c054236d22
The initial implementation only overrode the material_map dict in the task, but the Blender USD primvar path bypassed it. Now: - Added --material-override named CLI arg parsed in _blender_args.py - Both Mode A (factory) and Mode B (template) in _blender_scene_setup.py override usd_material_lookup and material_map when set - Passed through full chain: task → step_processor → render_blender → CLI → Blender - Tested: 175-part bearing rendered with single Steel-Bare material (1/1 materials) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
118 lines
4.5 KiB
Python
118 lines
4.5 KiB
Python
"""Argument parsing for blender_render.py.
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Parses positional and named CLI arguments passed after the '--' separator
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when Blender is invoked as:
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blender --background --python blender_render.py -- <glb_path> ...
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"""
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import json as _json
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import os
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import sys
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from types import SimpleNamespace
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def parse_args() -> SimpleNamespace:
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"""Parse CLI arguments and return a SimpleNamespace of all render options."""
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argv = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []
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if len(argv) < 4:
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print("Usage: blender --background --python blender_render.py -- "
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"<glb_path> <output_path> <width> <height> ...")
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sys.exit(1)
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def _arg(n, default="", transform=str):
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return transform(argv[n]) if len(argv) > n and argv[n] else default
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glb_path = argv[0]
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output_path = argv[1]
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width = int(argv[2])
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height = int(argv[3])
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engine = _arg(4, "cycles", str.lower)
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samples = _arg(5, None, int)
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smooth_angle = _arg(6, 30, int)
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cycles_device = _arg(7, "auto", str.lower)
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transparent_bg = argv[8] == "1" if len(argv) > 8 else False
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template_path = _arg(9, "")
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target_collection = _arg(10, "Product")
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material_library_path = _arg(11, "")
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material_map = _json.loads(_arg(12, "{}")) if _arg(12, "{}") else {}
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part_names_ordered = _json.loads(_arg(13, "[]")) if _arg(13, "[]") else []
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lighting_only = argv[14] == "1" if len(argv) > 14 else False
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shadow_catcher = argv[15] == "1" if len(argv) > 15 else False
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rotation_x = _arg(16, 0.0, float)
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rotation_y = _arg(17, 0.0, float)
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rotation_z = _arg(18, 0.0, float)
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noise_threshold = _arg(19, "")
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denoiser = _arg(20, "")
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denoising_input_passes = _arg(21, "")
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denoising_prefilter = _arg(22, "")
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denoising_quality = _arg(23, "")
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denoising_use_gpu = _arg(24, "")
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if samples is None:
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samples = 64 if engine == "eevee" else 256
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mesh_attributes: dict = {}
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if "--mesh-attributes" in sys.argv:
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_idx = sys.argv.index("--mesh-attributes")
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try:
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mesh_attributes = _json.loads(sys.argv[_idx + 1])
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except Exception:
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pass
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usd_path = ""
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if "--usd-path" in sys.argv:
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_usd_idx = sys.argv.index("--usd-path")
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usd_path = sys.argv[_usd_idx + 1] if _usd_idx + 1 < len(sys.argv) else ""
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focal_length_mm = None
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if "--focal-length" in sys.argv:
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_fl_idx = sys.argv.index("--focal-length")
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focal_length_mm = float(sys.argv[_fl_idx + 1]) if _fl_idx + 1 < len(sys.argv) else None
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sensor_width_mm_override = None
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if "--sensor-width" in sys.argv:
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_sw_idx = sys.argv.index("--sensor-width")
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sensor_width_mm_override = float(sys.argv[_sw_idx + 1]) if _sw_idx + 1 < len(sys.argv) else None
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material_override = None
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if "--material-override" in sys.argv:
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_mo_idx = sys.argv.index("--material-override")
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material_override = sys.argv[_mo_idx + 1] if _mo_idx + 1 < len(sys.argv) else None
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if template_path and not os.path.isfile(template_path):
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print(f"[blender_render] ERROR: template not found: {template_path}")
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sys.exit(1)
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return SimpleNamespace(
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glb_path=glb_path,
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output_path=output_path,
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width=width,
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height=height,
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engine=engine,
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samples=samples,
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smooth_angle=smooth_angle,
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cycles_device=cycles_device,
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transparent_bg=transparent_bg,
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template_path=template_path,
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target_collection=target_collection,
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material_library_path=material_library_path,
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material_map=material_map,
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part_names_ordered=part_names_ordered,
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lighting_only=lighting_only,
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shadow_catcher=shadow_catcher,
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rotation_x=rotation_x,
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rotation_y=rotation_y,
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rotation_z=rotation_z,
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noise_threshold=noise_threshold,
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denoiser=denoiser,
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denoising_input_passes=denoising_input_passes,
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denoising_prefilter=denoising_prefilter,
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denoising_quality=denoising_quality,
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denoising_use_gpu=denoising_use_gpu,
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mesh_attributes=mesh_attributes,
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usd_path=usd_path,
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use_template=bool(template_path),
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focal_length_mm=focal_length_mm,
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sensor_width_mm=sensor_width_mm_override,
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material_override=material_override,
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)
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