Files
HartOMat/backend/app/domains/pipeline/tasks/render_order_line.py
T
Hartmut b892f72f7e feat: per-line render overrides — override any output type setting at order time
Instead of duplicating output types for every variation (WebP vs PNG,
different resolution), keep one canonical output type and override
specific fields per order line via render_overrides JSONB.

Backend:
- render_overrides JSONB column on OrderLine (DB migration)
- Render task merges overrides with output type settings (format, width,
  height, samples, engine, denoiser, transparent_bg, cycles_device)
- POST /orders/{id}/batch-render-overrides endpoint for bulk override
- PatchLineBody accepts render_overrides for per-line patching

Frontend:
- Batch render overrides section on OrderDetail: output format dropdown
  (PNG/JPG/WebP) + resolution dropdown (512-4096)
- Clear button to remove overrides

MCP:
- create_order tool: accepts product_ids, output_type, render_overrides,
  material_override — enables "render all products as WebP" via Claude
- set_render_overrides tool: batch override on existing orders

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 12:26:38 +01:00

786 lines
40 KiB
Python

"""Order-line render tasks.
Covers:
- dispatch_order_line_render — thin router that queues render_order_line_task
- render_order_line_task — full still/turntable render pipeline for one order line
"""
import logging
from app.tasks.celery_app import celery_app
from app.core.task_logs import log_task_event
from app.core.pipeline_logger import PipelineLogger
logger = logging.getLogger(__name__)
@celery_app.task(name="app.tasks.step_tasks.dispatch_order_line_render", queue="step_processing")
def dispatch_order_line_render(order_line_id: str):
"""Route an order-line render to render_order_line_task."""
# Pre-check: skip if line is already cancelled or order is rejected
from sqlalchemy import create_engine, select
from sqlalchemy.orm import Session
from app.config import settings as app_settings
from app.models.order_line import OrderLine
from app.domains.orders.models import Order, OrderStatus
sync_url = app_settings.database_url.replace("+asyncpg", "")
engine = create_engine(sync_url)
with Session(engine) as session:
line = session.execute(
select(OrderLine).where(OrderLine.id == order_line_id)
).scalar_one_or_none()
if line and line.render_status == "cancelled":
logger.info(f"OrderLine {order_line_id} cancelled — not dispatching")
return
if line:
order = session.execute(
select(Order).where(Order.id == line.order_id)
).scalar_one_or_none()
if order and order.status in (OrderStatus.rejected, OrderStatus.completed):
logger.info(f"OrderLine {order_line_id}: order {order.status.value} — not dispatching")
return
# Route light renders (small stills) to asset_pipeline_light,
# heavy renders (HQ stills, animations) stay on asset_pipeline.
is_animation = False
max_dim = 0
if line:
from app.models.output_type import OutputType
ot = session.execute(
select(OutputType).where(OutputType.id == line.output_type_id)
).scalar_one_or_none() if line.output_type_id else None
if ot:
is_animation = bool(getattr(ot, 'is_animation', False))
rs = ot.render_settings or {}
w = int(rs.get("width", 0) or 0)
h = int(rs.get("height", 0) or 0)
max_dim = max(w, h)
# Apply render_overrides for routing decisions
ro = getattr(line, 'render_overrides', None) or {}
if ro.get("width"):
w = int(ro["width"])
if ro.get("height"):
h = int(ro["height"])
if w or h:
max_dim = max(w, h)
if max_dim > 0 and max_dim <= 1024 and not is_animation:
target_queue = "asset_pipeline_light"
else:
target_queue = "asset_pipeline"
logger.info(f"Dispatching render for order line: {order_line_id} -> queue={target_queue}")
render_order_line_task.apply_async(args=[order_line_id], queue=target_queue)
@celery_app.task(bind=True, name="app.tasks.step_tasks.render_order_line_task", queue="asset_pipeline", max_retries=3)
def render_order_line_task(self, order_line_id: str):
"""Render a specific output type for an order line.
Loads OrderLine → Product → CadFile → OutputType.render_settings.
Merges with system render settings. Stores result at order_line.result_path.
"""
pl = PipelineLogger(task_id=self.request.id, order_line_id=order_line_id)
pl.step_start("render_order_line_task", {"order_line_id": order_line_id})
logger.info(f"Rendering order line: {order_line_id}")
# Resolve and log tenant context at task start (required for RLS)
from app.core.tenant_context import resolve_tenant_id_for_order_line, set_tenant_context_sync
_tenant_id = resolve_tenant_id_for_order_line(order_line_id)
from app.services.render_log import emit
emit(order_line_id, "Celery render task started")
try:
from sqlalchemy import create_engine, select, update as sql_update
from sqlalchemy.orm import Session, joinedload
from app.config import settings as app_settings
# Use sync session for Celery (no async event loop)
sync_url = app_settings.database_url.replace("+asyncpg", "")
engine = create_engine(sync_url)
with Session(engine) as session:
set_tenant_context_sync(session, _tenant_id)
from app.models.order_line import OrderLine
from app.models.product import Product
emit(order_line_id, "Loading order line from database")
line = session.execute(
select(OrderLine)
.where(OrderLine.id == order_line_id)
.options(
joinedload(OrderLine.product).joinedload(Product.cad_file),
joinedload(OrderLine.output_type),
)
).scalar_one_or_none()
if line is None:
emit(order_line_id, "Order line not found in database", "error")
logger.error(f"OrderLine {order_line_id} not found")
return
# Skip if line was cancelled or order was rejected/completed
if line.render_status == "cancelled":
emit(order_line_id, "Order line already cancelled — skipping render")
logger.info(f"OrderLine {order_line_id} cancelled — skipping")
return
from app.domains.orders.models import Order, OrderStatus
order = session.execute(
select(Order).where(Order.id == line.order_id)
).scalar_one_or_none()
if order and order.status in (OrderStatus.rejected, OrderStatus.completed):
emit(order_line_id, f"Order {order.status.value} — skipping render")
logger.info(f"OrderLine {order_line_id}: order {order.status.value} — skipping")
if line.render_status in ("pending", "processing"):
session.execute(
sql_update(OrderLine)
.where(OrderLine.id == line.id)
.values(render_status="cancelled")
)
session.commit()
return
if line.product.cad_file_id is None:
emit(order_line_id, "Product has no CAD file — marking as failed", "error")
logger.warning(f"OrderLine {order_line_id}: product has no CAD file")
session.execute(
sql_update(OrderLine)
.where(OrderLine.id == line.id)
.values(render_status="failed")
)
session.commit()
return
# Mark as processing with timing
from datetime import datetime
render_start = datetime.utcnow()
session.execute(
sql_update(OrderLine)
.where(OrderLine.id == line.id)
.values(
render_status="processing",
render_backend_used="celery",
render_started_at=render_start,
)
)
session.commit()
cad_file = line.product.cad_file
materials_source = line.product.cad_part_materials
# Look up USD master asset for this CAD file — used when rendering
# via USD path instead of production GLB
from app.domains.media.models import MediaAsset, MediaAssetType
from pathlib import Path as _Path
usd_render_path = None
if cad_file:
_usd_asset = session.execute(
select(MediaAsset)
.where(
MediaAsset.cad_file_id == cad_file.id,
MediaAsset.asset_type == MediaAssetType.usd_master,
)
.order_by(MediaAsset.created_at.desc())
.limit(1)
).scalar_one_or_none()
if _usd_asset and _usd_asset.storage_key:
_usd_candidate = _Path(app_settings.upload_dir) / _usd_asset.storage_key
if _usd_candidate.exists():
usd_render_path = _usd_candidate
logger.info(
"render_order_line: using usd_master %s for cad %s",
_usd_candidate.name, cad_file.id,
)
# Look up existing GLB geometry asset — reuse to skip re-tessellation
# when rendering via the GLB path (non-USD fallback).
glb_reuse_path = None
if cad_file and not usd_render_path:
_glb_asset = session.execute(
select(MediaAsset)
.where(
MediaAsset.cad_file_id == cad_file.id,
MediaAsset.asset_type == MediaAssetType.gltf_geometry,
)
.order_by(MediaAsset.created_at.desc())
.limit(1)
).scalar_one_or_none()
if _glb_asset and _glb_asset.storage_key:
_glb_candidate = _Path(app_settings.upload_dir) / _glb_asset.storage_key
if _glb_candidate.exists() and _glb_candidate.stat().st_size > 0:
# Copy to the path render_blender.py expects so its
# local cache check (`glb_path.exists()`) finds it.
_step_path = _Path(cad_file.stored_path)
_expected_glb = _step_path.parent / f"{_step_path.stem}_thumbnail.glb"
if not _expected_glb.exists() or _expected_glb.stat().st_size == 0:
try:
import shutil as _shutil
_shutil.copy2(str(_glb_candidate), str(_expected_glb))
logger.info(
"render_order_line: reused gltf_geometry asset %s -> %s",
_glb_candidate.name, _expected_glb.name,
)
glb_reuse_path = _expected_glb
except Exception as _copy_exc:
logger.warning(
"render_order_line: failed to copy GLB asset: %s", _copy_exc,
)
else:
glb_reuse_path = _expected_glb
if usd_render_path:
emit(order_line_id, "Using USD master for render (skipping GLB tessellation)")
elif glb_reuse_path:
emit(order_line_id, f"Reusing cached GLB geometry ({glb_reuse_path.name}) — skipping re-tessellation")
else:
emit(order_line_id, "No USD master or cached GLB — will tessellate STEP -> GLB")
part_colors = {}
if cad_file and cad_file.parsed_objects:
parsed_names = cad_file.parsed_objects.get("objects", [])
if materials_source:
from app.services.step_processor import build_part_colors
part_colors = build_part_colors(parsed_names, materials_source)
# Resolve render template + material library
from app.services.template_service import resolve_template, get_material_library_path
category_key = line.product.category_key if line.product else None
ot_id = str(line.output_type_id) if line.output_type_id else None
template = resolve_template(category_key=category_key, output_type_id=ot_id)
material_library = get_material_library_path()
# Build material_map (part_name → material_name) for material replacement.
# Works with or without a render template — only suppressed if a
# template explicitly has material_replace_enabled=False.
material_map = None
use_materials = bool(material_library and materials_source)
if template and not template.material_replace_enabled:
use_materials = False
if use_materials:
material_map = {
m["part_name"]: m["material"]
for m in materials_source
if m.get("part_name") and m.get("material")
}
# Resolve raw material names to SCHAEFFLER library names via aliases
from app.services.material_service import resolve_material_map
material_map = resolve_material_map(material_map)
# Apply material override: per-line override takes priority over output type override
_line_override = getattr(line, 'material_override', None)
_ot_override = line.output_type.material_override if line.output_type else None
override_mat = _line_override or _ot_override
if override_mat:
# Build override map from existing material_map keys or from parsed STEP parts
override_keys = set()
if material_map:
override_keys = set(material_map.keys())
if cad_file and cad_file.parsed_objects:
for part_name in cad_file.parsed_objects.get("objects", []):
override_keys.add(part_name)
material_map = {k: override_mat for k in override_keys}
use_materials = True
emit(order_line_id, f"Material override active: {len(material_map)} parts → {override_mat}")
if template:
emit(order_line_id, f"Using render template: {template.name} (collection={template.target_collection}, material_replace={template.material_replace_enabled}, lighting_only={template.lighting_only})")
logger.info(f"Render template resolved: '{template.name}' path={template.blend_file_path}, lighting_only={template.lighting_only}")
else:
emit(order_line_id, "No render template found — using factory settings (Mode A)")
logger.info(f"No render template for category_key={category_key!r}, output_type_id={ot_id!r}")
cad_name = cad_file.original_name if cad_file else "?"
# Load render_position for rotation values (per-product takes priority, falls back to global)
rotation_x = rotation_y = rotation_z = 0.0
focal_length_mm = None
sensor_width_mm = None
if line.render_position_id:
from app.models.render_position import ProductRenderPosition
rp = session.get(ProductRenderPosition, line.render_position_id)
if rp:
rotation_x, rotation_y, rotation_z = rp.rotation_x, rp.rotation_y, rp.rotation_z
focal_length_mm = rp.focal_length_mm
sensor_width_mm = rp.sensor_width_mm
emit(order_line_id, f"Render position: '{rp.name}' ({rotation_x}°, {rotation_y}°, {rotation_z}°)" +
(f" focal_length={focal_length_mm}mm" if focal_length_mm else ""))
elif line.global_render_position_id:
from app.models import GlobalRenderPosition
grp = session.get(GlobalRenderPosition, line.global_render_position_id)
if grp:
rotation_x, rotation_y, rotation_z = grp.rotation_x, grp.rotation_y, grp.rotation_z
focal_length_mm = grp.focal_length_mm
sensor_width_mm = grp.sensor_width_mm
emit(order_line_id, f"Global render position: '{grp.name}' ({rotation_x}°, {rotation_y}°, {rotation_z}°)" +
(f" focal_length={focal_length_mm}mm" if focal_length_mm else ""))
emit(order_line_id, f"Starting render for {cad_name} ({len(part_colors)} coloured parts)")
# Determine if this is an animation output type
is_animation = bool(line.output_type and getattr(line.output_type, 'is_animation', False))
# Determine output format/extension
out_ext = "jpg"
if line.output_type and line.output_type.output_format:
fmt = line.output_type.output_format.lower()
if fmt == "mp4":
out_ext = "mp4"
elif fmt == "webp":
out_ext = "webp"
elif fmt in ("png", "jpg", "jpeg"):
out_ext = "png" if fmt == "png" else "jpg"
# Build meaningful output filename
import re
def _sanitize(s: str) -> str:
return re.sub(r'[^\w\-.]', '_', s.strip())[:100]
product_name = line.product.name or line.product.pim_id or "product"
ot_name = line.output_type.name if line.output_type else "render"
filename = f"{_sanitize(product_name)}_{_sanitize(ot_name)}.{out_ext}"
# Render to per-line output directory
from pathlib import Path as _Path
render_dir = _Path(app_settings.upload_dir) / "renders" / order_line_id
render_dir.mkdir(parents=True, exist_ok=True)
output_path = str(render_dir / filename)
# Extract per-output-type render settings
render_width = None
render_height = None
render_engine = None
render_samples = None
noise_threshold = ""
denoiser = ""
denoising_input_passes = ""
denoising_prefilter = ""
denoising_quality = ""
denoising_use_gpu = ""
frame_count = 24
fps = 25
bg_color = ""
turntable_axis = "world_z"
if line.output_type and line.output_type.render_settings:
rs = line.output_type.render_settings
if rs.get("width"):
render_width = int(rs["width"])
if rs.get("height"):
render_height = int(rs["height"])
if rs.get("engine"):
render_engine = rs["engine"]
if rs.get("samples"):
render_samples = int(rs["samples"])
if rs.get("frame_count"):
frame_count = int(rs["frame_count"])
if rs.get("fps"):
fps = int(rs["fps"])
bg_color = rs.get("bg_color", "")
turntable_axis = rs.get("turntable_axis", "world_z")
noise_threshold = str(rs.get("noise_threshold", ""))
denoiser = str(rs.get("denoiser", ""))
denoising_input_passes = str(rs.get("denoising_input_passes", ""))
denoising_prefilter = str(rs.get("denoising_prefilter", ""))
denoising_quality = str(rs.get("denoising_quality", ""))
denoising_use_gpu = str(rs.get("denoising_use_gpu", ""))
# Auto-scale samples for lower resolutions (thumbnails/previews).
# Only applies when the output type provides both samples and dimensions.
if render_samples and render_width and render_height:
max_dim = max(render_width, render_height)
if max_dim <= 1024:
scaled = max(32, int(render_samples * max_dim / 2048))
if scaled < render_samples:
emit(order_line_id, f"Auto-scaled samples {render_samples} \u2192 {scaled} for {render_width}x{render_height}")
render_samples = scaled
transparent_bg = bool(line.output_type and line.output_type.transparent_bg)
cycles_device_val = (line.output_type.cycles_device or "auto") if line.output_type else "auto"
# Apply per-line render overrides (format, resolution, samples, etc.)
_render_overrides = getattr(line, 'render_overrides', None)
if _render_overrides and isinstance(_render_overrides, dict):
if 'width' in _render_overrides:
render_width = int(_render_overrides['width'])
if 'height' in _render_overrides:
render_height = int(_render_overrides['height'])
if 'samples' in _render_overrides:
render_samples = int(_render_overrides['samples'])
if 'engine' in _render_overrides:
render_engine = _render_overrides['engine']
if 'frame_count' in _render_overrides:
frame_count = int(_render_overrides['frame_count'])
if 'fps' in _render_overrides:
fps = int(_render_overrides['fps'])
if 'bg_color' in _render_overrides:
bg_color = _render_overrides['bg_color']
if 'turntable_axis' in _render_overrides:
turntable_axis = _render_overrides['turntable_axis']
if 'noise_threshold' in _render_overrides:
noise_threshold = str(_render_overrides['noise_threshold'])
if 'denoiser' in _render_overrides:
denoiser = str(_render_overrides['denoiser'])
if 'denoising_input_passes' in _render_overrides:
denoising_input_passes = str(_render_overrides['denoising_input_passes'])
if 'denoising_prefilter' in _render_overrides:
denoising_prefilter = str(_render_overrides['denoising_prefilter'])
if 'denoising_quality' in _render_overrides:
denoising_quality = str(_render_overrides['denoising_quality'])
if 'denoising_use_gpu' in _render_overrides:
denoising_use_gpu = str(_render_overrides['denoising_use_gpu'])
if 'transparent_bg' in _render_overrides:
transparent_bg = bool(_render_overrides['transparent_bg'])
if 'cycles_device' in _render_overrides:
cycles_device_val = _render_overrides['cycles_device']
emit(order_line_id, f"Render overrides active: {_render_overrides}")
# Apply output_format override (affects out_ext and filename)
if 'output_format' in _render_overrides:
fmt_override = _render_overrides['output_format'].lower()
if fmt_override == "mp4":
out_ext = "mp4"
elif fmt_override == "webp":
out_ext = "webp"
elif fmt_override in ("png", "jpg", "jpeg"):
out_ext = "png" if fmt_override == "png" else "jpg"
# Rebuild filename with new extension
filename = f"{_sanitize(product_name)}_{_sanitize(ot_name)}.{out_ext}"
output_path = str(render_dir / filename)
# Build ordered part names list for index-based Blender matching
part_names_ordered = None
if cad_file and cad_file.parsed_objects:
part_names_ordered = cad_file.parsed_objects.get("objects", []) or None
tmpl_info = f" template={template.name}" if template else ""
if is_animation:
# ── Turntable animation path ────────────────────────────────
emit(order_line_id, f"Starting turntable render: {frame_count} frames @ {fps}fps, {render_width or 1920}x{render_height or 1920}{tmpl_info}")
pl.step_start("blender_turntable", {"frame_count": frame_count, "fps": fps})
from app.services.render_blender import is_blender_available, render_turntable_to_file
if not is_blender_available():
raise RuntimeError("Blender not available on this worker")
from app.services.step_processor import _get_all_settings
_sys = _get_all_settings()
try:
service_data = render_turntable_to_file(
step_path=_Path(cad_file.stored_path),
output_path=_Path(output_path),
frame_count=frame_count,
fps=fps,
width=render_width or 1920,
height=render_height or 1920,
engine=render_engine or _sys.get("blender_engine", "cycles"),
samples=render_samples or int(_sys.get(f"blender_{render_engine or _sys.get('blender_engine','cycles')}_samples", 128)),
smooth_angle=int(_sys.get("blender_smooth_angle", 30)),
cycles_device=cycles_device_val,
transparent_bg=transparent_bg,
bg_color=bg_color,
turntable_axis=turntable_axis,
part_colors=part_colors or None,
template_path=template.blend_file_path if template else None,
target_collection=template.target_collection if template else "Product",
material_library_path=material_library if use_materials else None,
material_map=material_map,
part_names_ordered=part_names_ordered,
lighting_only=bool(template.lighting_only) if template else False,
shadow_catcher=bool(template.shadow_catcher_enabled) if template else False,
rotation_x=rotation_x,
rotation_y=rotation_y,
rotation_z=rotation_z,
camera_orbit=bool(template.camera_orbit) if template else True,
usd_path=usd_render_path,
focal_length_mm=focal_length_mm,
sensor_width_mm=sensor_width_mm,
material_override=override_mat,
)
success = True
render_log = {
"renderer": "blender",
"type": "turntable",
"format": "mp4",
"engine": render_engine or _sys.get("blender_engine", "cycles"),
"engine_used": service_data.get("engine_used", "cycles"),
"samples": render_samples,
"cycles_device": cycles_device_val,
"width": render_width or 1920,
"height": render_height or 1920,
"frame_count": service_data.get("frame_count", frame_count),
"fps": fps,
"total_duration_s": service_data.get("total_duration_s"),
"stl_duration_s": service_data.get("stl_duration_s"),
"render_duration_s": service_data.get("render_duration_s"),
"ffmpeg_duration_s": service_data.get("ffmpeg_duration_s"),
"stl_size_bytes": service_data.get("stl_size_bytes"),
"output_size_bytes": service_data.get("output_size_bytes"),
"log_lines": service_data.get("log_lines", []),
}
if template:
render_log["template"] = template.blend_file_path
pl.step_done("blender_turntable")
except Exception as exc:
success = False
render_log = {"renderer": "blender", "type": "turntable", "error": str(exc)[:500]}
pl.step_error("blender_turntable", str(exc), exc)
logger.error("Turntable render failed for %s: %s", order_line_id, exc)
else:
# ── Still image path ────────────────────────────────────────
_render_path_label = "USD → Blender" if usd_render_path else "STEP → GLB → Blender"
emit(order_line_id, f"Calling renderer ({_render_path_label}) {render_width or 'default'}x{render_height or 'default'}{' [transparent]' if transparent_bg else ''}{f' engine={render_engine}' if render_engine else ''}{f' samples={render_samples}' if render_samples else ''}{tmpl_info}")
pl.step_start("blender_still", {"width": render_width, "height": render_height})
from app.services.step_processor import render_to_file
success, render_log = render_to_file(
step_path=cad_file.stored_path,
output_path=output_path,
part_colors=part_colors,
width=render_width,
height=render_height,
transparent_bg=transparent_bg,
engine=render_engine,
samples=render_samples,
template_path=template.blend_file_path if template else None,
target_collection=template.target_collection if template else "Product",
material_library_path=material_library if use_materials else None,
material_map=material_map,
part_names_ordered=part_names_ordered,
lighting_only=bool(template.lighting_only) if template else False,
shadow_catcher=bool(template.shadow_catcher_enabled) if template else False,
cycles_device=line.output_type.cycles_device if line.output_type else None,
rotation_x=rotation_x,
rotation_y=rotation_y,
rotation_z=rotation_z,
focal_length_mm=focal_length_mm,
sensor_width_mm=sensor_width_mm,
material_override=override_mat,
job_id=order_line_id,
order_line_id=order_line_id,
noise_threshold=noise_threshold,
denoiser=denoiser,
denoising_input_passes=denoising_input_passes,
denoising_prefilter=denoising_prefilter,
denoising_quality=denoising_quality,
denoising_use_gpu=denoising_use_gpu,
usd_path=usd_render_path,
)
if success:
pl.step_done("blender_still")
else:
pl.step_error("blender_still", "render_to_file returned False")
new_status = "completed" if success else "failed"
render_end = datetime.utcnow()
elapsed = (render_end - render_start).total_seconds()
update_values = dict(
render_status=new_status,
render_completed_at=render_end,
render_log=render_log,
)
if success:
update_values["result_path"] = output_path
session.execute(
sql_update(OrderLine)
.where(OrderLine.id == line.id)
.values(**update_values)
)
session.commit()
if success:
# Create MediaAsset so the render appears in the Media Browser
try:
import os as _os
from app.domains.media.models import MediaAsset, MediaAssetType as MAT
from app.config import settings as _cfg2
_ext = str(output_path).rsplit(".", 1)[-1].lower() if "." in str(output_path) else "bin"
_mime = (
"video/mp4" if _ext in ("mp4", "webm")
else "image/webp" if _ext == "webp"
else "image/jpeg" if _ext in ("jpg", "jpeg")
else "image/png"
)
# Extension determines type — poster frames (.jpg/.png) from animations are still stills
_at = MAT.turntable if _ext in ("mp4", "webm") else MAT.still
_tenant_id = line.product.cad_file.tenant_id if (line.product and line.product.cad_file) else None
# Normalize storage_key to relative path
_raw_key = str(output_path)
_upload_prefix = str(_cfg2.upload_dir).rstrip("/") + "/"
_norm_key = _raw_key[len(_upload_prefix):] if _raw_key.startswith(_upload_prefix) else _raw_key
_existing = session.execute(
select(MediaAsset.id).where(MediaAsset.storage_key == _norm_key).limit(1)
).scalar_one_or_none()
if not _existing:
# Probe output file for metadata
_file_size = None
_width = None
_height = None
if _os.path.exists(output_path):
try:
_file_size = _os.path.getsize(output_path)
except OSError:
pass
# Snapshot key render settings into render_config
_render_config = None
if isinstance(render_log, dict):
_render_config = {
k: render_log[k]
for k in (
"renderer", "engine_used", "engine", "samples",
"device_used", "compute_type", "total_duration_s",
)
if k in render_log
}
_asset = MediaAsset(
tenant_id=_tenant_id,
order_line_id=line.id,
product_id=line.product_id,
asset_type=_at,
storage_key=_norm_key,
mime_type=_mime,
file_size_bytes=_file_size,
width=_width,
height=_height,
render_config=_render_config,
)
session.add(_asset)
session.commit()
except Exception:
logger.exception("Failed to create MediaAsset for order_line %s", order_line_id)
if success:
emit(order_line_id, f"Render completed in {elapsed:.1f}s", "success")
else:
emit(order_line_id, f"Render failed after {elapsed:.1f}s", "error")
# Broadcast WebSocket event for live UI updates
try:
from app.core.websocket import publish_event_sync
_tenant_id = str(line.product.cad_file.tenant_id) if (
line.product and line.product.cad_file and line.product.cad_file.tenant_id
) else None
if _tenant_id:
publish_event_sync(_tenant_id, {
"type": "render_complete" if success else "render_failed",
"order_line_id": order_line_id,
"order_id": str(line.order_id),
"status": new_status,
})
except Exception:
logger.debug("WebSocket publish skipped (non-fatal)")
# Emit per-render activity event (channel=activity, not shown in bell dropdown)
try:
from app.models.order import Order as OrderModel
order_row = session.execute(
select(OrderModel.created_by, OrderModel.order_number)
.where(OrderModel.id == line.order_id)
).one_or_none()
if order_row:
from app.services.notification_service import emit_notification_sync, CHANNEL_ACTIVITY
details: dict = {
"order_number": order_row[1],
"product_name": product_name,
"output_type": ot_name,
}
if not success and isinstance(render_log, dict):
err = render_log.get("error") or render_log.get("stderr", "")
if err:
details["error"] = str(err)[:300]
emit_notification_sync(
actor_user_id=None,
target_user_id=str(order_row[0]),
action="render.completed" if success else "render.failed",
entity_type="order",
entity_id=str(line.order_id),
details=details,
channel=CHANNEL_ACTIVITY,
)
except Exception:
logger.exception("Failed to emit render activity event")
# Check if all lines for this order are done → auto-advance
order_id_str = str(line.order_id)
engine.dispose()
from app.services.order_status_service import check_order_completion
check_order_completion(order_id_str)
pl.step_done("render_order_line_task")
except Exception as exc:
logger.error(f"render_order_line_task failed for {order_line_id}: {exc}")
# If retries exhausted, mark as failed so the line doesn't stay stuck
if self.request.retries >= self.max_retries:
logger.error(f"Max retries reached for {order_line_id}, marking as failed")
try:
from sqlalchemy import create_engine, update as sql_update2
from sqlalchemy.orm import Session as SyncSession
from app.config import settings as app_settings
from app.models.order_line import OrderLine as OL2
sync_url2 = app_settings.database_url.replace("+asyncpg", "")
eng2 = create_engine(sync_url2)
with SyncSession(eng2) as s2:
set_tenant_context_sync(s2, _tenant_id)
from datetime import datetime as dt2
s2.execute(
sql_update2(OL2).where(OL2.id == order_line_id)
.values(
render_status="failed",
render_completed_at=dt2.utcnow(),
render_log={"error": str(exc)[:500]},
)
)
s2.commit()
eng2.dispose()
from app.services.order_status_service import check_order_completion
# Try to get order_id from DB
eng3 = create_engine(sync_url2)
with SyncSession(eng3) as s3:
set_tenant_context_sync(s3, _tenant_id)
from sqlalchemy import select as sel
row = s3.execute(sel(OL2.order_id).where(OL2.id == order_line_id)).scalar_one_or_none()
if row:
check_order_completion(str(row))
eng3.dispose()
# Notify the order creator about the failure
try:
from sqlalchemy import select as sel2
from app.models.order import Order as OrderModel2
eng4 = create_engine(sync_url2)
with SyncSession(eng4) as s4:
set_tenant_context_sync(s4, _tenant_id)
order_row2 = s4.execute(
sel2(OrderModel2.created_by, OrderModel2.order_number)
.join(OL2, OL2.order_id == OrderModel2.id)
.where(OL2.id == order_line_id)
).one_or_none()
eng4.dispose()
if order_row2:
from app.services.notification_service import emit_notification_sync, CHANNEL_ACTIVITY
emit_notification_sync(
actor_user_id=None,
target_user_id=str(order_row2[0]),
action="render.failed",
entity_type="order",
entity_id=None,
details={
"order_number": order_row2[1],
"product_name": "unknown",
"output_type": "unknown",
"error": str(exc)[:300],
},
channel=CHANNEL_ACTIVITY,
)
except Exception:
logger.exception("Failed to emit render failure activity event")
except Exception:
logger.exception(f"Failed to mark {order_line_id} as failed in DB")
raise
raise self.retry(exc=exc, countdown=60)