Files
HartOMat/render-worker/scripts
Hartmut 078420c5f1 fix(USD): use canonical SCHAEFFLER material names for USD material bindings
Material prims now use resolved canonical names (e.g.
SCHAEFFLER_010101_Steel_Bare) instead of source object names. When
importing USD in Blender, materials show the correct SCHAEFFLER names
directly.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:19:58 +01:00
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