Files
HartOMat/render-worker
Hartmut 02669c395c fix: cinematic camera accounts for output aspect ratio
For 16:9 (1280x720), vertical FOV is narrower than horizontal —
products could be clipped top/bottom. Now applies an aspect ratio
correction factor to camera distance: wider formats push camera
further back proportionally.

Still render (_blender_camera.py) already handled this via
min(fov_h, fov_v); cinematic now has equivalent correction.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 08:15:10 +01:00
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