- export_step_to_usd.py: accept --material_map CLI arg, write
schaeffler:canonicalMaterialName as customData on each Mesh prim,
fix geometry transform (strip shape Location before face exploration,
apply both face_loc and shape_loc sequentially)
- import_usd.py: after Blender USD import, use pxr to read customData
directly from the USD file — builds {part_key: material_name} lookup
(Blender ignores STRING primvars and customData, but pxr reads both)
- _blender_materials.py: add apply_material_library_direct() for exact
dict-based material assignment without name-matching heuristics
- _blender_scene_setup.py: prefer direct USD lookup, fall back to
name-matching for legacy USD files without material metadata
- export_glb.py (generate_usd_master_task): resolve material_map via
material_service.resolve_material_map() and pass to subprocess;
include material hash in cache key for invalidation
- ROADMAP.md: update P5 status, add M5-M7 milestones
Tested: 3/3 parts matched (ans_lfs120), 172/175 parts matched
(F-802007.TR4-D1-H122AG). Previous: 0/25 matched.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Dokumentiert drei neue Learnings aus der GE360-HF Wälzkörper-Positions-Untersuchung:
1. BRepMesh auf Compound: Triangulation in Definition-Space, Face-loc = Instance-Placement
2. IsSame() vs IsPartner() für Assembly-Instanz-Deduplizierung
3. Stale GLB-Cache maskiert Code-Fixes — nach Tessellierungs-Änderungen Cache invalidieren
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>