Fine production settings (0.03mm/0.05rad) with GMSH → CharacteristicLengthMax
0.45mm → OOM kill on large assemblies even with per-solid iteration.
GMSH quality is algorithmic (conforming seams, no fan triangles) — a denser
mesh provides no extra UV-unwrap benefit. Cap GMSH tessellation at preview
settings (0.1mm/0.1rad) in the production fallback path.
Normal path (GMSH + valid geometry GLB) is unaffected — continues to reuse
_geometry.glb directly without re-tessellating.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>