Commit Graph

6 Commits

Author SHA1 Message Date
Hartmut ca62319688 feat: sharp edge pipeline V02, tessellation presets, media cache-bust, GMSH plan
Sharp Edge Pipeline V02:
- export_step_to_gltf.py: replace BRep_Tool.Polygon3D_s (returns None in XCAF) with
  GCPnts_UniformAbscissa curve sampling at 0.3mm step — extracts 17,129 segment pairs
- Inject sharp_edge_pairs + sharp_threshold_deg into GLB extras (scenes[0].extras)
  via binary GLB JSON-chunk patching (no extra dependency)
- export_gltf.py: read schaeffler_sharp_edge_pairs from Blender scene custom props,
  apply via KD-tree to mark edges sharp=True + seam=True (OCC mm Z-up → Blender transform)
- tools/restore_sharp_marks.py: dual-pass (dihedral angle + OCC pairs), updated coordinate
  transform (X, -Z, Y) * 0.001

Tessellation:
- Admin UI: Draft / Standard / Fine preset buttons with active-state highlighting
- Default angular deflection: preview 0.5→0.1 rad, production 0.2→0.05 rad
- export_glb.py: read updated defaults from system_settings

Media / Cache:
- media/service.py: get_download_url appends ?v={file_size_bytes} cache-buster
- media/router.py: Cache-Control: no-cache for all download/thumbnail endpoints

Render pipeline:
- still_render.py / turntable_render.py: shared GPU activation + camera improvements
- render_order_line.py: global render position support
- render_thumbnail.py: updated defaults

Frontend:
- InlineCadViewer: file_size_bytes-aware URL update triggers re-fetch on regeneration
- ThreeDViewer: material panel, part selection, PBR mode improvements
- Admin.tsx: tessellation preset cards, GMSH setting dropdown
- MediaBrowser, ProductDetail, OrderDetail, Orders: various UI improvements
- New: MaterialPanel, GlobalRenderPositionsPanel, StepIndicator components
- New: renderPositions.ts API client

Plans / Docs:
- plan.md: GMSH Frontal-Delaunay tessellation plan (6 tasks)
- LEARNINGS.md: OCC Polygon3D_s None issue + GCPnts fix
- .gitignore: add backend/core (core dump from root process)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-11 14:40:36 +01:00
Hartmut 34f89cc225 feat(gpu): GPU health check + RENDER_DEVICE_USED token + strict mode
- gpu_probe.py: Blender script that probes OPTIX/CUDA/HIP/ONEAPI and
  exits 1 on no GPU — used at startup + on-demand from Admin UI
- blender_render.py, still_render.py, turntable_render.py: emit
  RENDER_DEVICE_USED: engine=CYCLES device=GPU|CPU compute_type=...
  after GPU activation; exit 2 when CYCLES_DEVICE=gpu and CPU fallback
- render_blender.py: parse RENDER_DEVICE_USED token into render_log
  (device_used, compute_type, gpu_fallback); handle exit code 2 as
  explicit GPU strict-mode failure
- check_version.py: check_gpu() runs gpu_probe.py at container startup;
  CYCLES_DEVICE=gpu aborts startup if no GPU found
- docker-compose.yml: CYCLES_DEVICE=${CYCLES_DEVICE:-auto} env var
- gpu_tasks.py: probe_gpu Celery task on thumbnail_rendering queue;
  saves result to system_settings.gpu_probe_last_result; beat every 30min
- worker.py: POST /probe/gpu (trigger) + GET /probe/gpu/result (last result)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 20:57:36 +01:00
Hartmut ee6eb34b4c feat: GPU rendering + material matching + perf improvements
- GPU: fix Cycles device activation order — set compute_device_type
  BEFORE engine init, re-set AFTER open_mainfile wipes preferences
- GPU: remove _mark_sharp_and_seams edit-mode loop (redundant with
  Blender 5.0 shade_smooth_by_angle), saves ~200s/render on 175 parts
- Material: fix _AFN suffix mismatch — build AF-stripped mat_map keys
  and add prefix fallback in _apply_material_library (blender_render.py)
- Material: production GLB now uses get_material_library_path() which
  checks active AssetLibrary instead of empty legacy system setting
- Admin: RenderTemplateTable multi-select output types (M2M frontend)
- Admin: MaterialLibraryPanel replaced with link to Asset Libraries
- UX: move Toaster to top-left to avoid dispatch button overlap
- SQLAlchemy: add .unique() to all RenderTemplate M2M collection queries
- Logging: flush=True on all Blender progress prints, stdout reconfigure

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-08 19:05:03 +01:00
Hartmut 95cfe0aa93 refactor: replace STL intermediary with OCC-native STEP→GLB pipeline
- export_step_to_gltf.py: STEP→GLB via RWGltf_CafWriter + BRepBuilderAPI_Transform
  (mm→m pre-scaling, XCAFDoc_ShapeTool.GetComponents_s static method)
- Blender scripts (blender_render.py, still_render.py, turntable_render.py,
  export_gltf.py, export_blend.py): import GLB instead of STL, remove _scale_mm_to_m
- step_tasks.py: add generate_gltf_production_task, remove generate_stl_cache,
  replace _bbox_from_stl with _bbox_from_glb (trimesh), auto-queue geometry GLB
  after thumbnail render
- render_blender.py: replace _stl_from_cache_or_convert with _glb_from_step,
  remove convert_step_to_stl and export_per_part_stls
- domains/rendering/tasks.py: update render_turntable_task, export_gltf/blend tasks
  to use GLB instead of STL
- cad.py: remove STL download/generate endpoints, add generate-gltf-production
- admin.py: generate-missing-stls → generate-missing-geometry-glbs
- Frontend: replace STL cache UI with GLB generate buttons, remove stl_cached field

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 16:49:18 +01:00
Hartmut 716451ff76 feat(D): OCC mesh attribute extraction + Blender smooth shading integration
Migration 039: cad_files.mesh_attributes JSONB column.
domains/products/tasks.py: extract_mesh_attributes Celery task using pythonOCC.
still_render.py + turntable_render.py: _apply_mesh_attributes() sets auto-smooth
based on curved_ratio and topology threshold from OCC analysis.
render_blender.py: passes --mesh-attributes JSON arg to Blender subprocess.
render_still_task: loads mesh_attributes from DB and passes to renderer.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 17:07:55 +01:00
Hartmut 9d1a820295 refactor(A2): replace blender-renderer HTTP service with render-worker Celery container
- Create render-worker/ with Dockerfile (Ubuntu + cadquery + Blender via host mount)
- Add render-worker/check_version.py: verifies Blender >= 5.0.1 at startup, Exit 1 on failure
- Add render-worker/scripts/: blender_render.py, still_render.py, turntable_render.py
- Create backend/app/services/render_blender.py: direct subprocess rendering
  - convert_step_to_stl() and export_per_part_stls() using cadquery
  - render_still(): STEP → STL → PNG via Blender subprocess
  - is_blender_available(): detects BLENDER_BIN env for render-worker context
- Create backend/app/domains/rendering/tasks.py: render_still_task + render_turntable_task
- Update step_processor.py: use subprocess path when BLENDER_BIN env is set (render-worker)
- Update step_tasks.py: generate_stl_cache uses direct cadquery instead of HTTP
- Remove blender-renderer and threejs-renderer from docker-compose.yml
- Replace worker-thumbnail with render-worker (Ubuntu + cadquery + Blender mount)
- Remove Docker SDK from backend Dockerfile (was only for flamenco scaling)
- Update .env.example: BLENDER_VERSION=5.0.1 documented
- Update celery_app.py: include domains.rendering.tasks in autodiscover

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-06 15:48:46 +01:00