Hartmut
b583b0d7a2
feat: per-position camera settings, material alias dialog, product delete, media browser links
...
- Per-render-position focal_length_mm/sensor_width_mm (DB → pipeline → Blender)
- FOV-based camera distance with min clamp fix for wide-angle lenses
- Unmapped materials blocking dialog on "Dispatch Renders" with batch alias creation
- Material check endpoint (GET /orders/{id}/check-materials)
- Batch alias endpoint (POST /materials/batch-aliases)
- Quick-map "No alias" badges on Materials page
- Full product hard-delete with storage cleanup (MinIO + disk files + orphaned CadFile)
- Delete button on ProductDetail page with confirmation
- Clickable product names in Media Browser (links to product page)
- Single-line render dispatch/retry (POST /orders/{id}/lines/{id}/dispatch-render)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com >
2026-03-14 12:16:37 +01:00
Hartmut
1321ef2bd4
refactor: rename thumbnail_rendering queue to asset_pipeline
...
The queue handles far more than thumbnails: OCC tessellation, USD master
generation, GLB production, order line renders, and workflow renders.
asset_pipeline better reflects its role as the render-worker's primary queue.
Updated all references in: task decorators, celery_app.py, beat_tasks.py,
docker-compose.yml worker command, worker.py MONITORED_QUEUES, admin.py,
CLAUDE.md, LEARNINGS.md, Dockerfile, helpTexts.ts, test files,
and all .claude/commands/*.md skill files.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-12 22:28:38 +01:00
Hartmut
ca62319688
feat: sharp edge pipeline V02, tessellation presets, media cache-bust, GMSH plan
...
Sharp Edge Pipeline V02:
- export_step_to_gltf.py: replace BRep_Tool.Polygon3D_s (returns None in XCAF) with
GCPnts_UniformAbscissa curve sampling at 0.3mm step — extracts 17,129 segment pairs
- Inject sharp_edge_pairs + sharp_threshold_deg into GLB extras (scenes[0].extras)
via binary GLB JSON-chunk patching (no extra dependency)
- export_gltf.py: read schaeffler_sharp_edge_pairs from Blender scene custom props,
apply via KD-tree to mark edges sharp=True + seam=True (OCC mm Z-up → Blender transform)
- tools/restore_sharp_marks.py: dual-pass (dihedral angle + OCC pairs), updated coordinate
transform (X, -Z, Y) * 0.001
Tessellation:
- Admin UI: Draft / Standard / Fine preset buttons with active-state highlighting
- Default angular deflection: preview 0.5→0.1 rad, production 0.2→0.05 rad
- export_glb.py: read updated defaults from system_settings
Media / Cache:
- media/service.py: get_download_url appends ?v={file_size_bytes} cache-buster
- media/router.py: Cache-Control: no-cache for all download/thumbnail endpoints
Render pipeline:
- still_render.py / turntable_render.py: shared GPU activation + camera improvements
- render_order_line.py: global render position support
- render_thumbnail.py: updated defaults
Frontend:
- InlineCadViewer: file_size_bytes-aware URL update triggers re-fetch on regeneration
- ThreeDViewer: material panel, part selection, PBR mode improvements
- Admin.tsx: tessellation preset cards, GMSH setting dropdown
- MediaBrowser, ProductDetail, OrderDetail, Orders: various UI improvements
- New: MaterialPanel, GlobalRenderPositionsPanel, StepIndicator components
- New: renderPositions.ts API client
Plans / Docs:
- plan.md: GMSH Frontal-Delaunay tessellation plan (6 tasks)
- LEARNINGS.md: OCC Polygon3D_s None issue + GCPnts fix
- .gitignore: add backend/core (core dump from root process)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-11 14:40:36 +01:00
Hartmut
1cc10d4bbb
feat(phase7.4): order rejection + resubmit flow
...
- Migration 053: rejection_reason TEXT NULL on orders table
- POST /api/orders/{id}/reject (PM+): sets rejected status, cancels
active renders, stores reason, notifies creator, broadcasts WS event
- POST /api/orders/{id}/resubmit (creator or PM+): resets to draft,
clears rejection fields, notifies PMs
- OrderDetail: Reject button (PM+) + inline modal with reason textarea
and notify-client checkbox; Resubmit button; rejection reason amber
alert box shown below header when order is rejected
- Orders Kanban: rejection_reason shown as red italic note on card
- Order interface: rejected_at, rejection_reason fields
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-08 20:37:05 +01:00
Hartmut
966c3aed57
feat(refactor/phase2): pipeline modularity + dead code removal
...
Phase 2.3 — Fix render cancellation (real Celery task ID):
- orders.py cancel endpoints: read celery_task_id from render_job_doc
instead of synthetic "render-{line_id}" which was a no-op
- render_order_line_still_task: creates RenderJobDocument at task start,
stores self.request.id as celery_task_id, writes step-level state
(RESOLVE_STEP_PATH → BLENDER_STILL) back to order_lines.render_job_doc
Phase 3.1 — Remove Pillow overlay dead code:
- blender_render.py: deleted 55-line Pillow post-processing block
(lines 798-851, green bar + model name label)
- transparent_bg=True is always passed; the else branch was unreachable
- Removed mention from script docstring
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-08 19:27:33 +01:00
Hartmut
382a18fd02
feat(O): UI-Vollständigkeit + v3-Workflows + OCC-Kantenanalyse
...
Backend:
- Phase I: notification_configs router (GET/PUT/{event}/{channel}/POST reset)
war bereits in notifications.py — add-alias endpoint in uploads.py ergänzt
- OutputType schema: workflow_definition_id + workflow_name fields;
PATCH unterstützt Workflow-Zuweisung; _enrich_workflow_names() batch query
- Dispatch-Integration: orders.py dispatch_renders() → dispatch_render_with_workflow()
mit Legacy-Fallback; neues Logging
- uploads.py: POST /validations/{id}/add-alias für Material-Lücken
Pipeline:
- step_processor.py: extract_mesh_edge_data() via OCC — berechnet Dihedralwinkel
aller Kanten, liefert suggested_smooth_angle + sharp_edge_midpoints
Integriert in extract_cad_metadata() und process_cad_file()
- domains/rendering/tasks.py: apply_asset_library_materials_task (K3),
export_gltf_for_order_line_task → Blender export_gltf.py (K4),
export_blend_for_order_line_task → export_blend.py fix (K5)
- render-worker/scripts/still_render.py: _mark_sharp_and_seams() mit
OCC midpoint KD-tree matching + UV-Seam-Markierung
- render-worker/scripts/blender_render.py: identische Funktion + mesh_attributes parsing
Frontend:
- Layout.tsx: Upload-Link in Sidebar (alle User); Asset Libraries Link (admin/PM)
- App.tsx: /asset-libraries Route
- AssetLibrary.tsx: neue Seite (Upload, Catalog-Anzeige, Refresh, Toggle, Delete)
- OutputTypeTable.tsx: Workflow-Dropdown + Legacy/Workflow Badge
- ProductDetail.tsx: Geometry-Karte (Volumen, Surface, BBox, Sharp-Winkel)
- api/outputTypes.ts + api/products.ts: neue Felder
- api/imports.ts: ImportValidation API
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-06 23:20:55 +01:00
Hartmut
7a1329958d
feat(J): WebSocket live-events + replace polling + fix ffmpeg turntable timeout
...
- fix(render): ffmpeg overlay=0:0 -> overlay=0:0:shortest=1 to prevent hang on finite PNG sequences
- feat(ws): add core/websocket.py ConnectionManager + Redis Pub/Sub subscriber loop
- feat(ws): add /api/ws WebSocket endpoint with JWT query-param auth in main.py
- feat(ws): emit render_complete/failed + cad_processing_complete events from step_tasks.py
- feat(ws): emit order_status_change events from orders router
- feat(ws): add beat_tasks.py broadcast_queue_status task (every 10s via Redis __broadcast__)
- feat(frontend): add useWebSocket hook with auto-reconnect (exponential backoff, 25s ping)
- feat(frontend): add WebSocketContext + WebSocketProvider wrapping App
- refactor(frontend): remove polling from WorkerActivity (was 5s/3s) + OrderDetail (was 5s)
- refactor(frontend): reduce polling in Layout (8s->60s) + NotificationCenter (15s->60s)
- docs: add ffmpeg shortest=1 + WebSocket JWT auth learnings to LEARNINGS.md
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-06 20:49:34 +01:00
Hartmut
ab3f9c734a
fix: render pipeline + multi-tenancy bugs (B-Fix-1 through B-Fix-9)
...
- Remove worker-thumbnail (no Blender, was competing on thumbnail_rendering)
- Move render_order_line_task to thumbnail_rendering queue (render-worker)
- Restore template_service.py real implementation (fix circular import shim)
- Thread tenant_id through STEP upload, Excel import, product create
- Make system tables (output_types, materials, etc.) tenant_id nullable
- Fix tenants frontend 307-redirect: use trailing slash /tenants/
- Remove Flamenco + Three.js from Admin UI (unsupported)
- Set all output_types render_backend to celery (was flamenco)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-06 19:34:20 +01:00
Hartmut
1d6864fb64
refactor(A1): remove Flamenco, simplify render pipeline to Celery-only
...
- Remove flamenco-manager and flamenco-worker from docker-compose.yml
- Delete flamenco_client.py, flamenco_tasks.py, docker_scaler.py
- Simplify render_dispatcher.py to Celery-only (removes ~300 lines)
- Remove Flamenco beat schedule from celery_app.py
- Clean admin.py: remove flamenco settings, endpoints, threejs validation
- Clean orders.py cancel-render: Celery revoke only
- Clean worker.py: remove flamenco_job_id from activity response
- Migration 032: cancel lingering flamenco jobs, remove flamenco settings
- PLAN.md: mark all decisions confirmed, status IN UMSETZUNG
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-06 15:38:37 +01:00
Hartmut
bce762a783
feat: initial commit
2026-03-05 22:12:38 +01:00