Commit Graph

6 Commits

Author SHA1 Message Date
Hartmut b583b0d7a2 feat: per-position camera settings, material alias dialog, product delete, media browser links
- Per-render-position focal_length_mm/sensor_width_mm (DB → pipeline → Blender)
- FOV-based camera distance with min clamp fix for wide-angle lenses
- Unmapped materials blocking dialog on "Dispatch Renders" with batch alias creation
- Material check endpoint (GET /orders/{id}/check-materials)
- Batch alias endpoint (POST /materials/batch-aliases)
- Quick-map "No alias" badges on Materials page
- Full product hard-delete with storage cleanup (MinIO + disk files + orphaned CadFile)
- Delete button on ProductDetail page with confirmation
- Clickable product names in Media Browser (links to product page)
- Single-line render dispatch/retry (POST /orders/{id}/lines/{id}/dispatch-render)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 12:16:37 +01:00
Hartmut ca62319688 feat: sharp edge pipeline V02, tessellation presets, media cache-bust, GMSH plan
Sharp Edge Pipeline V02:
- export_step_to_gltf.py: replace BRep_Tool.Polygon3D_s (returns None in XCAF) with
  GCPnts_UniformAbscissa curve sampling at 0.3mm step — extracts 17,129 segment pairs
- Inject sharp_edge_pairs + sharp_threshold_deg into GLB extras (scenes[0].extras)
  via binary GLB JSON-chunk patching (no extra dependency)
- export_gltf.py: read schaeffler_sharp_edge_pairs from Blender scene custom props,
  apply via KD-tree to mark edges sharp=True + seam=True (OCC mm Z-up → Blender transform)
- tools/restore_sharp_marks.py: dual-pass (dihedral angle + OCC pairs), updated coordinate
  transform (X, -Z, Y) * 0.001

Tessellation:
- Admin UI: Draft / Standard / Fine preset buttons with active-state highlighting
- Default angular deflection: preview 0.5→0.1 rad, production 0.2→0.05 rad
- export_glb.py: read updated defaults from system_settings

Media / Cache:
- media/service.py: get_download_url appends ?v={file_size_bytes} cache-buster
- media/router.py: Cache-Control: no-cache for all download/thumbnail endpoints

Render pipeline:
- still_render.py / turntable_render.py: shared GPU activation + camera improvements
- render_order_line.py: global render position support
- render_thumbnail.py: updated defaults

Frontend:
- InlineCadViewer: file_size_bytes-aware URL update triggers re-fetch on regeneration
- ThreeDViewer: material panel, part selection, PBR mode improvements
- Admin.tsx: tessellation preset cards, GMSH setting dropdown
- MediaBrowser, ProductDetail, OrderDetail, Orders: various UI improvements
- New: MaterialPanel, GlobalRenderPositionsPanel, StepIndicator components
- New: renderPositions.ts API client

Plans / Docs:
- plan.md: GMSH Frontal-Delaunay tessellation plan (6 tasks)
- LEARNINGS.md: OCC Polygon3D_s None issue + GCPnts fix
- .gitignore: add backend/core (core dump from root process)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-11 14:40:36 +01:00
Hartmut ee6eb34b4c feat: GPU rendering + material matching + perf improvements
- GPU: fix Cycles device activation order — set compute_device_type
  BEFORE engine init, re-set AFTER open_mainfile wipes preferences
- GPU: remove _mark_sharp_and_seams edit-mode loop (redundant with
  Blender 5.0 shade_smooth_by_angle), saves ~200s/render on 175 parts
- Material: fix _AFN suffix mismatch — build AF-stripped mat_map keys
  and add prefix fallback in _apply_material_library (blender_render.py)
- Material: production GLB now uses get_material_library_path() which
  checks active AssetLibrary instead of empty legacy system setting
- Admin: RenderTemplateTable multi-select output types (M2M frontend)
- Admin: MaterialLibraryPanel replaced with link to Asset Libraries
- UX: move Toaster to top-left to avoid dispatch button overlap
- SQLAlchemy: add .unique() to all RenderTemplate M2M collection queries
- Logging: flush=True on all Blender progress prints, stdout reconfigure

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 19:05:03 +01:00
Hartmut 7e47e4aca7 feat(C1+C2): workflow system — WorkflowDefinition + Celery Canvas builder
Migrations 037 (workflow tables + 3 seed definitions) + 038 (output_types.workflow_definition_id).
WorkflowDefinition/Run/NodeResult SQLAlchemy models in domains/rendering/models.py.
workflow_builder.py: dispatch_workflow() with Celery Canvas for still/turntable/multi_angle.
workflow_router.py: CRUD endpoints at /api/workflows (admin/PM guards).
dispatch_service.py: dispatch_render_with_workflow() prefers workflow path when
  OutputType.workflow_definition_id is set, falls back to legacy dispatch otherwise.
main.py: registers workflows_router.
models/__init__.py: re-exports WorkflowDefinition, WorkflowRun, WorkflowNodeResult.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 17:07:21 +01:00
Hartmut 251dd703ed feat(B2): add tenant model + migrations 035/036 + RLS policies
Migration 035: tenants table with 'Schaeffler' default seed.
Migration 036: tenant_id FK on all tables, RLS policies, backfill.
New domains/tenants/ with CRUD router (admin only).
All domain models extended with tenant_id FK.
core/database.py: get_db_for_tenant with RLS context setter.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 16:30:41 +01:00
Hartmut b87df4a3e5 refactor(B1): migrate to domain-driven project structure
Move all models/schemas/services/routers into app/domains/.
Keep backward-compat shims in old locations for imports.
Preserves domains/rendering/tasks.py from Phase A.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 16:24:11 +01:00