- `render_cinematic_to_file` referenced undefined `stdout`/`stderr` in the Blender error path; replaced with `log_lines`/`stderr_lines` so the real Blender error is actually stored in render_log instead of a Python NameError - Progress callback hardcoded 480 frames; now uses the `frame_count` variable - Updated docstring to reflect actual 250 frames @ 25fps (not 480 @ 24fps) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>