: fix TS error — title→aria-label on Lucide icons
- Admin.tsx Settings type: add render_backend/flamenco_* fields (TS fix)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 18:15:45 +01:00
Hartmut f19a6ccde8 feat(F-G-H-I): STL cache, invoices, import validation, notification settings
Phase F — STL Hash Cache:
- Migration 041: step_file_hash column on cad_files
- cache_service.py: SHA256 hash + MinIO-backed STL cache (check/store)
- render_step_thumbnail: compute+persist hash before render
- generate_stl_cache: check MinIO cache before cadquery conversion, store after

Phase G — Invoices:
- Migration 042: invoices + invoice_lines tables with RLS
- Invoice/InvoiceLine models + schemas
- billing service: generate_invoice_number (INV-YYYY-NNNN), create/list/get/delete/PDF
- WeasyPrint PDF generation; backend Dockerfile + pyproject.toml deps
- invoice_router with 6 endpoints; registered in main.py
- frontend: Billing.tsx page + api/billing.ts; route + nav link

Phase H — Import Sanity Check:
- Migration 043: import_validations table
- ImportValidation model + schemas
- run_sanity_check: material fuzzy-match (cutoff=0.8), STEP availability, duplicate detection
- validate_excel_import Celery task (queue: step_processing)
- uploads.py: create ImportValidation on /excel, fire task, expose GET /validations/{id}
- frontend: Upload.tsx polling ValidationDialog with Ampel status indicators

Phase I — Notification Settings:
- Migration 044: notification_configs table (user×event×channel toggles)
- NotificationConfig model + seeds (in_app=true, email=false)
- get/upsert/reset config endpoints on /notifications/config
- frontend: NotificationSettings.tsx page + api/notifications.ts extensions

Infrastructure:
- docker-compose.yml: add worker-thumbnail service (concurrency=1, Q=thumbnail_rendering)
- Fix Dockerfile: libgdk-pixbuf-2.0-0 (correct Debian bookworm package name)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 18:05:01 +01:00
Hartmut c74e118b98 feat(E): add MediaAsset catalog — model, CRUD API, MediaBrowser UI
Migration 040: media_assets table with RLS (tenant_isolation + admin_bypass).
domains/media/: MediaAsset model, schemas, service, router with ZIP-download.
publish_asset Celery task in rendering/tasks.py.
core/storage.py: download_bytes() method for MinIO + LocalStorage.
frontend: MediaBrowser.tsx (grid/list, multi-select, zip-download, pagination) + api/media.ts.
Route /media (AdminRoute) + sidebar link with Image icon for admin+pm.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 17:11:17 +01:00
Hartmut 217555025f feat(C3): add React Flow workflow editor
frontend/src/pages/WorkflowEditor.tsx: full React Flow editor with
custom nodes (Input/Convert/Render/FFmpeg/Output), config sidepanel,
node palette with drag-drop, new workflow dialog.
frontend/src/api/workflows.ts: workflow CRUD API client.
@xyflow/react added to package.json dependencies.
Route /workflows + sidebar link for admin+pm.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 17:06:10 +01:00
Hartmut 5da90b5434 feat(B3): wire X-Tenant-ID header interceptor in axios client
Reads schaeffler_tenant_id from localStorage and injects it as
X-Tenant-ID header for all API requests (admin cross-tenant view).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 16:31:04 +01:00
Hartmut 82bf46725b feat(B3): add tenant management UI (CRUD + tenant selector)
- frontend/src/api/tenants.ts: Tenant CRUD API client (getTenants, getTenant, createTenant, updateTenant, deleteTenant)
- frontend/src/pages/Tenants.tsx: Admin page with table, create/edit modals, delete confirm, and cross-tenant selector persisted in localStorage
- App.tsx: /tenants route (AdminRoute-guarded)
- Layout.tsx: Tenants sidebar link (admin-only, Building2 icon)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 16:13:26 +01:00
Hartmut bce762a783 feat: initial commit 2026-03-05 22:12:38 +01:00