Hartmut
95cfe0aa93
refactor: replace STL intermediary with OCC-native STEP→GLB pipeline
...
- export_step_to_gltf.py: STEP→GLB via RWGltf_CafWriter + BRepBuilderAPI_Transform
(mm→m pre-scaling, XCAFDoc_ShapeTool.GetComponents_s static method)
- Blender scripts (blender_render.py, still_render.py, turntable_render.py,
export_gltf.py, export_blend.py): import GLB instead of STL, remove _scale_mm_to_m
- step_tasks.py: add generate_gltf_production_task, remove generate_stl_cache,
replace _bbox_from_stl with _bbox_from_glb (trimesh), auto-queue geometry GLB
after thumbnail render
- render_blender.py: replace _stl_from_cache_or_convert with _glb_from_step,
remove convert_step_to_stl and export_per_part_stls
- domains/rendering/tasks.py: update render_turntable_task, export_gltf/blend tasks
to use GLB instead of STL
- cad.py: remove STL download/generate endpoints, add generate-gltf-production
- admin.py: generate-missing-stls → generate-missing-geometry-glbs
- Frontend: replace STL cache UI with GLB generate buttons, remove stl_cached field
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-07 16:49:18 +01:00
Hartmut
bfd58e3419
fix: media thumbnails, product dimensions, inline 3D viewer, GLB export
...
Bug A: Media Library thumbnails were gray because <img src> cannot send
JWT auth headers. Added useAuthBlob() hook (fetch + createObjectURL) in
MediaBrowser.tsx. Also fixed publish_asset Celery task to populate
product_id + cad_file_id on MediaAsset for thumbnail fallback resolution.
Bug B: Product dimensions now shown in Product Details card with Ruler
icon and "from CAD" label when cad_mesh_attributes.dimensions_mm exists.
Bug C: Replaced 128×128 CAD thumbnail with InlineCadViewer component.
Queries gltf_geometry MediaAssets, fetches GLB via auth fetch → blob URL
→ Three.js Canvas with OrbitControls. Falls back to thumbnail + "Load 3D
Model" button. Polling when GLB generation is in progress.
Bug D: trimesh was in [cad] optional extra but Dockerfile only installed
[dev]. Changed to pip install -e ".[dev,cad]" — trimesh now available in
backend container, GLB + Colors export works.
Also added bbox extraction (STL-first numpy parsing) in render_step_thumbnail
and admin "Re-extract CAD Metadata" bulk endpoint.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-07 13:27:46 +01:00
Hartmut
f5ca91ee02
feat: layout hamburger, media browser filters+previews, billing fixes
...
- Layout: mobile hamburger menu + overlay backdrop + close button; content area always full-width
- Media browser: filter chips (default still+turntable); advanced toggle for GLB/STL; thumbnail_url previews for non-image types; video hover-play for turntable
- Backend: asset_types multi-filter, thumbnail_url in MediaAssetOut, download proxy endpoint for MinIO/local files
- Admin: "Import Existing Media" button → POST /api/admin/import-media-assets
- Billing: fix invoice create 500 (MissingGreenlet — use selectinload after commit); PDF download uses axios blob instead of bare <a href> (auth header missing); fix storage.upload() accepting str|Path
- SSE task logs: task_logs.py core + router, LiveRenderLog component
- CadPreview: fix infinite loop when no gltf_geometry assets; loading screen before ThreeDViewer render
- render-worker: add trimesh layer to Dockerfile
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-07 00:09:27 +01:00
Hartmut
382a18fd02
feat(O): UI-Vollständigkeit + v3-Workflows + OCC-Kantenanalyse
...
Backend:
- Phase I: notification_configs router (GET/PUT/{event}/{channel}/POST reset)
war bereits in notifications.py — add-alias endpoint in uploads.py ergänzt
- OutputType schema: workflow_definition_id + workflow_name fields;
PATCH unterstützt Workflow-Zuweisung; _enrich_workflow_names() batch query
- Dispatch-Integration: orders.py dispatch_renders() → dispatch_render_with_workflow()
mit Legacy-Fallback; neues Logging
- uploads.py: POST /validations/{id}/add-alias für Material-Lücken
Pipeline:
- step_processor.py: extract_mesh_edge_data() via OCC — berechnet Dihedralwinkel
aller Kanten, liefert suggested_smooth_angle + sharp_edge_midpoints
Integriert in extract_cad_metadata() und process_cad_file()
- domains/rendering/tasks.py: apply_asset_library_materials_task (K3),
export_gltf_for_order_line_task → Blender export_gltf.py (K4),
export_blend_for_order_line_task → export_blend.py fix (K5)
- render-worker/scripts/still_render.py: _mark_sharp_and_seams() mit
OCC midpoint KD-tree matching + UV-Seam-Markierung
- render-worker/scripts/blender_render.py: identische Funktion + mesh_attributes parsing
Frontend:
- Layout.tsx: Upload-Link in Sidebar (alle User); Asset Libraries Link (admin/PM)
- App.tsx: /asset-libraries Route
- AssetLibrary.tsx: neue Seite (Upload, Catalog-Anzeige, Refresh, Toggle, Delete)
- OutputTypeTable.tsx: Workflow-Dropdown + Legacy/Workflow Badge
- ProductDetail.tsx: Geometry-Karte (Volumen, Surface, BBox, Sharp-Winkel)
- api/outputTypes.ts + api/products.ts: neue Felder
- api/imports.ts: ImportValidation API
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-06 23:20:55 +01:00
Hartmut
a70cb55d01
feat(N): workflow pipeline, 3D viewer, worker management, QC tests
...
- workflow_builder.py: fix broken stubs, add render_order_line_still_task
(resolves step_path from DB instead of passing order_line_id as step_path)
- domains/rendering/tasks.py: add render_order_line_still_task,
export_gltf_for_order_line_task, export_blend_for_order_line_task,
generate_gltf_geometry_task (trimesh STL→GLB, no Blender needed)
- tasks/step_tasks.py: add generate_gltf_geometry_task for CadFile GLB export
- cad router: POST /{id}/generate-gltf-geometry endpoint (admin/PM)
- worker router: GET /celery-workers + POST /scale (docker compose subprocess)
- Dockerfile: pip install -e "[dev]" to enable pytest
- docker-compose.yml: docker socket + compose file mount on backend
- ThreeDViewer.tsx: mode toggle (geometry/production), wireframe, env presets,
download buttons (GLB + .blend)
- CadPreview.tsx: load gltf_geometry/gltf_production/blend_production assets
from MediaAsset table and pass URLs to ThreeDViewer
- ProductDetail.tsx: "View 3D" button → /cad/:id, "Generate GLB" button
- media router/service: cad_file_id filter on GET /api/media
- WorkerManagement.tsx: new page with worker status, queue depth, scale controls
- App.tsx + Layout.tsx: /workers route + sidebar link (admin/PM)
- tests: test_rendering_service.py, test_orders_service.py (backend)
- tests: WorkerActivity.test.tsx, WorkerManagement.test.tsx (frontend)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-06 22:56:53 +01:00
Hartmut
f1e02ded78
feat(F1): wire MinIO STL cache into render_still + render_turntable_to_file
...
Previously the cache_service was only used in the generate_stl_cache Celery task.
All render paths (render_still, render_turntable_to_file, render_turntable_task)
only checked for a local file and converted from scratch if missing.
Changes:
- render_blender.py: add _stl_from_cache_or_convert() helper that checks MinIO
cache before falling back to local STEP→STL conversion. Wire into render_still()
and render_turntable_to_file() (both STL conversion blocks).
- domains/rendering/tasks.py: wire MinIO cache check into render_turntable_task()
inline before convert_step_to_stl(). All errors are non-fatal (falls back to
fresh conversion).
Now a STEP file converted on one worker is available to all workers via MinIO,
avoiding redundant cadquery conversions on re-renders.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-06 21:54:03 +01:00
Hartmut
c74e118b98
feat(E): add MediaAsset catalog — model, CRUD API, MediaBrowser UI
...
Migration 040: media_assets table with RLS (tenant_isolation + admin_bypass).
domains/media/: MediaAsset model, schemas, service, router with ZIP-download.
publish_asset Celery task in rendering/tasks.py.
core/storage.py: download_bytes() method for MinIO + LocalStorage.
frontend: MediaBrowser.tsx (grid/list, multi-select, zip-download, pagination) + api/media.ts.
Route /media (AdminRoute) + sidebar link with Image icon for admin+pm.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-06 17:11:17 +01:00
Hartmut
716451ff76
feat(D): OCC mesh attribute extraction + Blender smooth shading integration
...
Migration 039: cad_files.mesh_attributes JSONB column.
domains/products/tasks.py: extract_mesh_attributes Celery task using pythonOCC.
still_render.py + turntable_render.py: _apply_mesh_attributes() sets auto-smooth
based on curved_ratio and topology threshold from OCC analysis.
render_blender.py: passes --mesh-attributes JSON arg to Blender subprocess.
render_still_task: loads mesh_attributes from DB and passes to renderer.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-06 17:07:55 +01:00
Hartmut
9d1a820295
refactor(A2): replace blender-renderer HTTP service with render-worker Celery container
...
- Create render-worker/ with Dockerfile (Ubuntu + cadquery + Blender via host mount)
- Add render-worker/check_version.py: verifies Blender >= 5.0.1 at startup, Exit 1 on failure
- Add render-worker/scripts/: blender_render.py, still_render.py, turntable_render.py
- Create backend/app/services/render_blender.py: direct subprocess rendering
- convert_step_to_stl() and export_per_part_stls() using cadquery
- render_still(): STEP → STL → PNG via Blender subprocess
- is_blender_available(): detects BLENDER_BIN env for render-worker context
- Create backend/app/domains/rendering/tasks.py: render_still_task + render_turntable_task
- Update step_processor.py: use subprocess path when BLENDER_BIN env is set (render-worker)
- Update step_tasks.py: generate_stl_cache uses direct cadquery instead of HTTP
- Remove blender-renderer and threejs-renderer from docker-compose.yml
- Replace worker-thumbnail with render-worker (Ubuntu + cadquery + Blender mount)
- Remove Docker SDK from backend Dockerfile (was only for flamenco scaling)
- Update .env.example: BLENDER_VERSION=5.0.1 documented
- Update celery_app.py: include domains.rendering.tasks in autodiscover
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-06 15:48:46 +01:00