078420c5f1dad1fc722a9fca1a947780e7e27d30
Material prims now use resolved canonical names (e.g. SCHAEFFLER_010101_Steel_Bare) instead of source object names. When importing USD in Blender, materials show the correct SCHAEFFLER names directly. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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HartOMat: CAD import, media, pricing and legacy-compatible node-based render workflow automation platform.
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